WML Workshop

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  • 'Corrode' weapon special doesn't work
    by irrevenant »
    5 Replies
    1268 Views
    Last post by zookeeper
  • Two weird special ability problems
    by Fate »
    1 Replies
    638 Views
    Last post by Fate
  • Advance event issues in 1.2.7
    by gabe »
    6 Replies
    1861 Views
    Last post by gabe
  • [set_menu_item] Ain't Workin'
    by Silicon Viking »
    2 Replies
    1065 Views
    Last post by Silicon Viking
  • AI: be foe of your friend's friend?
    by ShikadiQueen »
    1 Replies
    838 Views
    Last post by Noyga
  • Undead traits are hard-coded?
    by JW »
    5 Replies
    1594 Views
    Last post by JW
  • Where to add "miss" text for missed attacks?
    by NMcCoy »
    9 Replies
    2761 Views
    Last post by NMcCoy
  • Unstable Waters
    by DDR »
    4 Replies
    1234 Views
    Last post by DDR
  • Victory by Village Ownership?
    by DDR »
    5 Replies
    1693 Views
    Last post by DDR
  • Radius question
    by Amendment »
    1 Replies
    768 Views
    Last post by Sapient
  • Ok... WML-noob question(s), and some not-noob question(s).
    by F8 Binds... »
    6 Replies
    1829 Views
    Last post by SkeletonCrew
  • moveto not working
    by gabe »
    2 Replies
    852 Views
    Last post by gabe
  • Terrain strings convention
    by ILikeProgramming »
    1 Replies
    1095 Views
    Last post by SkeletonCrew
  • Can't recruit
    by Sandermatt »
    3 Replies
    1280 Views
    Last post by Sandermatt
  • Standing Animation
    by HeinBloed35 »
    0 Replies
    701 Views
    Last post by HeinBloed35
  • One recruiter per side?
    by Mturco11x »
    11 Replies
    2260 Views
    Last post by Mturco11x
  • What the heck is wrong with this code?
    by DDR »
    10 Replies
    2521 Views
    Last post by DDR
  • Recall duplicatation
    by SkeletonCrew »
    3 Replies
    1048 Views
    Last post by SkeletonCrew
  • Color Changes and Status
    by Varthonai »
    14 Replies
    7282 Views
    Last post by Varthonai
  • Is it possible to tint a unit?
    by irrevenant »
    6 Replies
    1545 Views
    Last post by Iris
  • Is wiki out of date re: filtering weapons?
    by irrevenant »
    2 Replies
    758 Views
    Last post by irrevenant
  • customising the way villages work
    by Bob_The_Mighty »
    12 Replies
    2246 Views
    Last post by Bob_The_Mighty
  • How to set the "time" to "cave"?
    by chino2468 »
    8 Replies
    2478 Views
    Last post by zookeeper
  • Object not working
    by gabe »
    3 Replies
    1058 Views
    Last post by gabe
  • How do you keep track of units between turns?
    by irrevenant »
    2 Replies
    734 Views
    Last post by irrevenant
  • TOD
    by Dragonchampion »
    2 Replies
    773 Views
    Last post by Dragonchampion
  • [store_locations] doing nothing for me
    by Ken_Oh »
    7 Replies
    1497 Views
    Last post by Sapient
  • Maps
    by Homer »
    6 Replies
    1523 Views
    Last post by Homer
  • Problem with images
    by Tael_ »
    0 Replies
    581 Views
    Last post by Tael_
  • Runtime Error
    by Garen Voh »
    2 Replies
    1122 Views
    Last post by irrevenant
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