Coder’s Corner

Discussion of all aspects of the game engine, including development of new and existing features.

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  • Getting Started
    by shadowm » July 25th, 2015, 2:17 am
    63 Replies
    35854 Views
    Last post by Pentarctagon
    May 20th, 2017, 9:09 pm
  • New feature to allow for easier voice acting
    by The_Gnat » January 8th, 2019, 7:25 pm
    34 Replies
    7005 Views
    Last post by shevegen
    May 15th, 2019, 5:34 pm
  • Tips for AI development for a beginner
    by Thnick » February 27th, 2019, 6:09 pm
    8 Replies
    2160 Views
    Last post by Shiki
    March 3rd, 2019, 8:53 pm
  • possible bug with BaB tile
    by denispir » January 17th, 2019, 10:54 am
    16 Replies
    3168 Views
    Last post by doofus-01
    January 20th, 2019, 12:59 am
  • WML syntax tree analysis
    by Ravana » June 1st, 2017, 9:24 pm
    12 Replies
    3636 Views
    Last post by Ravana
    January 12th, 2019, 6:11 pm
  • Tools development
    by LovCAPONE » December 6th, 2018, 3:45 pm
    12 Replies
    2135 Views
    Last post by Ravana
    December 11th, 2018, 10:43 pm
  • Has anyone tried actually creating the "less random combat" mod?
    by Facehunter » November 4th, 2018, 3:15 am
    3 Replies
    14941 Views
    Last post by Facehunter
    November 4th, 2018, 3:18 pm
  • Did you succesfully solve transparency problem with SDL2?
    by AlBo » September 11th, 2018, 2:06 pm
    3 Replies
    5729 Views
    Last post by GunChleoc
    October 3rd, 2018, 6:18 pm
  • lexical_caster overloads
    by josteph » October 2nd, 2018, 10:56 pm
    0 Replies
    2385 Views
    Last post by josteph
    October 2nd, 2018, 10:56 pm
  • AI based on Deep Learning
    by milwac » April 11th, 2016, 7:20 am
    37 Replies
    10108 Views
    Last post by Dugi
    September 21st, 2018, 7:21 am
  • Level 5 plus
    by MotherNight » September 17th, 2018, 2:51 pm
    3 Replies
    1301 Views
    Last post by josteph
    September 17th, 2018, 7:52 pm
  • Two version lines in replay savegames
    by josteph » September 16th, 2018, 2:49 pm
    2 Replies
    1861 Views
    Last post by Pentarctagon
    September 16th, 2018, 3:27 pm
  • New tools to make running Wesnoth MP server easier
    by fstltna » June 16th, 2018, 3:34 am
    1 Replies
    4884 Views
    Last post by fstltna
    September 12th, 2018, 4:23 am
  • How does wesnoth tiling system work?
    by dagnelies » June 2nd, 2018, 8:01 am
    2 Replies
    2477 Views
    Last post by dagnelies
    June 2nd, 2018, 7:48 pm
  • Wesnoth's stable binaries for linux as appImage?
    by lea » May 28th, 2018, 5:44 pm
    2 Replies
    3127 Views
    Last post by shadowm
    May 28th, 2018, 10:12 pm
  • In-Game help (encyclopedia) - Feedback
    by shevegen » May 25th, 2018, 10:28 pm
    3 Replies
    4070 Views
    Last post by Celtic_Minstrel
    November 14th, 2018, 4:45 am
  • Developing an AI using C++
    by milwac » December 21st, 2017, 4:51 pm
    2 Replies
    2777 Views
    Last post by shevegen
    May 25th, 2018, 10:30 pm
  • MultiplayerServerWML bot creation
    by Ravana » March 26th, 2016, 9:43 pm
    11 Replies
    5011 Views
    Last post by Ravana
    April 30th, 2018, 12:59 am
  • Optimisation Discussions Advises Experiences Ideas Etc
    by enclave » June 8th, 2017, 9:35 pm
    52 Replies
    10849 Views
    Last post by gfgtdf
    April 29th, 2018, 4:50 pm
  • Random map generator utility (beta)
    by batoonike » December 24th, 2017, 6:50 pm
    1 Replies
    2850 Views
    Last post by The_Gnat
    April 24th, 2018, 8:21 am
  • Very interesting talk on Random Number Generators
    by Simons Mith » April 12th, 2015, 6:25 pm
    15 Replies
    7340 Views
    Last post by batoonike
    December 25th, 2017, 12:02 pm
  • Wesnoth Unit Creator! Updated!
    by Hellfire » May 4th, 2014, 4:37 pm
    13 Replies
    5743 Views
    Last post by ForestDragon
    December 22nd, 2017, 7:55 am
  • Where is the main function [CMake build doesn't run]
    by nosba » August 7th, 2017, 10:50 am
    6 Replies
    3798 Views
    Last post by singalen
    October 1st, 2017, 6:19 pm
  • Xbox One Version
    by McSick » August 16th, 2017, 8:09 pm
    5 Replies
    2947 Views
    Last post by McSick
    August 21st, 2017, 5:55 pm
  • Litmus test questions
    by lanternglow » August 10th, 2017, 4:48 am
    2 Replies
    2260 Views
    Last post by lanternglow
    August 10th, 2017, 11:29 pm
  • Help popups in not helpful place
    by lanternglow » August 8th, 2017, 6:08 am
    1 Replies
    2144 Views
    Last post by jyrkive
    August 8th, 2017, 6:27 am
  • Greetings and salutations
    by lanternglow » August 5th, 2017, 6:15 am
    5 Replies
    2637 Views
    Last post by pauxlo
    August 6th, 2017, 3:35 pm
  • A GUI for wmllint
    by Elvish_Hunter » May 5th, 2014, 4:04 pm
    62 Replies
    20788 Views
    Last post by gfgtdf
    July 20th, 2017, 9:10 pm
  • Working on Wesnoth in the browser (via Emscripten)
    by aidanhs » December 4th, 2015, 12:03 am
    10 Replies
    5291 Views
    Last post by aidanhs
    July 20th, 2017, 11:54 am
  • Understanding Wesnoth's Distributed System
    by naiguy » June 13th, 2017, 9:40 pm
    2 Replies
    2364 Views
    Last post by naiguy
    June 15th, 2017, 5:13 pm
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