Ideas

Brainstorm ideas of possible additions to the game. Read this before posting!

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  • [engine] Stop when attacked
    by peterbill » April 26th, 2019, 3:52 am
    5 Replies
    835 Views
    Last post by WhiteWolf
    May 10th, 2019, 8:55 pm
  • Ideas for new traits
    by EarthCake » May 7th, 2019, 4:04 pm
    2 Replies
    370 Views
    Last post by josteph
    May 9th, 2019, 4:33 pm
  • Special notes one per line
    by josteph » March 25th, 2019, 2:30 pm
    7 Replies
    763 Views
    Last post by Spixi
    April 28th, 2019, 2:59 pm
  • [engine] Different defences for melee and ranged attacks
    by Spirit_of_Currents » February 23rd, 2019, 12:40 pm
    4 Replies
    740 Views
    Last post by Spirit_of_Currents
    April 6th, 2019, 12:38 pm
  • josteph's sidebar HP tooltip changes
    by josteph » March 25th, 2019, 3:10 pm
    0 Replies
    333 Views
    Last post by josteph
    March 25th, 2019, 3:10 pm
  • Eine Geschichte zweier Brüder - Vertonung und Sprachkunst
    by Heindal » March 8th, 2019, 9:55 pm
    36 Replies
    3167 Views
    Last post by Heindal
    September 16th, 2019, 9:00 pm
  • Armello of Wesnoth
    by Altamia » October 15th, 2018, 4:03 pm
    1 Replies
    19544 Views
    Last post by Ruvaak
    March 12th, 2019, 1:31 pm
  • [UMC]Unity Magic Mod
    by Xara » July 10th, 2015, 1:51 pm
    5 Replies
    1778 Views
    Last post by Ruvaak
    March 12th, 2019, 1:16 pm
  • Roll call for voice acting of Descent into Darkness
    by max_torch » November 27th, 2018, 2:21 pm
    61 Replies
    6812 Views
    Last post by The_Gnat
    March 12th, 2019, 5:50 am
  • [engine] Would like to create a new kind of engine
    by RalphBa » March 9th, 2019, 11:08 am
    2 Replies
    759 Views
    Last post by Pentarctagon
    March 9th, 2019, 3:49 pm
  • Change XP Display to show only XP to advance
    by josteph » March 8th, 2019, 4:44 pm
    1 Replies
    393 Views
    Last post by Pentarctagon
    March 8th, 2019, 5:07 pm
  • [engine] Add filters for attack_ and defense_weight
    by WhiteWolf » January 27th, 2019, 6:28 pm
    22 Replies
    4147 Views
    Last post by WhiteWolf
    February 27th, 2019, 5:57 pm
  • [mainline] Voice acting ?
    by kokta » September 10th, 2016, 4:09 am
    127 Replies
    31623 Views
    Last post by The_Gnat
    February 6th, 2019, 2:58 am
  • Request for "Invert middle-click mouse scroll" feature
    by max_torch » February 5th, 2019, 8:03 am
    0 Replies
    1227 Views
    Last post by max_torch
    February 5th, 2019, 8:03 am
  • Building an alternative to ActionWML
    by Celtic_Minstrel » September 23rd, 2018, 3:28 pm
    45 Replies
    8066 Views
    Last post by Celtic_Minstrel
    January 26th, 2019, 3:03 am
  • my ideas for Wesnoth
    by holypaladin » October 1st, 2017, 9:31 am
    37 Replies
    11341 Views
    Last post by holypaladin
    January 21st, 2019, 8:14 pm
  • [engine] configurable AMLA costs
    by ArcdeSeel » January 3rd, 2019, 6:37 am
    7 Replies
    915 Views
    Last post by Ravana
    January 6th, 2019, 3:51 pm
  • UTBS character's origins
    by Kylix » September 25th, 2018, 9:22 am
    8 Replies
    2023 Views
    Last post by Konrad2
    January 4th, 2019, 11:31 pm
  • Denser Recall Unit Dialog
    by josteph » November 24th, 2018, 11:53 am
    8 Replies
    6047 Views
    Last post by The_Gnat
    December 8th, 2018, 7:41 pm
  • Great Mage Again
    by beetlenaut » November 27th, 2018, 4:34 am
    28 Replies
    14487 Views
    Last post by The_Gnat
    December 5th, 2018, 6:13 pm
  • [Mainline] Ranger and Elvish Avenger terrain
    by Lordlewis » November 24th, 2018, 7:11 am
    4 Replies
    1034 Views
    Last post by Lordlewis
    November 24th, 2018, 10:53 am
  • [mainline]Balance - counting value of units.
    by Hejnewar » October 6th, 2018, 10:14 am
    4 Replies
    2008 Views
    Last post by Hejnewar
    October 14th, 2018, 3:27 pm
  • [engine] alternate meta-condition behavior
    by ArcdeSeel » September 27th, 2018, 6:50 pm
    20 Replies
    3487 Views
    Last post by Celtic_Minstrel
    October 4th, 2018, 11:58 pm
  • Loading and Saving Scenarios/Campaigns
    by shevegen » September 26th, 2018, 6:26 pm
    5 Replies
    1623 Views
    Last post by gfgtdf
    September 28th, 2018, 1:00 pm
  • Do healing on turn 1
    by josteph » September 16th, 2018, 5:00 pm
    7 Replies
    2230 Views
    Last post by gfgtdf
    September 17th, 2018, 8:59 am
  • Quality of the add-on campaigns
    by shevegen » August 3rd, 2018, 6:14 pm
    4 Replies
    2212 Views
    Last post by Spixi
    September 6th, 2018, 5:03 am
  • [accepted, implemented] Context-free Grammar for unit names
    by Dugi » February 7th, 2016, 7:17 pm
    25 Replies
    7807 Views
    Last post by Tad_Carlucci
    September 1st, 2018, 2:41 pm
  • summary in unit and recall list windows
    by SatHyre » August 30th, 2018, 8:40 am
    0 Replies
    2629 Views
    Last post by SatHyre
    August 30th, 2018, 8:40 am
  • Poison mechanic
    by shevegen » August 8th, 2018, 9:39 pm
    3 Replies
    2307 Views
    Last post by Can-ned_Food
    August 28th, 2018, 12:52 pm
  • [mainline]: Dynamic campaign
    by papperwing » August 13th, 2018, 2:42 pm
    3 Replies
    2115 Views
    Last post by papperwing
    August 13th, 2018, 8:29 pm
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