We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
This forum is a place where people can post ideas they have had for the game. It could be anything related to Wesnoth. From new features for UMC authors, to a small improvement to the help menu, to a new Wesnoth-related Web application. When you have an idea, but no work (yet), this is the place....
This topic is dedicated to expanding the political and social history of orcs. You may post any ideas you have on the topic. There is relatively little on orcs in the history of Irdya. While many campaigns show orcs, as far as I know onlyone orcish clan is named and we very little history of orcs....
Each time a translatable string is changed in mainline content (code for UI or WML/lua for content) the corresponding translations in all languages become fuzzy . It highlights that people needs to check the translation again to see if it is valid.
It is up to the translation team to remove the...
I have some requests listed here in order of perceived importance:
1. Sound handler similar to what is done with -- local Animation=wesnoth.units.create_animator()
This game lacks any control over the sounds that are currently playing. I would like to, at the very least, be able to mute a sound...
Currently bats are pretty weak, they are scouts but they are lvl zero which means they can’t fight other scouts. They also cost thirteen gold, even blood bats can’t fight lvl 1s that well. My proposal is to buff health for the bats by somewhere around two heath or to cut their cost by one gold. As...
When selecting from custom AMLAs, the campaign author may have more to say than fits in the description field. Adding tooltip support seems like it'd be an easy enhancement.
I'm looking to recall some chaotic units (who isn't these days?). But I can't search for them in the recall menu, I assume because chaotic doesn't show on the gui, it's an image. But wait, it's right there in the tooltip. Perhaps if the search included tooltips?
I have been working a bit on a mod to improve support to replay saves from old versions.
This feature is desired by various people in the community of competitive 1v1 wesnoth.
Since then, I've checked different broadcasters that I find quite interesting and entertaining. Still sometimes I can't...
I was recently playing eastern invasion and it seems that Mal Ravanal is a unique unit, a lich lord. However the lich lord is just a copy paste of the ancient lich. I’d say that changing the portrait, description, or both would be a good idea. Otherwise I think that Mal Ravanal should be changed to...
One of the things that bothers me is the permanent character of the halos of the Mage of Light and other units with the illuminates ability, which forces them to program only a permanent illumination applied only to the possessor of the ability.
Adding the halo ability does not change anything...
In my opinion all units that can heal others should also be able to self heal. Elf shaman for example: If she can heal another unit for 4 hp why she cant self heal for the same 4hp?
It doent makes sense at all. Also, I dont think they would be overpowered with this.
I know the battle for wesnoth could use more resources and attention, and i have seen some well crafted tutorials made on various aspects of the game and how to developh UMC, so maybe it could be a nice idea to use the youtube channel (wich doesn't have a lot of videos, and most of them are...
So this is an incomplete idea I just had: mainline campaigns add-on tree .
So, say we have 6 core campaigns of Wesnoth.
What if, after someone (a genuinely new player that is) has played through these, additional campaigns related to the main storyline are unlocked ?
For instance, that thing...
This thread from the Orc logistics guy clearly explains why a gold coin of almost any size was such an absurdly large unit of currency as to be basically useless and as such ancient and medieval society didn't use them for wages or expenses (except absurdly high ones), but rather used silver.
It can be difficult for a new player to know where to start, because there are so many campaigns, scenarios, factions and addons. The large number of choices is disorienting and this can reduce a new player's confidence. With more choices, they are...
When a developer have multiple profiles for the same character, I think it will be a good idea to add an 'option' to change the profile if some conditions are met (like a filter for time of day or any other usual unit or side filter ) instead (or with the option) of adding them manually to the...
I've been thinking about the statistical measure in Wesnoth that displays actual damage VS expected damage overall (taken and delivered). Generally, this is a good measure - however if it were used for a real statistical study of some kind (not being SUPER serious on that, but emphasizing the...
Context:
The AI and code logic of Wesnoth sometimes undergoes change that can affect balance of campaigns, and its always an ongoing objective to improve the balance of single-player campaigns. However, balancing is not always easy and the more data available the better the game can be balanced....
This is an idea for an ability that functions like leadership except it buffs defense rather than damage, maybe by 10-20 percent. Does anyone else think this would be good idea?
I wish to realize (with Inkscape ) an equivalent for the Wesnoth universe of Cerilia's map for AD&D2 Birthright . Very flexible, this Inkscape file, would provide decorum elements for a role playing game or for a campaign of a miniature Battle Game such...
Right now I am playing thorough the nameless fellowship saga. What I found interesting is the art - the art seems quite
distinct from other art before. So I want to know who the author is. Actually, the artist - the one who drew the art for that
campaign.
I'm not sure if this is a good idea, but if an ulfseeker gets the slowness effect the fight should stop either after the attack cycle ( I don't know what you call it) or immediately
Hi,
If you have 2 s (say TA1 and TA2) then the following doesn't seem to work:
However, splitting the list does:
Would it be possible to implement this syntax?
I understand it probably won't be used often so may not be worth the effort.
Ravana suggested using so I'll do that :)
Consider a unit which has too many abilities (or the names are too long) to be displayed on the right hand unit panel in the main gui, and you hover over the last (possibly partially) visible item or the ellipsis.
If the length of the list of all abilites info is relatively short, the popup is...
ok, so i dont know if this is gonna sound appealing to anyone :hmm: , and i dont even know if it belongs to this forum, but i recently got into that whole d&d style of game, where you think of a character and imagine what they would do in a fictional world (its more complicated that this but im...
i gues anybody could pitch changes on the map editor on this thread but im personally curious as to why not to make trees, villages, and embellishments be placed independent to what the (background) terrain is, every time im placing an orcish village on green grass it just looks weird because its...
On the lower right of the main gui, under the unit are the unit's attacks. In some UMC, they have more attacks than will display in the available area. Since there's really no room for a scrollbar, how about a pair of up/down arrows (one of each set to inactive at the top/bottom of the list, both...
i have the game on my ipad and im working on a campaign, and i think i see missed potential on the map editor not being enabled on the ipad,
i know there is probably a reason why it wasnt included in that version but i think it would be more fun and practical and intuitive to make the maps in the...
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