Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
4 portraits (3 are variations of a character)
4 story screens...
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
I want to ask you for your ideas to seed the pseudorandom generator in a start or prestart event. The current one uses all the units' hp on turn 2, and can be called on after that.
My Pseudorandom Macros can solve all your problems.
If you run it on a random map, the initilization code can be...
does anyone know how you would do this (coding wise) because often a person will take a fifteen minite first turn and stuf like that which im sure we all agree sucks super balls...
Some time ago, i noticed one thing... Only one kind of games can keep players much longer then others... its role playing... And i saw several experiments to even mix fps with role playing... and they did it - they made a fps with money and experience to earn. You gained levels and buy new armors,...
Hi,
Just a post to share a map i've done (almost my first so it's a try !)
It's a 4 players map (1212).
I've tested it, it seems it' a bit big :) but we had fun.
Thanx Aloo, Copyright and Dieudonne...
The game should automically combine custom MP eras. however, that might be added only after 1.0. I wrote a combiner script, and if all eras are compatible with it, a person could play many eras at once.
I think this is better that an all factions era for a couple reasons:
1. Not too much stuff...
I hope my poor english let me explain the idea. I'll try to be axiomatic to do it.
I read about to make a new tournament and about have references to know wich are ther hardest players. Then I think about trying to do a League like European Football/Soccer leagues. The advantages are that all the...
I have a lot of trouble playing drakes against elves. Most of their units have piercing, which hurts a lot. Their damage is amplified by the poor defence value of drakes. Ive had an exceptionally hard time fighting on water maps, where mermen can deal with anything I have.
Saurians work great, but...
Hello all, I'm new in the world of Wesnoth, and I like this game and I want to make maps, but I don't know how to change maps settings, can you help me?
Tonight a dumb guy joined the server and started flooding for about 5 minutes, admitting he just wanted to annoy the people there.. This is not just a rare episode but something that is getting as more frequent as the game reaches 1.0
Although some of the players in lobby told him to stop, he just...
This is my first real MP map, and some people told me that it is quite good, so now i post it on forum, so everyone can download it:)). If you have some comments, please reply and say it to me ...
facts: 2v2 : teams 1221
i recommend 75 or 100 gold + 3 or 4 per turn
I have noticed that for some people lobby isnt to friendly. They dont know where they can join and where they cant - they joining to some alredy started games and then they watching whole replay of the game - and much of them dont know about it and think how fast players are - too fast for me and...
Hello, I've been playing (and enjoying) MP for some time (not that much lately) and, thinking about the 1.0 release, I decided to point out the most annoying things I find when I play MP.
Note: The third one is not that important for the 1.0 release, and I understand that the list of features for...
So, if you have been paying attention to my posts (which I don't assume you have), you know that my favorite type of game is human vs. AI.
I do this because I just don't have time for intricate multiplayer games. Not to say that the rest of you don't have busy lives, but I only have a few hours...
All of us know this situation: a guy escaping from the game. Usually there are no observers in the lobby and we have to play with AI or over the game if don't like to play with AI.
My new (?) method: you got two nicks on the lobby, one of them in the room with created games. When a situation of...
Everyone wants to do it, but no-one knows how to do it without messing up tons of other stuff.
I have an idea. What if we increase default gold? Lots of people just go with the default, so increasing it would increase the gold used in lots of MP games. And if we do, the luck of killing a single...
Here's my new map. Islands of the Lost Orbs. It's a 1 on 1 multiplayer map with a few twists.
Characteristics:
- 2 human controlled sides, 2 computer controlled neutral sides
- 7 Keeps, so you can move your leader around more freely
- 7 Magical orbs which give your units boosts when captured...
The alphanumeric team_name will now only be used if Use map settings is enabled and the teams listed are only those specified with a team_name key.
If Use map settings is disabled the team_name will be replaced by a side number but the team combos will default to the team settings specified with...
Ive noticed while playing wesnoth online its often very dificult to find people who are willing to dedicate an hour or more to the game. Very often there are errors, and usualy if even one person leaves, the game is ruined. but im not just complaining im also i ntrested in thinking about and...
So, here are my multiplayer maps. They are all symmetric to simplify balancing and they aren't uneasonably huge. I tried to design them so that every faction should have a chance. On each map there are 6-8 villages per player.
Not all of these maps are tested in multiplayer, but I think they are...
I've finally got round to making a capture the flag scenario, as far as i'm aware it works, and it doesn't show errors, and despite my best efforts the ai doesn't seem to want to let it work, the leader will move to the places of the potions only once so it's best to play with players rather then...
I have played some games with northerners vs undead with eroes age and i noticed that it is almost impossible to win.
The wraiths are just too good, ok they are quite expensive(34 gold) but as a northerner you cant do anything against them.
I tried orcish archers, orcish crossbows, goblin...
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum