Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
I signed up to register and i was emailed a fourm for my parents to fill out. The fourm i was sent didn't have a fax # or a mail adress. I don't have a scanner, but here is what i was mailed. (Copy and Paste)
-----Original Message-----
From: wesnoth@web.jexiste.org On Behalf Of...
Since I use save & restore to recover from disasters I've found what is either a bug or a feature I hadn't noticed before. During Test of the Clans I was just fooling around during a LONG computer move & hit ctrl-S during the wait. Nothing happened, but since I had nothing better to do, I kept...
I'm not sure if this is a bug or if it is suposed to be in there, but in Brother against Brother i cann't recruit anything. i can recall, but nothing else. Plz fix soon! :cry:
I compiled wesnoth 0.8.2 (and 0.8.1) on a SuSE linux, using g++ 3.3.1*) and the game hangs whenever a round of attack is done (atacker is done, defender is done). (Seems it has been reported as
game hangs after first attack)
I traced this to a line in the file statistics.cpp, line 293,...
$ wesnoth
started game: 1765331309
starting play_game
Initialized true type fonts
Segmentation fault
my computer runs fedora core 1 with customised kernel 2.4.26 and KDE 3.2.3. wesnoth was running fine until yesterday. Upgraded from 0.8.1 to 0.8.2 but problem persists. other applications can use...
Am I too stupid to figure out how to proceed in this level? I can't do anything with the yellow undead units. Neither attack nor awake them from their paralysis. Is this a bug? If not, maybe the dialog at the beginning should describe a little more what to do? I have tried versions 0.8.1 and 0.8.2.
I've noticed that if i surround the snowman units (in The Fallen Lich) with all my units, the snowmen do not attack! which means i can place low level units and pound them from a range *without* getting hurt.
Is this a bug or a feature? cause at 32-2, those snowmen pack quite a punch!
ok if i wanna compile my own (thnx a lot wesnoth ppl i start playing yesterday finally an u shut me down) what do i download? but someone really has to do something about the fact that mac is so sorely underrepresented in the bianares...
Hi! First big greetings for this excellent balanced game (i have 0.7 running with no probs and my brother has the 8.1 win version) but now my problem i have Linux Suse Prof. 9.1 got it before 2 weeks so im a newbie. My Graphiccard doesnt work up to now but for wesnoth i dont need Open GL right? Uhm...
Hey i was just writing in to ask if you could get version 0.8.1 for Mac out sometime soon. I really love this game, but a great part is playing online and I can't play without the newest version.
Thanks for listening to my suggestion
Andre
The title says it all really, pusing the cursor to the edge of the screen has no effect - in previous versions the screen used to scroll in that direction.
This is with the mac version (my OS is 10.3.5). It seems to happen with all campaigns.
Hi it`s me again :lol: ! I`m not 100% sure if this belongs to the bugs section.. But in the Heir to the Throne campaing, in the mission crossroads the AI seems to get a little-bit overtactical. I tried to use stragedy involving only 2 rounds of recalling & recruiting and rushing in to the green...
After a unit dies, but before the screen redisplays at all, there is a really transperent image of the unit.... the image isn't removed when the dead unit is gone? :? This should be fixed...
I dropped in a modified version of a scenario but the change wasn't automatically made in the game. I had to edit the file's contents inside the /scenario/HTTT/ directory for the game to detect something had changed and re-parse the cfg files. I notice it doesn't happen with graphics.
So, is there...
Hello, i'm posting here because everysingle time i start battle for wesnoth, the screen turns black, like when the sistem is shut down and the monitor still on. However i can go back to windows pressing alt+tab, but if i try again theres still the same problem.
i have windows XP and i'm using it in...
At my son's insistence we started a new campaign, featuring Kalenz as
the hero. Right now we have a 24 scenario(20 fighting) story read(not surprising since elves live long), spanning from Haldric to HttT. Anyway, we are just learning WML so here is a technical question:
During a dialog, we want a...
When the ships come (on turn 12 or whenever), there is a seg fault and wesnoth crashes, which also happens to freeze GNOME and makes me restart, so i can't look at the error messages. :(
I'm playing 0.8.1 and I'm still ahving problems with captured.
After rescuing Oweac, i keep going up to rescue others from their cells. i get to the next cell, and find one of my level 3 units. In the next cell I rescue Dacyn. in the third cell, there is half a dialog between the Gweddry and no...
This is not really a request for technical support. :)
I adjusted the dots and cross on the bigmap for Bay of Pearls, and I thought I would share it with you... Its just a very straight line from Anduin to the Bay of Pearls. They do take the ship straight to the Bay of Pearls, right? :?
i downloaded 0.8 and got all the libraries installed. but i get this error when i follow the install instructions.
**
configure: error: *** SDL not found! Get SDL from
If you already installed it, check it's in the path. If problem remains,
please send a mail to the address that appears in...
I was inspired to attempt to compile the source code. I'm using mac OS 10.3 and Sithrandel's instructions. I think I have all of the SDL libraries worked out, but I get these errors:
config.h no such file or directory
- the file is included in game_config.cpp line 14
- should I rename...
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