Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
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AI generated content of any kind is not...
I think that i have small chances, but i really would be pleased if someone draws graphic for even 1 unit i need. If you already have spiders graphs or is able, write here, or pm me.
Would it make sense to have a faction based on Japanese/Eastern culture and ideas? Here are some sample units I created under the proposed name, Orochi :
I was throwing around some names for a faction I was hoping to make, and I narrowed it down to two: Quile (Quilians) and Afinia (Afinian), which do you think is better?
Edit: Crap! Accidently posted it in development! (please move to ideas mods )
i would really like to see drakes with charge, it makes perfect sense, because if a horseman can rush, i think drakes (who can fly) would also be able rush. i think maybe this could be given to the warrior blademaster line, or maybe an alternate line off the fighters, i've seen that neorice has...
hello
i was thinking for some new units for the dwarfs but most of the the main types had alreay been coverd so i decided to improve on the mounted dwarf.
originaly they rode on a griffon which doesnt realy make sence as dwarfs live in mines and tunnels and griffons are large flying animals. so i...
Rebels
-need better melee units
-Woses categorizes as Heavy Infantry , but the rebel Light Infantry just can't compare to spearmen and dwarves
-elf scouts need better blocking %, they get bumped off too easily
-need units that can fight in caves
A number of people have started threads during the past year arguing that the Dwarvish Fighter and/or the Orcish Grunt need more upgrades, and proposing various ideas about how this could be done.
How about this idea, which I intend to use in the Kedari and the Arena Orcs, but which could with...
Turin actually approved of this some time ago, so just bringing it back up, with my attempt at graphics.
For those who hadn't read the old post, goblin spearmen should be able to upgrade to a level one unit that throws spears from the distance--an act of cowardess that goblins would think of.
As mentioned in the previous topic it would be cool to have werewolves as a faction in a new era. I personally like vampires more than werewolves and am going to state the basis for a vampire faction. Here is my original plan
I have an idea to create a Pre-Roman Era based on the known world before the fall of Troy and the formation of the Roman Empire. This era would have the following factions:
Greeks - as they are the superpower in this time period it would be wrong to ignore them,
I hereby present you with an L3 troll rocklobber: The Troll Dwarflobber :
(Note that I am a horrible artist)
Description: That the heads of dwarf are harder than rock is common knowledge among trolls, and it would therefore seem natural to throw dwarfs instead of rocks.
However, While the wars...
I was just wondering if there was a list of all the current factions in the Wesnoth world. As much as I'd like to suggest a few, I'm not entirely sure what has and hasn't already been suggested and what already exists.
Right now, having the Aragwaithi in the Imperial Era seems a bit out of place. The rest of the Era is based on historical armies, and that will only become even more true as more factions get added. But the Aragwaithi aren't based on anything; and, what is more, they appear in at least one campaign...
Well, I've gotten to a slow point in my college career, and have decided to return to Wesnoth to do something I had always meant to do; Wesnoth Modern. Villiages will become cities, castles will become bunkers, archers will become snipers, griffens will become B-2s.
I believe that instead of the spearman's melee attack being 7-3 the attack should be changed to 10-2 to add more importance to his having first strike. Under this system a player would have to think harder about attacking a spearman because the spearman has the potential to do 10 damage (13 in the...
id brought up this topic, because of a problem with the barbarians in the north of wesnoth who are common enemies of the orcs, if i recall correctly when haldrics people first came to wesnoth they already were fairly advanced, so i created this topic to see if we could have it make sense...
Why has a fire dragon leadership???
(I know that he can lead the saurians in the dragon (tRoW). but this can´t be the only reason, and it does not much in this scenario)
This is way out there, but I figured I'd throw it out into the mix anyway. I do not expect this race to make it very far, but it'd be fairly original (or so I'd hope)
How about a race of sentient wasps? Bee men of sorts.
Obviously lots of piercing type damage (remember that Wasps don't die when...
I know that Watchtowers are rarely seen in Wesnoth as they are unrecruitable in multiplayer, but I have seen them in a few campaigns and the fact that you can poison them irked me. This wouldn't have been so annoying if it weren't for the fact that this is one of the best strategies to use against...
I have idea about new type of units, which would allow ranged attack without being adjacent to the enemy. They shoud be called ballista, catapult, etc.
These units should have exactly 2 hexes range, i.e. they can only attack enemy that is 2 hexes away. They should be defensless against enemy that...
ok now im writing just the idea before i forget it and write down more tommorow.
i like the idea of making northern dwarves or frost dwarves which are mor in tech and have units like wooden helicopterlooking like units or a mammut with stonethrowing catapults on it.
mh cant thibking further now...
The Salamandri race i plan on making(with a bit of help) are ancestors of the dragons, before they were so beefed up, able fly, breath really hot fire etc... Basicly they're sorta comparable to Saurians for endurance in their earlier levels, but as they advance(therefore getting closer to their...
I was thinking to myself the other day: Self, wouldn't it be great to contribute something to Wesnoth? We've met people on the forums who have made great art, music, races, eras, scenarios, maps, campaigns... Why not contribute to the community by adding something of your own?
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