UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
4 portraits (3 are variations of a character)
4 story screens...
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Does anyone know a scenario that uses that I could look at? I'm attempting to change one of the sides to be on the same team as the hero (which is named South_Guard). Here's my code:
There's code on both sides of it that executes properly, but after the event side 2 and side one are still...
In Ringcaat's Gyphon Campaign the first scenario features a cool capture the flag game, where you fight over control of villages. He counts how many villages you control by incrementing or decrementing a counter every time one side captures a village. See this code:
1.Crush Bugs (They're there, I find a new one every time I look at the WML)
2.Hunt down better graphics where needed, and improve the sounds / animations where possible.
3.Update the Wiki history page, without giving away everything that happens in TROW....
The attached map is intended for MP. It is a four player map, and the villages are balanced in each of the four keep areas. The map is dominated in the centre by a Island with a cave. Those who hold the island will hold the (economic) balance of power. This map is...
I'm really struggling with some WML and was wondering if any of the gurus could point me in the right direction. The purpose of the code is to summon four elvish rangers in forest tiles near a particular unit (in this case, Ethiliel). I think that this is something that could be a useful macro for...
Hi!
I find that many people (including myself) complain that there're not many playable multiplayer maps in the release edition of wesnoth. Of course anyone may download maps from the third party sites but that is just not the same as having nice maps included and ready to play. In my opinion...
Welcome!
I'd like to present my new multiplayer (duel) map. Because of its size (60x60) , the XP modifier may be set to 100%. It's best played with 200 starting gold per player.
You may also visit the wesnoth section of my website, which contains this map and will grow (I hope).
I hope You will...
Yes, its me again. I realize i'm already made a campaign, but i'm going to work on another, smaller this time, featuring the Elvish Seafarer as captain of a ship traveling West away from wesnoth. I don't have enough to release yet (as in basically nothing yet.:) ), but let it be known i am...
I've started to find it increasingly difficult to find what I'm looking for at the various WIKI-pages concerning WML.
Therefore, I've started to assemble an index, which list tags and keys and crossreferences these to relevant pages. I've just started, so the list is far from complete. Please let...
I'm trying to get a recall with role to work, and was perusing the WIKI as a part of my troubleshooting process, and came across this example:
Should it really be name= and not role= in the -tag. If it's wrong I'm happy to change the WIKI, just didn't want to mess anything up in case I've got it...
I've made some additions to WML to make it more powerful. Thanks to turin for some of these ideas.
- now whenever an event is triggered, the location of 'first_unit' is stored in the variables 'x1' and 'y1', and the location of 'second_unit' in 'x2' and 'y2'. This means you can go,
I’ve restarted HttC quite a few times, (becasue of new versions or realizing i needed some L3 characters that i should have started developing 5 levels ago) I’m still playing on “easy� I think i understand how everything works, but i must go back to my save games usually...
I've just had an idea. Currently, the peasant advances into either Spearman or a Bowman, which makes some sense - enough combat experience can make a soldier out of a civilian. But it is a little dull.
How about allowing the Peasant to become a Sergeant? This is also a plausible advancement and,...
I'd like to create an 'ideal' and 'balanced' Wesnoth map that is useful for playing AI vs AI or even human vs human games on to assess the 'balance' of various sides. This map would have a variety of different terrain types, and would thus hopefully not favor any particular side.
I'm currently fiddling with a new campaign; working title Dwarven Expansion, which is set during the time when the dwarves built the great road through the mountain pass (in HttT > Mountain Pass).
The general idea is that a group of dwarves feel dissatisfied with their old homeland in the eastern...
I've noticed that a problem in user-distributed campaigns is that they don't know if they have been installed in the Wesnoth data/ directory (i.e. globally for all users) or in the user's personal data/ directory (just for that user).
Thus they can't know whether to include for instance maps by...
I'm thinking about making Owaec a horse unit, some sort of horse hero. For this, i'd need new graphics, but what i'm interested in here are gameplay differences.
good things are it will make it so there aren't 2 heroes with the same movetype, and i can introduce horsemen and fencers later, which...
Is there a way to get a high res version of the HTTT map of Wesnoth? I am interested in blowing it up a little to zoom in on a detail for campaign use.
Also, is there a list of place names for that map? When you blow it up as is, the names are unreadable. I could guess, but I would like to get it...
Hi! I'm new to Wesnoth and to the forum. I was introduced to the game by one of the forum moderators who happens to be a college friend of mine. After playing the basic campaigns for a bit, I decided to create my own campaign. So, that's why I'm here. :>
I'm creating many of my units in a scenario with the tag, and I noticed that none of them had traits. So I figured I'd just manually assign different traits for each unit, becuase I didn't want to have a whole group of units with no traits.
The problem is that the tag seems to allow you to make...
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