Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
4 portraits (3 are variations of a character)
4 story screens...
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Hello. I've just found out that when you enable both No Ally Mirror and Shuffle Sides for a multiplayer game, No Ally Mirror gets calculated first and only after that the sides get shuffled. As a result, with these both on, two allies may still end up playing the same faction. Maybe something can...
Hello great developers of wesnoth. I have a small feature request since wesnoth 1.14 works a bit different from 1.12 regarding replays and messages.. In 1.14 when you watch replays you see all messages ( side_for=) for all players.. I'm quite sure in 1.12 you would only see what normal observer...
Now that Dunefolk have new names, and a faction description, what about reopening the hard topic of balancing an era with them ?
As I like to play with them, I wish they keep some of their core gameplay (at least: melee marksman, heal +8 recruitable, rather high mobility, sand strength). What is...
I have made a multiplayer mappack on the add-on server called Lotus Fields . It contains maps for 4 players with two 2 player teams. The maps are inspired by Isar's Cross, but I have to say they've not achieved the same quality in terms of gameplay. In this thread I'd like to try and get feedback...
Wild Peasants vs Devouring Corpses
Version: 0.5 Beta
Wesnothversion: 1.10
Background: Based on my parody dungeon defence Dungeons of Wesnoth I created this multiplayer version. Feel free to play the single player version as a tutorial.
State: Still under development, but has been tested and...
Keep track of your victories & losses ratio and played games.
Elo rating: Check out how well you play compared to the other ladderers.
In-game friends list support : Find other ladder players easy.
On-site looking for game list
Easy to use challenge...
I apologize if I chose the wrong forum for the question. My friends create an addon for the Wesnoth on the basis of a fantasy story. One of the important characters in the story is gay. This is extremely important for this world. Will it be a violation to focus on this? Can we add a rainbow flag,...
Hey guys, so I am rather new to WML but have a bit of a coding background and am having some fun putting together my first map.
I am making a co-op survival map using ageless sprites where two farmers are confronted with a UFO landing in their fields and have to fight off the hordes of aliens. I...
Welcome to the LA Dungeon Master forum topic! Dungeon master is a multiplayer scenario where a set of heroes (generally set as 4 heroes, though not limited to that specific number) are pitted up against a dungeon master. With the 0.1.0 Beta release, the game boasts:
A moderately large linier...
With this add-on villages cannot be captured by allies, but they still heal on them. You can give control of any village to your ally by right clicking on it and selecting 'Give village to an ally' (if you have an ally, that is).
This mod transforms castles and villages on any map to the faction's style that controls it.
Aditionally there is a checkbox under the custom options menu - allow redesigning.
On conquering an enemy castle, it can either be ruined or redesigned after your faction's fashion.
On reconquering an...
This mod does away with the boring fantasy names straight out of Tolkien and changes them to better sounding, more immersive names such as Mr Bonebreak (a troll name) or The Incinerator (an orc archer name).
A variety of names for all races. Rebel names are, for example, changed to better reflect...
a friend and me recently played a blitz challenge match of Wesnoth and experimented with the new 1.14 feature of Action Bonus time for a time-limited match. We discovered that the time bonus from recruiting, fighting and taking houses are added to the turn time of the NEXT turn.
What is...
Hello! I have been a member here since 2010 and was one developer of the iPad version of Wesnoth back in the day. I am now back in the scene and have some tools to make running the Wesnoth MP server easier. For example it lets you start the server at boot time, and restarts it if it should crash. I...
What's the current thoughts on the strength/weakness of vanilla multiplayer factions? Who is the strongest, who is the weakest, and who's somewhere in the middle?
This a little guide on how to recreate maps in image formats as Wesnoth maps.
For this, I use a little app called Peek Through by Luke Payne, I won't provide links nor explain how it works but it is easy to find, and really simple to use. That app works by making windows transparent (at some degree...
6 player map of Planet Earth with a team for each continent. It can be played with a variety of set-ups - FFA, 2v2v2, 3v3, it's designed to work and be quite balanced in all those cases.
Shallow water terrain connects the continents, all units pay only 0.5 mp cost to enter a shallow water hex....
You no longer have to make an effort to be an efficient troll. This mod does it all for you . It is an advanced trolling simulator that will ensure your game has the atmosphere that we all love online video games for.
So first of all I am not a multiplayer expert. The following remarks are based off of following the game just recently.
I understand some people seem to think the Knalgan Alliance is underpowered in competitive MP. The claim, as it goes, is that 4 movement points for the Knalgan mainstay units is...
Includes 6 balanced terrain sets to choose from many options such as keeping certain terrains from the original map, mirroring the map, re-randomizing it after a specified interval, not re-randomizing tiles under units and many more. It is...
This mod removes the OMG lucker aspect from the game. It does this by modifying hit chances based on previous hits/misses during a fight.
The mechanism is quite simple -
For each hit a unit scores, the chance to hit is reduced by 20/15/10% times the defending unit's terrain defence multiplier...
International Dragon Tournament “The Battle for Wesnoth” – Polish edition 2017
I invite on the tournament.
On the official Polish website of the game „The Battle for Wesnoth” (link: www.wesnoth.com.pl ) is organized the international tournament. We invite all of willing. For winners I have...
Is there a way to make an AI unit (not the entire sire however, just that one unit or group of units) return to designated area rather than leaving and chasing another side? I know that ai=guardian works on individual units, however once a unit comes within the guardian units attack range, the unit...
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