Multiplayer Development

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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  • Multiplayer Activity Report - 2024
    by Pentarctagon »
    6 Replies
    889 Views
    Last post by dwarftough
  • Guide for designing MP maps.
    by bert1 »
    10 Replies
    27226 Views
    Last post by Doc Paterson
  • The High Seas (Naval MP Scenario)
    by Bob_The_Mighty »
    267 Replies
    63659 Views
    Last post by name
  • Monster Hunt 2.0
    by Limabean »
    28 Replies
    7791 Views
    Last post by Limabean
  • Galactic Empires (Wesnoth in Space)
    by Bob_The_Mighty »
    603 Replies
    223682 Views
    Last post by Computer_Player
  • Knalga Fighter, too weak in ladder test era?
    by Weiming_Liu »
    0 Replies
    143 Views
    Last post by Weiming_Liu
  • Leader Magic Mod v1.1.3(SP/MP Modification for 1.12/1.13)
    by Xara »
    53 Replies
    21721 Views
    Last post by ForestDragon
  • Afterlife (with XP mod) Statistics
    by dwarftough »
    20 Replies
    7007 Views
    Last post by dwarftough
  • World Conquest II
    by tekelili »
    417 Replies
    843781 Views
    Last post by Pagawan
  • Pestilence (city management scenario 1.16,1.18)
    by ForestDragon »
    6 Replies
    2041 Views
    Last post by ForestDragon
  • Battle Royale map-pack + item mod (1.16, 1.18)
    by ForestDragon »
    3 Replies
    1228 Views
    Last post by ForestDragon
  • Alliances Mod (for 1.16, 1.18)
    by ForestDragon »
    15 Replies
    9901 Views
    Last post by ForestDragon
  • XP Bank (MP/SP modification for 1.12-1.18)
    by ForestDragon »
    37 Replies
    23617 Views
    Last post by ForestDragon
  • Creep Wars addon
    by vasya »
    20 Replies
    14306 Views
    Last post by Trihook
  • Creep War
    by piezocuttlefish »
    53 Replies
    29080 Views
    Last post by Trihook
  • API for match history
    by dwarftough »
    5 Replies
    246 Views
    Last post by Pentarctagon
  • Connect6, a tabletop game implemented in Wesnoth
    by dwarftough »
    1 Replies
    1104 Views
    Last post by dwarftough
  • The Greatest Quest for 1.16
    by dwarftough »
    1 Replies
    3376 Views
    Last post by dwarftough
  • Invincibles Conquest II: LotI + World Conquest II
    by dwarftough »
    3 Replies
    3993 Views
    Last post by dwarftough
  • Healing Terrains
    by Temuchin Khan »
    20 Replies
    1956 Views
    Last post by shevegen
  • Ultimate Random Maps 1.5.0 for BfW 1.17/1.18 beta
    by SigurdFireDragon »
    36 Replies
    19066 Views
    Last post by SigurdFireDragon
  • is there a way to skip to the current turn when observing?
    by TinTin2 »
    11 Replies
    3017 Views
    Last post by Atreides
  • Monster Hunt
    by Limabean »
    37 Replies
    16989 Views
    Last post by Limabean
  • Modified World Conquest
    by babycoby »
    4 Replies
    440 Views
    Last post by Ravana
  • Knyghtmare's MP Scenarios/MP Campaigns Feedback [1.16/1.17+]
    by Lord-Knightmare »
    57 Replies
    35149 Views
    Last post by Lord-Knightmare
  • Temuchin Khan's maps
    by Temuchin Khan »
    65 Replies
    49811 Views
    Last post by Temuchin Khan
  • Multiplayer Activity Report - 2023
    by Pentarctagon »
    11 Replies
    7487 Views
    Last post by Pentarctagon
  • Mod : Advance Wesnoth Wars
    by Ruvaak »
    70 Replies
    42634 Views
    Last post by DwarvenWarrior
  • Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth
    by Cackfiend »
    47 Replies
    27485 Views
    Last post by Cackfiend
  • 1.12+ mod: pick your recruits, no preparation turn.
    by gfgtdf »
    11 Replies
    8632 Views
    Last post by gfgtdf
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