UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
4 portraits (3 are variations of a character)
4 story screens...
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Moderator's note: this thread was split from the Divide and Conquer thread... (my first official act as mod!)
Please where can I get multiplayer maps???I'm new here and I dunno where to find the maps.Of course I checked in the wiki/multiplayer maps but...Many of the links are broken and when I go...
I've started to write my own campaign, using new units, and I want to give them their own characteristics (names, movement type, etc). I tried including the appropiate data inside the campaign .cfg file, as the following code shows, but it doesn't work at all. The new values aren't recognized, and...
I'm playing around with a few ideas in my head for a short(ish) campaign. The main purpose would be for me to learn WML and the like so that I might be able to contribute to Wesnoth in at least some way. One of the ideas that I like would involve the North...
I have developed a little perl script to help me navigate through the campaign files which others might find useful for themselves or for making templates for a strategy guide or whatever. Basically you pass it a wesnoth directory and it parses the files in data/scenarios/ to produce a web page...
Well, I've fixed up the South Guard campaign to work with 0.8.8 and improved the last playable scenario some, but i've gone and done a silly thing. I accidentally deleted the passphrase from my .pbl file, and now I can't remove or replace the current South Guard campaign on the server. Any advice?...
So, I decided to move my comments about campaign design here instead of putting them in tech support.
There is a lot about WML, files, and campaign development I don't understand. I have mostly tried to piece it together by reading other peoples .cfg files, but some things that work for them don't...
I am new to this, and am not sure what type of file to put into the /Campains/ folder Could someone help he out, also i am trying to make a campain map, but can only make a multipayer map :?:
I need to know how to include new capaigns in wesnoth 0.8, I don't have a newer version I only have a modem connection, so it takes like 3+ hours to download version 0.8.7 I have downloaded all the complete campaigns, and can't install them.
I'm starting a campaign based on Saurians, and wanted to have a couple of additional units. However, I can't seem to get the graphics to load. What am I doing wrong?
After a long hiatus, I'm going to have a couple week's vacation coming up soon and I'm going to try and finish the South Guard campaign I started in the summer. I've tried to use the map editor that ships with the official 0.8.8 build for OS X to no avail. All the map editor ever displays is a...
Here's a scenario for 2 vs 2 I've been playing around with. Two teams of two players vie to lay siege on the city of Frosthold. The map is meant to be played with surplus gold per player position (I suggest at least 250), and with little or no gold for comp position 5. The starting camps disappear...
Here's another attempt at multiplayer maps/scenarios. This one is called Twin Towers - no reference to anything, it was just an obvious name :P .
It uses the same breaking up camp principle that my other team scenario used. This one is meant for more balanced player-to-player fighting, with no AI...
Elvish Pillager actually made this map a while ago (called The Battle for the Castle of Wesmid), without officially posting it here, but with his support, I have made a scenario file for it, including descriptions in it (and changed the name to something better, with his agreement).
I am sure many of you are wondering why I am making so many duel maps. It's mainly so my tournament will have a variety of good small duel maps to use(see ).
I was inspired to make this map because skel said my other maps didn't allow surprises. Due of the usage of canyon it is very possible to...
It's probably horribly unbalanced, and likely to give you pink eye. I would suggest setting village gold to 1, and player gold to around 100. Let me know if you think any changes should be made (or just make them yourself, and post them), or if you actually...
I've looked over the single unit Wiki page, and I can't find an command allowing me to create the female version of a unit. If I wanted to create a female elvish archer I could create a duplicate unit type that was only female and create one of those units. But shouldn't there be an optional gender...
This should be really easy, but I've having trouble using the command in statements. Obviously I want the to be true only if one of the conditions within is true. So I created this little test event, and I found that even though time_of_day and daytime were both equal to 1, the if statement never...
I've only played each one once, but they were quite fun. And yes, the Northern Europe one is horribly biased towards the UK, not because I'm English, but because that's just how the geography is... so it'd good if you want to be ganged up on!
I'm planning to do a Chrishmas campaign (more or less like the Hallowen one)
But my WML skills are based on so old Wesnoth version (well, from before real WML) that I'm finding it hard to do it.
I have the story, design, unit sprites and story images half done...
If anybody is interested in help...
Put this in your tag, and you can use random numbers from turn 2 on. See the comments next to #define PSEUDORANDOM NUMBER for usage.
Edit: Warning: After testing, one player I played with were faced with Out Of Sync errors. I suspect floating-point multiplication errors, but it could easily have...
Is there any map/campaing that shows to you how undead come to live?
If not, my proposal is turning a good leader into a lich or something, due to vengeance, many years hidden learning the black arts, raising undead and becoming a faction with vengeance in mind!!
I know you can use to store a list of statistics of a specific unit. I've used unitvariable.hitpoints and unitvariable.type, and I've read about unitvariable.status.statusmodname which storesa unit's current status, but where can I find what other stats are available?
I can't reqruite any units or recall any units when starting the second scenario in the mystery campagin
Here are some of the error messages
get_player('')
WARNING: player does not exist.
get_player('')
WARNING: player does not exist.
get_player('')
WARNING: player does not exist.
turn: 1
for...
I got an Illegal character for the Weldyn Attack scenario. I assume that the author mistook X for x in the descriptions of the new canyon tiles. Changing the x's to capitals fixes it (I think). The resulting map is attached.
Will we get more mappacks?
Or will more be included?
I really want to play loads more maps. Somebody please collect them (or, send me a lot of links and I'll start putting them together.)
I made a map a few weeks ago.
Tired of seeing the simetrical maps.
Its quite balanced and is assimetrical... maybe a little big, but as its narrow game keeps a good pace.
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