We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
Add-ons must not use intellectual property...
This is the thread which will be used to provide the Multiplayer Activity Reports for 2021. These will be posted once per month, and currently contain the following information for games played over the previous month:
The count of unique users.
The total count of games played.
The count of...
From time to time people want advice on how to make fun balanced multiplayer maps. There is information scattered through the forums on this, but it's hard to find. This thread is intended to be a dedicated home for such information.
If anyone finds any good gobbets anywhere, perhaps you could...
Hello everyone! I'm proud to introduce a new extremely experimental add-on, LotI RPG Era.
The era consists of all units with AMLAs from Legend of the Invincibles campaign. Also I added several more units and LotI style advancements for them, more units coming.
Into The Underworld is a new mutliplayer RPG scenario.
Players must escort a royal agent on a quest to find Gregor Tanto, the mysterious Dwarven magician who was ousted from the magehood for reasons unknown. The king believes that this strange hermit may be able to stem the tide of blood that...
Hello, I am trying to make a survival coop/solo scenario. However, I have hit a snag in determining whether the map might be considered okay or unbalanced.
Does the map look okay? Or, is there any change I have to do? I am posting it here for advice and tips since MP coop map making is not my...
My wife and me like playing Wesnoth together, that's why I started to create a multiplayer campaign (Return from Captivity) for 2 cooperating players. I uploaded now the first 3 scenarios. As my native language is not English, feel free to correct the mistakes in the texts. I'll fix it as...
I just published on the Addons Manager the mod I worked on since some weekends : Advance Wesnoth Wars, for BfW 1.14.
I know a lot of you are not fond of RNG system, that mod should be for you ! I'm not saying I don't like the actual system, but you can try the mod to compare which mechanic you...
I found the time to write another mod, that being the Proper Flying Mod .
It tries to make certain units feel more like they are actually flying, even in combat: With this mod enabled, several mainline units are unattackable in melee by ground units, and receive...
Way back in 2006 I made a multiplayer scenario called Fall of Trent . It was my first attempt at making an add-on for Wesnoth and it was pretty basic, but it seemed to fill a niche and I sometimes see people playing it even after all this time. The scenario ended on a cliffhanger with a message...
not really a competitive player, but tried to make what resembles a competitive map.
the map is symmetrical, but the 2nd player has one village captured by default to offset 1st player's advantage. the map is actually a scenario because of that - remember it when you try to use this map.
Intro
The Altaz Mariners is a two player non-linear pirate campaign made by jb and I, with art by bera. Players take on the roles of two wronged brothers seeking revenge on a third. The campaign follows their swashbuckling adventures on the open seas – from their daring escape out of the royal...
Narrow symmetrical vertical map. Lots of cave terrain, impassables, holes, water. Don't worry - there are trees too. 2nd player has several pre-captured villages to balance out 1st player's advantage. Only one map version this time - for Wesnoth 1.15 since i've placed some mushrooms on different...
I've expanded and modified the Wesnoth map from Conquest 3.4 for use in ordinary multiplayer games. I'm not sure how well balanced it is, but see what you think!
EDIT: Here's a new version of the map. I have made many adjustments, some for balancing reasons and some to make it a better copy of the...
Circle of Immortalization is a 2-6 Player FFA with AI Statues of Stone
by Glen and Kyrbi(Artwork by Kyrbi)
The map has over 250 Petrified Stone Statues on the surroundings.
The states are all completely random units ranging from level 0 peasants to level 5 Ancient Liches(obviously
a higher chance...
The Fall of Trent is a multiplayer quest in which five generals must flee their home city after it falls to Orcish invaders. There are various episodes to the story, and it is probably best played over two sessions as it is pretty damn long.
If you are wise in such matters please let me know if...
- To register to play the Ladder
- Please join our Ladder Discord if you are a Ladder player
Greetings! I am excited to announce that the Ladder Era is now available on the add-on server. All credit goes to sergey for taking the time to code it! The initial v0.x.x versions will be the test...
Hi all! Just wanted to start a post regarding my newly upgraded and released LA_RPG_ERA. So the Era is similar to Bobs_RPG_Era in the sense that you create a hero, and customize your own playstyle by the choices you make. I wanted to delve just a little deeper however. Your hero comes with...
Hi,
I recently played with my friends a game versus two undeads, rebels, northerners as knalgan alliance in FFA. In finish me vs undead i realised that KA don't have any counter against ghost, wraiths etc. They have no fire or magic damage whinch could kill ignore ghosts immunity. I am just stupid...
Campaign available in 1.10 add on server. (Develoded until 0.5.3.2, used name World Conquest tek. Not longer maintained)
Campaign available in 1.12 add on server. (Not longer maintained)
Campaign available in 1.14 add on server. (Last developed version. Maintained)
Note: All info is updated to last...
From the team that brought you The Altaz Mariners comes... Den of Thieves. :lol: This is a multiplayer campaign that takes a totally different approach to Wesnoth gameplay. Here, stealth and evasion count for more than brute strength. Why charge at a guard when you can sneak past, assassinate him...
Arm your swordsman with a javelin, or capture an enemy's battle-axe so your dark adept can defend herself! A complete weapon inventory system that works with all default factions, and many add-on units as well. Works in both multiplayer and campaigns, with an easy-to-use interface.
ARRPGA is an add-on with two modes of gameplay.
The first gameplay mode is a single RPG scenario, known Classic (AI DM), which pits a party of heroes controlled by a maximium of 4 players against an AI-controlled Dungeon Master who plays enemies and NPCs. This mode of gameplay features premade...
Today I created a mod that allows units to modify terrain and creates castles and villages, in sort of Age of Empirish fashion (doesn't use resources, however). The add-on also includes a 4p map called the Rise of Kingdoms (as sound as it cools its just a map devoid of villages and castles)....
This is the thread which will be used to provide the Multiplayer Activity Reports for 2020. These will be posted once per month, and currently contain the following information for games played over the previous month:
The count of unique users.
The total count of games played.
The count of...
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