Lua Labs

Discussion of Lua and LuaWML support, development, and ideas.

Moderator: Forum Moderators

New Topic
  • Announcements
    Replies
    Views
    Last post
  • Topics
    Replies
    Views
    Last post
  • [solved] GUI: textbox.state_focussed
    by white_haired_uncle »
    2 Replies
    1762 Views
    Last post by Celtic_Minstrel
  • GUI: getting started with tree_view
    by white_haired_uncle »
    6 Replies
    2330 Views
    Last post by gfgtdf
  • [solved] GUI: slider max/min labels
    by white_haired_uncle »
    2 Replies
    1703 Views
    Last post by white_haired_uncle
  • GUI: definitions
    by white_haired_uncle »
    2 Replies
    1444 Views
    Last post by white_haired_uncle
  • [solved] GUI: dynamic return values
    by white_haired_uncle »
    20 Replies
    4105 Views
    Last post by Celtic_Minstrel
  • [solved] GUI: Embedded listboxes
    by white_haired_uncle »
    13 Replies
    1351 Views
    Last post by Celtic_Minstrel
  • options with boxes
    by hermestrismi »
    16 Replies
    2849 Views
    Last post by hermestrismi
  • creating addons units: basic wesnoth creating units guide: unit id
    by needmoreplayers »
    3 Replies
    2594 Views
    Last post by gnombat
  • Maintaining campgen
    by hermestrismi »
    6 Replies
    7024 Views
    Last post by hermestrismi
  • [Solved] Accessing [store_gold], etc, directly
    by white_haired_uncle »
    8 Replies
    3734 Views
    Last post by Celtic_Minstrel
  • [Solved] Applying a filter in a tag
    by white_haired_uncle »
    2 Replies
    3071 Views
    Last post by white_haired_uncle
  • Using Lua to add and remove abilities
    by Lord-Knightmare »
    9 Replies
    4431 Views
    Last post by Lord-Knightmare
  • Change a lua code to support lists
    by Toranks »
    6 Replies
    4031 Views
    Last post by gnombat
  • Hide HP-XP-overlays with lua
    by Toranks »
    9 Replies
    4200 Views
    Last post by Toranks
  • wesnoth.get_units with radius
    by WhiteWolf »
    4 Replies
    3708 Views
    Last post by Celtic_Minstrel
  • Where is documentation for wesnoth.map.filter?
    by dwarftough »
    4 Replies
    3728 Views
    Last post by Celtic_Minstrel
  • [SOLVED] Mofidying the default GUI text for UMC
    by Inkerrio »
    4 Replies
    3891 Views
    Last post by Toranks
  • Shroud is Slow
    by SoftSilkLionMilk »
    4 Replies
    8333 Views
    Last post by Celtic_Minstrel
  • Wesnoth Lua Pack: Development Thread
    by melinath »
    114 Replies
    926289 Views
    Last post by egallager
  • How to use --unsafe-scripts?
    by dwarftough »
    3 Replies
    3969 Views
    Last post by Celtic_Minstrel
  • problem with lua learning
    by hermestrismi »
    5 Replies
    3831 Views
    Last post by hermestrismi
  • luacheck tutorial
    by vghetto »
    1 Replies
    3668 Views
    Last post by Pentarctagon
  • Lua versus WML?
    by shevegen »
    3 Replies
    4271 Views
    Last post by Celtic_Minstrel
  • DiD-inspired Lua code for skipping moves and delays on dialog skip
    by Jarom »
    0 Replies
    4140 Views
    Last post by Jarom
  • Can we now assume all clients in MP have the same units loaded?
    by Luther »
    7 Replies
    4750 Views
    Last post by Pentarctagon
  • Mod to Random Units
    by bil »
    7 Replies
    4414 Views
    Last post by bil
  • Utter lua consufion
    by Spannerbag »
    3 Replies
    4030 Views
    Last post by Spannerbag
  • Laststrike attack special
    by Spannerbag »
    2 Replies
    4158 Views
    Last post by Spannerbag
  • Lua newbie custom tag query
    by Spannerbag »
    12 Replies
    5798 Views
    Last post by Spannerbag
  • Lua error after adding factions to wc2
    by hay207 »
    12 Replies
    4926 Views
    Last post by hay207
New Topic

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum