Coder’s Corner

Discussion of all aspects of the game engine, including development of new and existing features.

Moderator: Forum Moderators

New Topic
  • Announcements
    Replies
    Views
    Last post
  • Topics
    Replies
    Views
    Last post
  • Testing puzzles
    by CrawlCycle »
    3 Replies
    4364 Views
    Last post by Celtic_Minstrel
  • Question about Doxygen documentation
    by CrawlCycle »
    8 Replies
    2134 Views
    Last post by Pentarctagon
  • Reflections on the code
    by CrawlCycle »
    2 Replies
    1749 Views
    Last post by Celtic_Minstrel
  • Wesnoth 2.0 and project Haldric?
    by revolting_peasant »
    20 Replies
    7714 Views
    Last post by revolting_peasant
  • Wesnoth for Löve
    by fabi »
    36 Replies
    38813 Views
    Last post by fabi
  • menu items
    by inuyasha35 »
    13 Replies
    2546 Views
    Last post by inuyasha35
  • Minimum Damage Code
    by BWeManX »
    4 Replies
    2389 Views
    Last post by WhiteWolf
  • Custom summoning for RPG-mod
    by MrFleckstone »
    1 Replies
    1243 Views
    Last post by vghetto
  • Wesnoth Unit Creator App
    by Lord-Knightmare »
    13 Replies
    6400 Views
    Last post by Yomar
  • Any thoughts on C++ Modules
    by Tad_Carlucci »
    3 Replies
    2376 Views
    Last post by loonycyborg
  • Campaign Global "Options"
    by denispir »
    8 Replies
    4518 Views
    Last post by Celtic_Minstrel
  • vertical lines (Wesnoth geometry)
    by denispir »
    0 Replies
    1721 Views
    Last post by denispir
  • Deprecation Messages
    by doofus-01 »
    5 Replies
    3240 Views
    Last post by Celtic_Minstrel
  • 3 directories of core Wesnoth game data
    by denispir »
    5 Replies
    2417 Views
    Last post by denispir
  • Glib errors about when erasing cache
    by denispir »
    0 Replies
    2564 Views
    Last post by denispir
  • [difficulty] : add params for image + var
    by denispir »
    10 Replies
    6775 Views
    Last post by Tad_Carlucci
  • Autofight Utility
    by Yomar »
    3 Replies
    3268 Views
    Last post by Yomar
  • Ask for help to create "asynchronous/PBEM" matches
    by C4nt3r »
    11 Replies
    4330 Views
    Last post by lhybrideur
  • Lua Bots documentation and samples?
    by C4nt3r »
    3 Replies
    4387 Views
    Last post by josteph
  • HOWTO: wesnothd + user_handler=forum
    by psymin »
    3 Replies
    4652 Views
    Last post by Pentarctagon
  • Importing ANCIENT maps
    by SurekUr »
    2 Replies
    1837 Views
    Last post by SurekUr
  • Out-of-game Map generation and Tiled Map Editor
    by nyov »
    5 Replies
    6005 Views
    Last post by nyov
  • png usage
    by Luc7y »
    2 Replies
    1972 Views
    Last post by Luc7y
  • fonts missing
    by Luc7y »
    3 Replies
    2349 Views
    Last post by Luc7y
  • How long did it take to program the engine of wesnoth until it worked? How many worked on it?
    by Iceblade »
    2 Replies
    2067 Views
    Last post by Iceblade
  • Sequence Code
    by Luc7y »
    0 Replies
    1661 Views
    Last post by Luc7y
  • New feature to allow for easier voice acting
    by The_Gnat »
    37 Replies
    19269 Views
    Last post by josteph
  • Tips for AI development for a beginner
    by Thnick »
    8 Replies
    5466 Views
    Last post by Shiki
  • possible bug with BaB tile
    by denispir »
    17 Replies
    10264 Views
    Last post by EnergiaX
  • WML syntax tree analysis
    by Ravana »
    12 Replies
    9183 Views
    Last post by Ravana
New Topic

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum