Lua Labs

Discussion of Lua and LuaWML support, development, and ideas.

Moderator: Forum Moderators

New Topic
  • Announcements
    Replies
    Views
    Last post
  • Topics
    Replies
    Views
    Last post
  • map:find_in_radius and wml.parsed
    by Lord-Knightmare »
    3 Replies
    116 Views
    Last post by Lord-Knightmare
  • Lua Error in World Conquest II
    by woolymuffler »
    7 Replies
    520 Views
    Last post by woolymuffler
  • Lua function not being accepted
    by Lord-Knightmare »
    4 Replies
    857 Views
    Last post by Celtic_Minstrel
  • find_path segmentation fault
    by vghetto »
    6 Replies
    1039 Views
    Last post by vghetto
  • Lua cave generation and keeps
    by vghetto »
    0 Replies
    1778 Views
    Last post by vghetto
  • Issue with distribution of Lua code in a multiplayer scenario
    by Bladget »
    10 Replies
    1095 Views
    Last post by Bladget
  • Idea: an invisible map
    by Helmet »
    6 Replies
    527 Views
    Last post by Helmet
  • Issue with World Conquest selecting enemy commander from Ageless World Conquest directory
    by duuuuude »
    1 Replies
    638 Views
    Last post by duuuuude
  • need help in small lua code for ageless WC2
    by duuuuude »
    5 Replies
    494 Views
    Last post by duuuuude
  • Best free websites and books for lua
    by hay207 »
    2 Replies
    2042 Views
    Last post by Bladget
  • Overloading lua functions
    by lhybrideur »
    4 Replies
    1397 Views
    Last post by lhybrideur
  • help for add-ons
    by zijing »
    2 Replies
    1443 Views
    Last post by zijing
  • Gui Debug Tools 0.9.11 for BfW 1.14
    by SigurdFireDragon »
    38 Replies
    22091 Views
    Last post by SigurdFireDragon
  • lua mysteries
    by denispir »
    14 Replies
    2797 Views
    Last post by Celtic_Minstrel
  • Wesnoth Lua Pack: Development Thread
    by melinath »
    106 Replies
    63931 Views
    Last post by Elvish_Hunter
  • filtering units by WML variable
    by denispir »
    6 Replies
    2295 Views
    Last post by denispir
  • Lua error: cannot find ai.move_full (but finds & calls other func in 'ai')
    by denispir »
    8 Replies
    3789 Views
    Last post by mattsc
  • path finder usage & functioning
    by denispir »
    9 Replies
    2113 Views
    Last post by Celtic_Minstrel
  • questions about Wesnoth-Lua
    by denispir »
    4 Replies
    1304 Views
    Last post by denispir
  • Communication with python
    by JeanCloud »
    3 Replies
    1318 Views
    Last post by Pentarctagon
  • LUA Option Menus
    by LordAwsomeness »
    5 Replies
    1722 Views
    Last post by Pentarctagon
  • Lua Bots documentation and samples?
    by C4nt3r »
    3 Replies
    3083 Views
    Last post by josteph
  • hide ability in unit icon for enemies
    by Gwledig »
    3 Replies
    1896 Views
    Last post by Ravana
  • A Look at the Design of Lua [C/ACM]
    by Tad_Carlucci »
    1 Replies
    4087 Views
    Last post by GunChleoc
  • wesnoth.theme_items.unit_alignment
    by Rodrom »
    12 Replies
    6122 Views
    Last post by gfgtdf
  • enclave's Lua thread
    by enclave »
    226 Replies
    76494 Views
    Last post by josteph
  • Synchronization with LUA?
    by PapaSmurfReloaded »
    8 Replies
    4023 Views
    Last post by Ravana
  • Set maximum dialog box size [SOLVED]
    by beetlenaut »
    4 Replies
    2946 Views
    Last post by beetlenaut
  • Custom WML access
    by trickitiki »
    3 Replies
    16562 Views
    Last post by Celtic_Minstrel
  • Lua & WML, when to use what?
    by dracut »
    24 Replies
    13775 Views
    Last post by Celtic_Minstrel
New Topic

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum