After two and a half years of development and thousands of commits made by dozens of contributors, the Battle for Wesnoth development team is proud to announce the availability of version 1.18.0 on...
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
As mentioned in the Wesnoth 1.14.4 release announcement, all previous Wesnoth versions including Lua scripting support are affected by a security vulnerability which potentially allows a malicious party to execute arbitrary code through the Lua engine by using specially-crafted code in...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
The main target for this release was to deal with some nasty bugs introduced in 0.9.0, like the broken Dark_Adept, and we've closed lots of other bugs in the way.
Besides bugfixing, the most important change are the new forest tiles.
I think that it would be good to do some basic research.
What I have in mind is to give a huge army certain traits and then have it oppose an opposition to see what's effective and what isn't. I can't do that because... I'm not a programmer. But if that sounds interesting please PM me or undertake...
I've uploaded a new version of Wesnoth 0.9.1 for Windows which should resolve the problem previously experienced with 0.9.1 where starting a campaign or multiplayer could take an extremely long time.
I recently noticed that the wesnoth debian packages have been split up (again). It used to be just wesnoth, wesnoth-data, wesnoth-music, wesnoth-server, and wesnoth-editor...
So, my question is, why is it split up by campaign now?:
The campaign files are not IMHO big enough to merit needing...
this is my first post on this forum, but I have been playing the BeOS version of Wesnoth for quite a while and I like the game very much.
Besides a PC with BeOS on it, I also have an Irix machine at home.
I decided to try and get Wesnoth to compile on this machine and checked out a copy of...
I was trying to open the editor, ('cause when, as some of you know, i code in wml, there is almost always erors...)after i figered out i had to open it in the game, it would not let me change some things like some units, and all text. wont type things in, or delete things. :?
Wesnoth versie 0.9.0 is uit! Na bijna twee maanden hard werken (?) biedt het Wesnoth team met plezier versie 0.9.0 aan.
Er is zoals gewoonlijk heel wat veranderd en verbeterd. Aan de multiplayer code is duchtig gewerkt, een vervelende AI bug werd verdolgen, en verder werden heel wat eenheden beter...
'Unofficial' Note to Windows Users About 0.9.0. Given that:
- Dave, the project founder, and only developer using Visual Studio (for Windows): a) Had his brother visiting from Australia (to Texas), b) Has a day job, and c) May aspire to some modest life beyond Wesnoth.
-That by all accounts .9.0...
I wondered if you planned to make releases available in RPM format, the most recent RPM I've been able to find is 0.8.8 and although I've had a look at how to make an RPM, I must confess I felt quite out of my depth. I wanted to see all the latest Wesnoth goodness!
I just tried the a new cvs build and as i guessed it's not backwards compatible with old saves and even campaigns - no big surprise - therefore I am assuming this is another reason to call it 0.9 as that means all 0.8 saves won't work anymore?
PLUS - I am aware IIRWIIR - but it might be a good...
We're proud to present Yet Another Bugfix Release :)
Lots of bugs have been fixed in this release. One of them caused units to walk on the water and prevented the AI from being correctly configured in campaigns under certain locales. Other one allowed AI units to be merged, making them disappear....
How can i have the new version of wesnoth 8.11 for windows in french? The page says: Could not read file!!! Sorry for my english and thanks for help !!!
Hi everyone!
In wesnoth 0.8.10 i select multiplayer and wesnoth says This server runing version 0.8.11 . I download it, install and launch, version = 0.8.10
Es sind nun schon fast zwei Monate seit dem Erscheinen der letzten offiziellen Version vergangen. Doch wir sind stolz, euch nun endlich die Version 0.8.9 von Wesnoth präsentieren zu können. Die offizielle Ankündigung ist auf deutsch, um die Leistungen der Übersetzer ins Deutsche zu...
If we can defeat the undead we would have a valuable allies to our rear.
Victory is ours! Let us hope that this delay will not hamper our quest to save Elensefar, but at least we have some new allies in our struggle. We must move onward with haste!
When I select High Seas Era on multiplayer, I can't select the faction. And other network players can't join. The attached screenshot should show you what I mean
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