Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
Hi, I'm really new to C++, done coding mostly in Java and a tiny bit of C, I'm just interested to see how things work in wesnoth and learn them gradually, but my visual studio 2005 is bugging me, it doesn't seem to let me open wesnoth as a project and gives error when trying to convert wesnoth code...
I've been giving thought to writing a preprocessor that generates WML from input that uses a more concise syntax. Since I'm currently working on a campaign that's going to need some fairly complex WML, the campaign and the preprocessor will grow up alongside each other so that I can see how the...
After running into an interesting error using the WML. Basically when using value, add, or multiply, it would set the resistance to -%10000 regardless of what values I placed in it.
While looking at Unit_Abilities.cpp I noticed some code at the bottom that made me pause.
I'm a student at a tech school, just took Comp Sci II (that's the one right after where they explain to you how to right a for loop, just so you remember. Teaches you about pointers, a lot of the STL containers, etc. I write in C++ exclusively right now).
Where exactly is the code that causes a unit with status poisoned=yes to turn green and display the little green skull icon? Or to make a unit translucent when it has status hidden=yes ? I'm trying to make a weapon special that has a slightly different effect on HP and turns the unit red instead of...
Recently, I found out about another project which uses Python scripting: Phil Hassey is working on public python bots for his game Galcon , and he does it by simply severely restricting the standard Python interpreter, to a degree that it seems 100% safe. The method is similar to the mentioned...
I have written a script that is used to test ai's on Windows. It automates the launching of wesnoth.exe with the parameters you specify in an .ini file and collects the data into a text file. When first run it creates an .ini file with the following parameters that can be changed.
Hi, cannot find better fitting topic for my post, so I placed it here.
Studying the map editor, I recognized that edges between different terrains are not marked explecitly. It's the job a the map-engine to figure out where to smooth frontiers, add ends of bridges or beaches.
well...... I wish to make ranged attack really ranged attack, no the other type of clinch attack.....
do you understand me??
attack with a bow on a creature what is two locations farther......
First of all, I am not at all familiar of The Battle for Wesnoth's source, so I am speaking just hypothetically. But due to my just ended summer holidays I am not yet able to work... Just thinking of looking at my work source codes makes me feel nauseous. So I have time to do some...
This AI is smart with spawning. It does not fight and needs extra WML to support it (it isn't really an AI). This AI must go before the main AI unless the AI does not spawn on the first turn. The person coding the WML needs to use some kind of event (side turn, new turn) to poll the spawning...
I've played around a bit with python AIs recently. One way of evaluating AIs is to let them play against each other and see how well they do. This made me remember a small Matlab-program I wrote some time ago.
Based on statistical modeling the program rates both players and races (i.e. factions)...
I almost locate problem with duplicate units in recall list. Units are replicate in snapshot not in side tag. It correct save in snapshot units on map, but duplicate units in recall list. Can someone targer me on part of code with loading and saving snapshot part of wml, please?
I ask this because i've been playing for 2 weeks and i haven't won a single game.. :roll: So it would be nice to have a easier AI for noobs..!
So has anyone made another AI? :roll:
Okay, so I've looked through some Wesnoth code, and realized that with a little instruction, my five-year-old sister could make simple, fun mods (like changing HP, attacks, pictures, etc.). Most of it is common sense, you experienced people will think, but it is a jungle unless you have experience...
I mean, in C/C++ programming I'm some sort of novice; although I can produce working programs and such using C++ specific code, most of it still relies in C Runtime Library instead of the almighty Standard C++ Library. I have produced some Linux ports of...
The unit-list looks a bit plain, and currently I'm working on colorizing it.
One of the things I want to highlight is the leader and the heros.
The leader is easy (can_recruit).
But the WML-macro IS_HERO for marking must-not-die units
just sets an overlay for the hero-icon.png, and I don't see...
I apologize intruding in this conversation as a completely unknown person... But I would like to give my 2 cents .
I have a (miss?)belief that coders come and go in freeware projects. Some stay longer, some just do a few things and move on.. In such a project documentation is - if not essential -...
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum