Developers’ Discussions

Discussion among members of the development team.

Moderator: Forum Moderators

  • Forum
    Topics
    Posts
    Last post
New Topic
  • Announcements
    Replies
    Views
    Last post
  • Topics
    Replies
    Views
    Last post
  • Portrait Art Style
    by Darth Fool »
    5 Replies
    3549 Views
    Last post by Jetrel
  • [policy discussion] how to get new units in game
    by Boucman »
    6 Replies
    4668 Views
    Last post by Boucman
  • Set default damage to 100% if no resistance is specified?
    by Elvish_Pillager »
    2 Replies
    2525 Views
    Last post by Dacyn
  • Visual Display of ZoC
    by rogue »
    27 Replies
    13229 Views
    Last post by quartex
  • Changing level 0 units
    by turin »
    12 Replies
    5999 Views
    Last post by Eleazar
  • Back in play.
    by Darth Fool »
    5 Replies
    3339 Views
    Last post by Darth Fool
  • [policy discussion] how to get a Campaign in the Mainline
    by Eleazar »
    4 Replies
    2936 Views
    Last post by Eleazar
  • Special Notes in Scenario Objectives Window
    by quartex »
    0 Replies
    2190 Views
    Last post by quartex
  • The Wesnoth unit list webpage
    by quartex »
    3 Replies
    4835 Views
    Last post by Darth Fool
  • new trait: "Healthy"?
    by Eleazar »
    5 Replies
    3782 Views
    Last post by Alks
  • New eras in Wesnoth
    by turin »
    14 Replies
    5409 Views
    Last post by Noy
  • Larger hex size
    by freim »
    10 Replies
    6860 Views
    Last post by freim
  • Modified Version Of Wesnoth 1.0 made by me
    by anyeos »
    17 Replies
    9666 Views
    Last post by Soliton
  • Lots of blank-black screens when Wesnoth starts up.
    by Eleazar »
    5 Replies
    3323 Views
    Last post by Disto
  • Significant rebalancing of Drakes & Undead
    by Jetrel »
    61 Replies
    19713 Views
    Last post by Darth Fool
  • WML request for 1.1.1
    by scott »
    13 Replies
    6216 Views
    Last post by Boucman
  • Movement Reminder
    by deonjo »
    12 Replies
    4909 Views
    Last post by Viliam
  • Request for code:
    by Jetrel »
    24 Replies
    11691 Views
    Last post by Eleazar
  • My analysis of humanoid unit resistances/armor/HP
    by Becephalus »
    38 Replies
    15641 Views
    Last post by Soliton
  • Tweaks for the game-statistics gathering thing
    by Eleazar »
    7 Replies
    4118 Views
    Last post by Eleazar
  • Changing energy damage types
    by JW »
    59 Replies
    19292 Views
    Last post by Elvish_Pillager
  • [test] scenario
    by Viliam »
    8 Replies
    4555 Views
    Last post by Darth Fool
  • new AI_SPECIAL possibility
    by turin »
    7 Replies
    4699 Views
    Last post by zookeeper
  • Changing damage types
    by Dave »
    81 Replies
    24480 Views
    Last post by JW
  • In regards to flying units:
    by JW »
    36 Replies
    12977 Views
    Last post by Sangel
  • SVG compositing?
    by Quensul »
    0 Replies
    1979 Views
    Last post by Quensul
  • Problems with the new ability system in svn trunk
    by Elvish_Pillager »
    15 Replies
    7764 Views
    Last post by Elvish_Pillager
  • Multiplayer and RNG cheating
    by Wintersmith »
    28 Replies
    12914 Views
    Last post by Wintersmith
  • Meaning of obsolete units
    by santi »
    1 Replies
    2365 Views
    Last post by torangan
  • Terrain Modifiers: an intuitive + flexible change
    by Eleazar »
    11 Replies
    5914 Views
    Last post by zookeeper
New Topic

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum