Ideas

Brainstorm ideas of possible additions to the game. Read this before posting!

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  • [mainline] option for old menu interface in 1.13.x
    by ForestDragon »
    2 Replies
    1011 Views
    Last post by Celtic_Minstrel
  • [engine] Please review these suggestions for renamed WML keys
    by Can-ned_Food »
    3 Replies
    1358 Views
    Last post by Ravana
  • [add-on server] new category ideas
    by ForestDragon »
    3 Replies
    1324 Views
    Last post by Can-ned_Food
  • Aborting the unstarted game
    by _Queen_ »
    3 Replies
    1307 Views
    Last post by _Queen_
  • Option to limit number of strikes
    by Zap-Zarap »
    6 Replies
    1818 Views
    Last post by The_Gnat
  • [UMC] mod API for Wesnoth
    by intenscia »
    10 Replies
    2686 Views
    Last post by intenscia
  • Statistics dialog "Inflicted" and "Taken" unclear
    by revolting_peasant »
    35 Replies
    5656 Views
    Last post by revolting_peasant
  • [engine] A mathematical framework for game balancing
    by Glxblt76 »
    14 Replies
    4592 Views
    Last post by singalen
  • Static WML analyser using existing engine code
    by Wayirr »
    1 Replies
    699 Views
    Last post by Tad_Carlucci
  • Broadcasting Ladder Games on Twitch.tv?
    by PapaSmurfReloaded »
    6 Replies
    1912 Views
    Last post by PapaSmurfReloaded
  • Ogre Battle Era (Add-on idea)
    by skelegonsans »
    12 Replies
    3862 Views
    Last post by PapaSmurfReloaded
  • [Feature Request] Map Editor has Favourite Terrain selector
    by Lord-Knightmare »
    1 Replies
    806 Views
    Last post by Deciton_Reven
  • [engine] Flag Inappropriate Addons
    by Deciton_Reven »
    6 Replies
    1702 Views
    Last post by Elvish_Hunter
  • campaign triumph wreath according to level
    by perjantai »
    19 Replies
    5296 Views
    Last post by WhiteWolf
  • Adding dynamic [terrain_type] or [terrain]->[modifications]
    by shrieker1 »
    0 Replies
    995 Views
    Last post by shrieker1
  • [engine] Achievement system
    by Spixi »
    8 Replies
    2962 Views
    Last post by Spixi
  • Debug mode warning for newcomers
    by WhiteWolf »
    7 Replies
    1918 Views
    Last post by WhiteWolf
  • random map previews showing starting pos numbers
    by Zap-Zarap »
    0 Replies
    944 Views
    Last post by Zap-Zarap
  • [Engine] WML [tunnel] delayed_variable_substitution tag
    by Samonella »
    4 Replies
    1614 Views
    Last post by hvdvyve
  • Animation speed slider for AI or Opponent Turns
    by LittleHandle »
    2 Replies
    1057 Views
    Last post by LittleHandle
  • rating for addons
    by Scaramush »
    3 Replies
    1480 Views
    Last post by gnombat
  • Load Game hotkey for the title screen
    by Britannicus »
    2 Replies
    1171 Views
    Last post by Britannicus
  • Using an master-password for all addons made by same user
    by Eagle_11 »
    1 Replies
    1221 Views
    Last post by zookeeper
  • [mainline] Reorder campaign dialog
    by beetlenaut »
    25 Replies
    6006 Views
    Last post by kartacha
  • [Engine] WML "Game Idle" event
    by Samonella »
    15 Replies
    3506 Views
    Last post by Samonella
  • [engine] Show [chat] to observers
    by Ravana »
    13 Replies
    2986 Views
    Last post by Celtic_Minstrel
  • [engine] Prevent assigning values to a variable called: null
    by Pentarctagon »
    11 Replies
    2712 Views
    Last post by Celtic_Minstrel
  • Dev Build Phase for each turn & play Wesnoth when developing
    by lampovas »
    0 Replies
    1191 Views
    Last post by lampovas
  • [multiplayer] Random maps
    by Bitron »
    4 Replies
    1483 Views
    Last post by Bitron
  • [interface] Allow [option] to specify the [message]'s image
    by WhiteWolf »
    9 Replies
    3069 Views
    Last post by WhiteWolf
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