Ideas

Brainstorm ideas of possible additions to the game. Read this before posting!

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  • [mainline]: Dynamic campaign
    by papperwing » August 13th, 2018, 2:42 pm
    3 Replies
    2123 Views
    Last post by papperwing
    August 13th, 2018, 8:29 pm
  • New feature "replay/recall last event/dialogue" (that is, review what was said by units)
    by shevegen » August 4th, 2018, 2:19 pm
    1 Replies
    1473 Views
    Last post by Ravana
    August 4th, 2018, 3:59 pm
  • The possibility to play a 2p-or-more game on a single comput
    by amberteresa » July 24th, 2018, 12:27 pm
    5 Replies
    1924 Views
    Last post by Can-ned_Food
    July 28th, 2018, 5:23 pm
  • Some suggestions
    by Kylix » July 24th, 2018, 10:50 am
    4 Replies
    1893 Views
    Last post by James_The_Invisible
    July 24th, 2018, 1:33 pm
  • Inventory
    by shevegen » June 4th, 2018, 11:33 pm
    8 Replies
    3194 Views
    Last post by enclave
    July 6th, 2018, 11:37 am
  • REQ: Add filter drop-down for unit lists
    by paxri01 » July 1st, 2018, 3:28 pm
    3 Replies
    2343 Views
    Last post by shevegen
    July 2nd, 2018, 10:23 pm
  • Remove Berserk - Add Fatigue
    by shevegen » June 23rd, 2018, 5:21 pm
    5 Replies
    3724 Views
    Last post by BTIsaac
    June 25th, 2018, 7:06 am
  • [interface] Add to damage calculations dialog probability of HP increasing
    by josteph » June 9th, 2018, 11:51 am
    0 Replies
    3759 Views
    Last post by josteph
    June 9th, 2018, 11:51 am
  • [mainline] Knalgan Alliance Promotions
    by KingBigMac » June 6th, 2018, 12:36 am
    5 Replies
    2586 Views
    Last post by Eagle_11
    June 6th, 2018, 9:28 am
  • Stacking units - smaller proposal
    by shevegen » June 4th, 2018, 11:40 pm
    3 Replies
    1982 Views
    Last post by ghype
    June 5th, 2018, 8:05 am
  • [UMC][art]UMC_Portrait_Book
    by IIIO_METAL » May 21st, 2018, 8:19 am
    5 Replies
    2602 Views
    Last post by ghype
    June 5th, 2018, 7:14 am
  • UI - difficulty column in load screen
    by borsook » May 31st, 2018, 7:37 pm
    0 Replies
    2347 Views
    Last post by borsook
    May 31st, 2018, 7:37 pm
  • Improvements to minimap
    by Eagle_11 » May 31st, 2018, 12:10 pm
    1 Replies
    1433 Views
    Last post by max_torch
    May 31st, 2018, 2:41 pm
  • Ammunition
    by shevegen » May 27th, 2018, 3:05 pm
    3 Replies
    1840 Views
    Last post by Sadaharu
    May 28th, 2018, 4:43 am
  • custom ON event
    by enclave » May 21st, 2018, 8:37 pm
    1 Replies
    1531 Views
    Last post by Ravana
    May 21st, 2018, 9:03 pm
  • [mainline][merged] - Timeline tweaks/additions (761-829)
    by Bitron » June 22nd, 2017, 10:27 pm
    3 Replies
    2456 Views
    Last post by Bitron
    May 16th, 2018, 7:53 am
  • [interface] Game Lobby / Main Lobby
    by Computer_Player » May 11th, 2018, 1:26 am
    0 Replies
    1813 Views
    Last post by Computer_Player
    May 11th, 2018, 1:26 am
  • [interface] replays server
    by AncientGeneral » May 8th, 2018, 10:08 am
    1 Replies
    971 Views
    Last post by beetlenaut
    May 10th, 2018, 2:56 am
  • UI Idea
    by KilldraDryll » April 29th, 2018, 11:04 pm
    5 Replies
    1711 Views
    Last post by enclave
    May 10th, 2018, 12:50 am
  • WML/LUA turn bell
    by enclave » May 9th, 2018, 6:15 pm
    7 Replies
    1471 Views
    Last post by enclave
    May 9th, 2018, 10:56 pm
  • [engine] Ingame quick bug reports
    by SFault » April 4th, 2018, 6:17 pm
    4 Replies
    1718 Views
    Last post by shadowm
    April 28th, 2018, 3:21 am
  • [mainline] Tentacle of the Deep resistances all wrong?
    by revolting_peasant » October 7th, 2017, 3:52 pm
    58 Replies
    14591 Views
    Last post by Flameslash
    April 19th, 2018, 11:20 am
  • changes in brightness
    by StefanoS » April 15th, 2018, 8:58 am
    1 Replies
    1130 Views
    Last post by octalot
    April 15th, 2018, 2:29 pm
  • cycle the units by proximity
    by StefanoS » April 10th, 2018, 5:46 pm
    3 Replies
    1352 Views
    Last post by StefanoS
    April 15th, 2018, 8:49 am
  • Recall filter should stay on between two recalls
    by ogr » March 21st, 2018, 7:25 pm
    1 Replies
    1128 Views
    Last post by GunChleoc
    March 30th, 2018, 8:44 am
  • New name for the game engine
    by Can-ned_Food » March 5th, 2018, 5:02 am
    9 Replies
    5818 Views
    Last post by Pentarctagon
    March 6th, 2018, 8:27 am
  • [mainline] list of new faction names for BfW era
    by Can-ned_Food » February 23rd, 2018, 9:52 am
    30 Replies
    5728 Views
    Last post by name
    March 3rd, 2018, 6:59 am
  • [engine] Design of [query_location]
    by Ravana » January 25th, 2018, 3:05 pm
    54 Replies
    7572 Views
    Last post by gfgtdf
    February 11th, 2018, 1:31 am
  • Companion App for Wesnoth Campaigns
    by Sesto » January 17th, 2018, 3:42 pm
    14 Replies
    2876 Views
    Last post by Pentarctagon
    February 9th, 2018, 9:45 am
  • Relocate & add an "Are you sure?" query on clear all labels
    by mintleaf » November 20th, 2017, 3:53 pm
    12 Replies
    2828 Views
    Last post by vultraz
    February 6th, 2018, 1:47 am
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