Ideas

Brainstorm ideas of possible additions to the game. Read this before posting!

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  • [Engine] WML [tunnel] delayed_variable_substitution tag
    by Samonella » February 25th, 2017, 7:50 pm
    4 Replies
    1317 Views
    Last post by hvdvyve
    August 12th, 2017, 9:36 pm
  • Animation speed slider for AI or Opponent Turns
    by LittleHandle » July 9th, 2017, 1:57 pm
    2 Replies
    813 Views
    Last post by LittleHandle
    July 11th, 2017, 1:13 pm
  • rating for addons
    by Scaramush » July 4th, 2017, 1:22 pm
    3 Replies
    1141 Views
    Last post by gnombat
    July 5th, 2017, 4:08 pm
  • Load Game hotkey for the title screen
    by Britannicus » June 28th, 2017, 5:06 pm
    2 Replies
    727 Views
    Last post by Britannicus
    June 28th, 2017, 10:29 pm
  • Using an master-password for all addons made by same user
    by Eagle_11 » June 1st, 2017, 11:16 am
    1 Replies
    964 Views
    Last post by zookeeper
    June 1st, 2017, 11:28 am
  • [mainline] Reorder campaign dialog
    by beetlenaut » May 22nd, 2017, 3:24 am
    25 Replies
    4913 Views
    Last post by kartacha
    May 31st, 2017, 2:53 am
  • [Engine] WML "Game Idle" event
    by Samonella » December 22nd, 2016, 5:14 am
    15 Replies
    2677 Views
    Last post by Samonella
    May 29th, 2017, 7:28 pm
  • [engine] Show [chat] to observers
    by Ravana » May 13th, 2017, 8:00 pm
    13 Replies
    2375 Views
    Last post by Celtic_Minstrel
    May 29th, 2017, 12:49 am
  • [engine] Prevent assigning values to a variable called: null
    by Pentarctagon » May 20th, 2017, 6:30 pm
    11 Replies
    2102 Views
    Last post by Celtic_Minstrel
    May 28th, 2017, 6:39 am
  • Dev Build Phase for each turn & play Wesnoth when developing
    by lampovas » May 26th, 2017, 6:59 am
    0 Replies
    948 Views
    Last post by lampovas
    May 26th, 2017, 6:59 am
  • [multiplayer] Random maps
    by Bitron » May 23rd, 2017, 8:30 pm
    4 Replies
    1126 Views
    Last post by Bitron
    May 24th, 2017, 9:05 am
  • [interface] Allow [option] to specify the [message]'s image
    by WhiteWolf » March 30th, 2017, 2:45 pm
    9 Replies
    2333 Views
    Last post by WhiteWolf
    May 8th, 2017, 10:15 pm
  • [Interface/add-on manager] enable changelogs for add-ons
    by Paulomat4 » June 14th, 2014, 12:20 pm
    9 Replies
    2620 Views
    Last post by Ravana
    May 3rd, 2017, 7:30 pm
  • Can-ned Food's absurd ramblings
    by Can-ned_Food » November 30th, 2016, 10:36 pm
    2 Replies
    1437 Views
    Last post by Celtic_Minstrel
    May 2nd, 2017, 10:57 pm
  • Addition of Unused Mainline Units To Default Era
    by Gyra_Solune » April 9th, 2017, 1:35 pm
    3 Replies
    1230 Views
    Last post by Yomar
    April 30th, 2017, 12:18 am
  • Animation WML ideas for 1.13+
    by ForestDragon » April 9th, 2017, 9:41 am
    3 Replies
    847 Views
    Last post by zookeeper
    April 9th, 2017, 12:47 pm
  • Recruitment
    by MagnetoRN » December 6th, 2016, 6:16 pm
    39 Replies
    5767 Views
    Last post by The_Gnat
    April 3rd, 2017, 2:22 am
  • [engine] Ability to counter the [hides] ability: [reveal]
    by WhiteWolf » March 15th, 2017, 11:15 pm
    6 Replies
    1781 Views
    Last post by Heindal
    March 29th, 2017, 8:40 pm
  • [interface] Quick menu wheel
    by Smok » March 26th, 2017, 10:31 pm
    15 Replies
    3061 Views
    Last post by Eagle_11
    March 29th, 2017, 8:35 am
  • Large scale battle -> platoons!
    by Wussel » September 26th, 2016, 6:52 am
    16 Replies
    4585 Views
    Last post by Hammerfritz
    March 3rd, 2017, 8:28 pm
  • Limiting defensive combat through attack number
    by Eagle_11 » February 2nd, 2015, 9:18 pm
    6 Replies
    2605 Views
    Last post by Can-ned_Food
    March 2nd, 2017, 5:53 pm
  • [MOD] Luck
    by Can-ned_Food » December 21st, 2016, 12:41 am
    10 Replies
    2459 Views
    Last post by ExtraAnchovies
    January 26th, 2017, 3:25 am
  • Orc racial trait
    by Eagle_11 » April 6th, 2016, 7:13 pm
    12 Replies
    3202 Views
    Last post by Samonella
    January 25th, 2017, 6:27 am
  • [mainline] Early finish bonus w/ multiple factions
    by taptap » January 15th, 2017, 6:20 pm
    4 Replies
    1185 Views
    Last post by gfgtdf
    January 18th, 2017, 4:18 pm
  • Adding comments to replays
    by Inky » April 25th, 2016, 10:05 pm
    4 Replies
    1588 Views
    Last post by taptap
    January 15th, 2017, 6:46 pm
  • Wesnoth MMO ideas ( part 1 )
    by Dorsil » August 31st, 2015, 1:59 pm
    9 Replies
    2370 Views
    Last post by highquality
    January 3rd, 2017, 12:28 pm
  • Add more monster to Battle for Wesnoth?
    by SkyRZ5 » December 16th, 2016, 1:47 pm
    38 Replies
    7096 Views
    Last post by WTrawi
    December 30th, 2016, 3:59 pm
  • More Epic and Smoother Battle Sprite
    by SkyRZ5 » December 13th, 2016, 7:57 am
    11 Replies
    2892 Views
    Last post by SkyRZ5
    December 14th, 2016, 11:28 am
  • Variating unit sprites
    by DeCoolest_Cat » October 1st, 2016, 3:26 pm
    2 Replies
    1052 Views
    Last post by Thrawn
    November 24th, 2016, 5:58 am
  • Add search function for the campaign menu
    by Inky » October 12th, 2016, 1:42 am
    3 Replies
    1191 Views
    Last post by GunChleoc
    November 19th, 2016, 9:35 am
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