Multiplayer Development

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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  • Poll: Do you think ghost 19 gold cost change is good?
    by Elder2 »
    0 Replies
    2376 Views
    Last post by Elder2
  • [UPDATE 0.2.3](2p/3p) Minimalistic Multiplayer Scenario: Honeycomb (Request for Feedback)
    by Spixi »
    6 Replies
    2833 Views
    Last post by Spixi
  • Idea: multiplayer 1vs1 maps with a center village
    by hay207 »
    3 Replies
    978 Views
    Last post by Yomar
  • Help with testing Fred - Freelands MP Custom AI v0.14.15
    by mattsc »
    219 Replies
    70364 Views
    Last post by Alarantalara
  • 1v1 MP Map: Minervan Gate
    by nop »
    5 Replies
    1307 Views
    Last post by nop
  • Some maps by FeXoR
    by FeXoR »
    11 Replies
    4527 Views
    Last post by FeXoR
  • Conquest/ conquest -
    by wtf_is_this »
    1 Replies
    1396 Views
    Last post by Zbyll
  • Wesnoth Music Player [Modification]
    by Pentarctagon »
    4 Replies
    2829 Views
    Last post by Pentarctagon
  • XP Manager, LVL Manager, Gold Manager [SP & MP]
    by theory »
    2 Replies
    2299 Views
    Last post by Crixomix
  • Multiplayer balance changes for 1.15
    by sergey »
    9 Replies
    2751 Views
    Last post by sergey
  • Age of Heroes balance.
    by Hejnewar »
    16 Replies
    5343 Views
    Last post by Zrevnur
  • game balance
    by Red_Knight »
    11 Replies
    3608 Views
    Last post by Teotl
  • Maximum File Read size for MP servers?
    by LordAwsomeness »
    3 Replies
    1313 Views
    Last post by gfgtdf
  • Dunefolk Rework - Changes In Unit Lines & Base Units
    by ghype »
    108 Replies
    27176 Views
    Last post by ghype
  • 3P Campaign: The Haunted Woods v1.7.0 [Complete]
    by MrEPIC »
    104 Replies
    34379 Views
    Last post by MrEPIC
  • Temples of the nagas -version 1.25 (NEW MAINTAINER!)
    by Mythological »
    94 Replies
    52267 Views
    Last post by cengique
  • Remove new mushrooms terrain and remove composite terrain properties from the old mushrooms
    by Elder2 »
    44 Replies
    8446 Views
    Last post by Elder2
  • retrieve a previously uploaded version of an addon?
    by LordAwsomeness »
    3 Replies
    770 Views
    Last post by LordAwsomeness
  • MP Campaign: The 7 Seasons (Add-On) - Try it now!
    by Rya »
    43 Replies
    12723 Views
    Last post by hay207
  • A fun concept I am working on (of interest to RPG creators?)
    by PapaSmurfReloaded »
    16 Replies
    17026 Views
    Last post by PapaSmurfReloaded
  • Công thức làm sinh tố trái cây đi học mất tiền nhưng chia sẻ free dưới đây đảm bảo bạn sẽ thích.
    by mattsc »
    0 Replies
    2255 Views
    Last post by mattsc
  • Legend of Wesmere - Multiplayer Campaign Port
    by fabi »
    59 Replies
    29005 Views
    Last post by Acho161293
  • Endlevel Conditions
    by LordAwsomeness »
    2 Replies
    1477 Views
    Last post by Pentarctagon
  • 2p/4p Siege Castle MP Survival Map
    by Thinker »
    7 Replies
    2734 Views
    Last post by Thinker
  • A question for developers, do we matter ?
    by Yomar »
    9 Replies
    2715 Views
    Last post by The_Gnat
  • Game on the official server from a mobile device?
    by semkaa »
    5 Replies
    7515 Views
    Last post by singalen
  • The case against the Dwarvish Steelclad/Lord
    by Krogen »
    21 Replies
    6749 Views
    Last post by Sadaharu
  • Mushroom defense cap
    by sergey »
    4 Replies
    1611 Views
    Last post by sergey
  • Auction X gold balance
    by josteph »
    12 Replies
    2890 Views
    Last post by Pentarctagon
  • Coherent Units
    by Yomar »
    0 Replies
    2212 Views
    Last post by Yomar
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