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There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
There are campaigns that have artwork, including character portraits.
And then there are campaigns that have some portraits but not all of them do.
Read: some portraits are missing. This is a bit annoying when you play a
campaign, have nice artwork and then suddenly some character speaks
that has...
It would good if players could have some sort of visual notification in the main screen telling them add-on they have installed has an update available. Like a mouseover or something.
just started to play Wesnoth a couple of days ago and was really surprised to having to use the mouse all the time. Would have expected for a game probably developed by a big community of techs to have shortcuts for everything.
Please dont misunderstand me, the game seems great and you...
TLDR: True attribute of X% defence is confusing when it’s actually X% evasion.
I. Preface
When I was a beginner that started playing Wesnoth, I encountered a problem, How do I defend units? I looked inside the game and thankfully, I saw what I was looking for, terrain...
TrashMan, would you like to answer the question in my first post? Would you name a particular scenario that you haven't been able to beat without save-loading?
Has anyone done a mod that records the times that a unit was at risk of death?... had a 45% CTD
I made a feature request for...
Hi,
I love playing games in my terminal like the good old nethack and so on ... i was thinking that maybe there is someone out there that has it done allredy...
So the question is ... is there any terminal ascii based client for battle for wesnoth
?
I was thinking of a Battle for Wesnoth with the possibility of exchanging / producing resources (like forge of empire) to improve weapons. According to you, is that a good idea? Let me know !
I thought that some new traits that could be added in Wesnoth would be interesting.
- Fearfull trait. This trait would be an interesting and simple one. Like fearless units fight good at every time of day, this one is different.
This example is for lawful units.
- 25% damage in night
- 25%...
People could make unit-terrain-combinations that have higher defence against melee than ranged attacks. Some other unit-terrain-combinations would have higher defence against ranged than melee attacks.
Just posting to share a patch that I've been using for a while. It changes the tooltip on the HP, like this:
There are two differences here to regular wesnoth. 1) The damage types are grouped by physical/non-physical, normal Wesnoth sorts them alphabetically in your language. 2) Instead of just...
Please note: this thread is about finding voice-artist for the German version of the campaign A Tale of Two Brothers . In case your spoken German is good enough, you might participate as well, just post here which role you want to take.
Der eine oder andere hatte es vielleicht mitbekommen. Wir...
This is an active roll call for anyone who wants to participate in adding voice to the lines of the narration and the characters of the epic campaign! More people means more diversity of vocals! You can be involved in doing voiceover, in sound editing, reviewing and criticizing, playtesting, etc....
Short introduction of myself before I come to the point. My Name is Ralph, 36, Software Developer at AVL in Graz, Austria. In my free time I'm working on something I call causal runtime( ).
Causal basically is about creating non-reactive scalable algorithms. I call them causal algorithms....
I'll start with the reasoning:
In many UMC's, including mine, there are a couple of custom weapon specials that work through events, and behave differently with different enemy units.(the variations are endless).
Arming the player with such weapon specials is fine, because the player will...
Hello,
It could be nice if we could add some voice acting in the campagn, in the dialogue or even when you recruit people !
This idea came to my mind when i was playing to hearthstone, it will demand a lot of work but i could and i would love to give my voice to my childhood game (yes it is),
I'm a...
There has been a lot of talk about deprecating ActionWML some day, and there are a number of reasons why it has never happened. One of the big reasons, though, is that there's no complete alternative to ActionWML. If you want to code your scenario entirely in Lua, you can technically do it now, but...
My ideas:
Honour journey(orkish campaning)
Legend od the Gan(humans campaning)
Freedom back(elwish campaning)
Vampire legend(vampire campaning )
Energy era (my era)
Campaning for energy era
Legend of Steppe childrens (steppe orcs campaning )
Return of Steppe childrens power (continue of Steppe...
AMLA don't automatically heal or remove poison. This is a nice option. They do automatically set experience to zero.
I'm trying to make the AMLA take a set amount of experience. Trying to circumvent the fact that AMLA always takes all of the unit's experience is clunky — my first idea was to...
Hello everybody! Since this campaign is basically set centuries, if not millennia, after SOBE, I imagined every main character descends from a main character from the other campaigns.
Kaleh and Keratur descend from Kalenz and Cleodil.
Nym descends from Erlornas.
Garak descends from Landar...
Problem
The Great Mage is arguably the least powerful level-4 unit, and is not usually worth the extra upkeep. I actually want my Arch Mages not to level up. It's a rather boring advancement, too, as it doesn't add any extra abilities or attacks. Not only that, but Arch- means something like the...
While I was just scanning through some random units, I found that the Ranger (human) and Elvish Avenger/Ranger had very similar terrain stats. I feel like some of the things they have are not so similar though, like 30% shallow water for Elvish Avenger but 40% for Ranger. This doesn't make much...
The , , and tags currently work very weirdly. A more intuitive version would have these tags compare any number of condition tags inside them. For example
Of course, it's impossible to change the behavior of the current tags, as it would destroy everything.
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