Ideas

Brainstorm ideas of possible additions to the game. Read this before posting!

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  • [MUST-READ] About the Ideas Forum
    by Forum Moderators Team » September 3rd, 2011, 1:58 am
    0 Replies
    34889 Views
    Last post by Forum Moderators Team
    September 3rd, 2011, 1:58 am
  • [engine] Extend weapon syntax for multiple weapon type series in same attack
    by WhiteWolf » October 10th, 2019, 7:04 am
    2 Replies
    117 Views
    Last post by WhiteWolf
    October 15th, 2019, 2:45 pm
  • Suggestion for {HIGHLIGHT_IMAGE} macro
    by WhiteWolf » October 15th, 2019, 2:36 pm
    0 Replies
    25 Views
    Last post by WhiteWolf
    October 15th, 2019, 2:36 pm
  • Indicating hexes that heal / illuminate / etc?
    by josteph » October 4th, 2019, 6:12 pm
    8 Replies
    319 Views
    Last post by beetlenaut
    Today, 3:00 am
  • Creating a Wesnoth web series/show [UMC]
    by Heroofnothing » October 9th, 2019, 12:39 am
    4 Replies
    129 Views
    Last post by Heroofnothing
    October 10th, 2019, 7:06 am
  • Update All don't need confirmation for Resource
    by CorotAlas » October 8th, 2019, 8:35 pm
    6 Replies
    100 Views
    Last post by josteph
    October 9th, 2019, 7:53 pm
  • "Shuffle Sides" and Auction X don't mix
    by josteph » October 8th, 2019, 7:51 pm
    3 Replies
    78 Views
    Last post by Pentarctagon
    October 9th, 2019, 12:43 am
  • Campaign dialog log
    by Ravana » May 28th, 2018, 10:38 am
    14 Replies
    3145 Views
    Last post by lhybrideur
    September 23rd, 2019, 3:59 pm
  • Organized via web interface
    by sokhanh21xn » September 11th, 2019, 2:43 pm
    5 Replies
    301 Views
    Last post by josteph
    September 16th, 2019, 8:30 pm
  • [interface] you should be able to load your last campaign save from the campaign selector page
    by whyn » August 29th, 2019, 10:31 am
    7 Replies
    827 Views
    Last post by holius
    September 6th, 2019, 9:23 am
  • [engine] Enhancement to [put_to_recall_list]: refresh objects
    by WhiteWolf » September 1st, 2019, 2:25 pm
    13 Replies
    806 Views
    Last post by WhiteWolf
    September 4th, 2019, 6:32 pm
  • Nintendo Switch Port
    by AvitarDiggs » September 1st, 2019, 10:32 am
    7 Replies
    653 Views
    Last post by AvitarDiggs
    September 2nd, 2019, 6:00 am
  • Optional player's rating
    by sergey » June 16th, 2019, 12:35 pm
    39 Replies
    2052 Views
    Last post by Yomar
    August 26th, 2019, 3:28 pm
  • Unit Names
    by Pagawan » July 7th, 2019, 11:17 am
    4 Replies
    428 Views
    Last post by Pagawan
    August 8th, 2019, 1:52 pm
  • Names of enemy units
    by shevegen » July 26th, 2019, 12:08 pm
    4 Replies
    318 Views
    Last post by BTIsaac
    July 31st, 2019, 8:14 am
  • Faction and Era proposal and balance.
    by SnipeSmash » July 29th, 2019, 7:37 am
    2 Replies
    544 Views
    Last post by SnipeSmash
    July 30th, 2019, 12:11 am
  • Trait Suggestions
    by Tom_Of_Wesnoth » January 15th, 2019, 10:58 pm
    26 Replies
    2895 Views
    Last post by SnipeSmash
    July 29th, 2019, 7:15 am
  • Time limit
    by Poison » July 28th, 2019, 9:17 am
    0 Replies
    199 Views
    Last post by Poison
    July 28th, 2019, 9:17 am
  • terrain id
    by Luc7y » July 15th, 2019, 2:25 am
    3 Replies
    335 Views
    Last post by Luc7y
    July 21st, 2019, 7:49 pm
  • Art Contributions: organizing them through a web-interface
    by shevegen » July 21st, 2019, 1:50 pm
    0 Replies
    192 Views
    Last post by shevegen
    July 21st, 2019, 1:50 pm
  • [interface] Notifying players when there are add-on updates available.
    by PapaSmurfReloaded » July 6th, 2019, 1:36 pm
    9 Replies
    637 Views
    Last post by josteph
    July 15th, 2019, 12:53 pm
  • Hotkeys for Movements / Mouse Interaction
    by bernd » January 17th, 2018, 8:05 pm
    46 Replies
    4806 Views
    Last post by Luc7y
    July 15th, 2019, 2:16 am
  • [interface/engine] Advanced damage inflicted/taken hit count statistics
    by Mawmoocn » May 2nd, 2019, 2:08 pm
    61 Replies
    3529 Views
    Last post by Mawmoocn
    July 1st, 2019, 4:59 pm
  • [interface] Change "Defense" to "Evasion"
    by Mawmoocn » March 16th, 2019, 4:41 pm
    22 Replies
    1798 Views
    Last post by Mawmoocn
    June 30th, 2019, 12:54 pm
  • Support showing CTH histogram from enemy point of view
    by josteph » February 26th, 2019, 7:18 pm
    15 Replies
    1585 Views
    Last post by Mawmoocn
    June 30th, 2019, 11:42 am
  • Battle for wesnoth.... ascii terminal
    by o0i0o » April 12th, 2019, 8:51 am
    9 Replies
    836 Views
    Last post by josteph
    June 26th, 2019, 11:46 am
  • [interface] Code more and better multiplayer notifications and alerts
    by Sudoskar » June 24th, 2019, 5:34 pm
    0 Replies
    195 Views
    Last post by Sudoskar
    June 24th, 2019, 5:34 pm
  • [User Interface] Unified / simpler colours for allied/enemy units
    by shevegen » June 12th, 2019, 11:00 am
    2 Replies
    291 Views
    Last post by beetlenaut
    June 14th, 2019, 2:04 pm
  • [mainline] Melee "marksman"
    by Kingreaper » December 7th, 2017, 7:01 pm
    90 Replies
    13803 Views
    Last post by Celtic_Minstrel
    June 1st, 2019, 11:59 pm
  • Resources
    by apodigy » May 23rd, 2019, 9:04 pm
    3 Replies
    348 Views
    Last post by Mawmoocn
    May 24th, 2019, 1:59 pm
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