Multiplayer Development

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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  • Multiplayer Activity Report - 2024
    by Pentarctagon »
    7 Replies
    2695 Views
    Last post by Pentarctagon
  • Guide for designing MP maps.
    by bert1 »
    10 Replies
    29829 Views
    Last post by Doc Paterson
  • Leader Magic Mod v1.1.3(SP/MP Modification for 1.12/1.13)
    by Xara »
    54 Replies
    28102 Views
    Last post by ForestDragon
  • Healing Terrains
    by Temuchin Khan »
    22 Replies
    4450 Views
    Last post by Atreides
  • Topic: Conquest* for 1.18
    by Shiki »
    4 Replies
    1599 Views
    Last post by wtf_is_this
  • 1.17 - Reading Elevation
    by doofus-01 »
    1 Replies
    5752 Views
    Last post by doofus-01
  • Afterlife 1v1v1
    by dwarftough »
    1 Replies
    7420 Views
    Last post by dwarftough
  • Galactic Empires (Wesnoth in Space)
    by Bob_The_Mighty »
    617 Replies
    245086 Views
    Last post by Atreides
  • A Random RPG Adventure
    by PapaSmurfReloaded »
    216 Replies
    193401 Views
    Last post by PapaSmurfReloaded
  • The High Seas (Naval MP Scenario)
    by Bob_The_Mighty »
    280 Replies
    69649 Views
    Last post by Atreides
  • Undead Empire - Version 1.0.2 released!
    by Mica »
    49 Replies
    33128 Views
    Last post by wolfsilver00
  • Naga Myrmidon defenses does not match
    by Yomar »
    2 Replies
    1303 Views
    Last post by Yomar
  • MP The Lands of Karatan Feedback
    by TheRatteSan »
    7 Replies
    2279 Views
    Last post by TheRatteSan
  • Mod : Advance Wesnoth Wars
    by Ruvaak »
    71 Replies
    50576 Views
    Last post by Kruczek
  • Monster Hunt 2.0
    by Limabean »
    29 Replies
    11396 Views
    Last post by Atreides
  • Knalga Fighter, too weak in ladder test era?
    by Weiming_Liu »
    0 Replies
    2485 Views
    Last post by Weiming_Liu
  • Afterlife (with XP mod) Statistics
    by dwarftough »
    20 Replies
    9626 Views
    Last post by dwarftough
  • World Conquest II
    by tekelili »
    417 Replies
    1075105 Views
    Last post by Pagawan
  • Pestilence (city management scenario 1.16,1.18)
    by ForestDragon »
    6 Replies
    3265 Views
    Last post by ForestDragon
  • Battle Royale map-pack + item mod (1.16, 1.18)
    by ForestDragon »
    3 Replies
    2594 Views
    Last post by ForestDragon
  • Alliances Mod (for 1.16, 1.18)
    by ForestDragon »
    15 Replies
    11765 Views
    Last post by ForestDragon
  • XP Bank (MP/SP modification for 1.12-1.18)
    by ForestDragon »
    37 Replies
    26314 Views
    Last post by ForestDragon
  • Creep Wars addon
    by vasya »
    20 Replies
    16223 Views
    Last post by Trihook
  • Creep War
    by piezocuttlefish »
    53 Replies
    32154 Views
    Last post by Trihook
  • API for match history
    by dwarftough »
    5 Replies
    1431 Views
    Last post by Pentarctagon
  • Connect6, a tabletop game implemented in Wesnoth
    by dwarftough »
    1 Replies
    2385 Views
    Last post by dwarftough
  • The Greatest Quest for 1.16
    by dwarftough »
    1 Replies
    5527 Views
    Last post by dwarftough
  • Invincibles Conquest II: LotI + World Conquest II
    by dwarftough »
    3 Replies
    5967 Views
    Last post by dwarftough
  • Ultimate Random Maps 1.5.0 for BfW 1.17/1.18 beta
    by SigurdFireDragon »
    36 Replies
    21693 Views
    Last post by SigurdFireDragon
  • is there a way to skip to the current turn when observing?
    by TinTin2 »
    11 Replies
    4264 Views
    Last post by Atreides
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