Search found 303 matches

by Orcish Shyde
April 17th, 2009, 6:54 pm
Forum: Eastern Invasion
Topic: [Historical] Scenario Review - EI 13 - Evacuation
Replies: 57
Views: 80206

Re: Scenario Review - EI: Evacuation

(1) What difficulty levels and game versions have you played the scenario on? 1.6.1, Medium (2) How difficult did you find the scenario? (1-10) 10. Impossible. (3) How clear did you find the scenario objectives? Interesting, especially "units not recalled die". However, the "Kill all ...
by Orcish Shyde
April 17th, 2009, 6:49 pm
Forum: Eastern Invasion
Topic: [Historical] Scenario Review - EI 12 - Captured
Replies: 53
Views: 42919

Re: Scenario Review - EI: Captured

(1) What difficulty levels and game versions have you played the scenario on? 1.6.1, Medium; 1.4.x, Medium (2) How difficult did you find the scenario? (1-10) 9, since I reserve 10 for "did not finish" (3) How clear did you find the scenario objectives? Would have helped to be certain that...
by Orcish Shyde
April 16th, 2009, 9:12 pm
Forum: Users’ Forum
Topic: Why are the campaigns designed to be so hard?
Replies: 20
Views: 5261

Re: Why are the campaigns designed to be so hard?

We're more in the school of thought done by bungie and id - easy is actually meant to be played, hard is actually really hard. Reminds me of I Wanna Be The Guy - for all the things that intentionally made that game a torturous nightmare as opposed to a decent game, it did at least avoid making anyo...
by Orcish Shyde
April 16th, 2009, 9:06 pm
Forum: Users’ Forum
Topic: A Question of Scale
Replies: 3
Views: 1058

Re: A Question of Scale

While off-screen the Hero and Fighter are meant to technically be the same size, it's a pretty established convention of Wesnoth sprites that bigger equals more powerful within a given unit line. This applies for pretty much anything; the Dark Adept is smaller than the Dark Sorcerer is smaller than ...
by Orcish Shyde
April 16th, 2009, 1:52 pm
Forum: Art Contributions
Topic: My Terrain (Mine!)
Replies: 856
Views: 303746

Re: Terrain: orc stuff

I think the villages could do with better shading, at least on the wooden bits - but the castle square looks great, especially the dark fences.
by Orcish Shyde
April 16th, 2009, 6:49 am
Forum: Users’ Forum
Topic: Heir to the Throne rant/idea suggestion
Replies: 107
Views: 16999

Re: Heir to the Throne rant/idea suggestion

For the record I've nothing at all against portraying elves negatively, I just don't want to be responsible for portraying them as a whole race of complete monsters - any more than I would want to do so with humans, orcs, dwarves, drakes, or the undead. This is already nodded towards by the reasonab...
by Orcish Shyde
April 14th, 2009, 8:54 pm
Forum: Art Contributions
Topic: An evil Lich
Replies: 97
Views: 33422

Re: An evil skeleton

You know, my first thought on seeing that the ankh would only really be appropriate for a mage like Mal-Ravanal was "OK, so this is Mal-Ravanal". The current picture of him... doesn't precisely match up to the standards set by Kitty and LordBob, by a long way. Plus, his whole stance seems ...
by Orcish Shyde
April 14th, 2009, 4:42 pm
Forum: Users’ Forum
Topic: Heir to the Throne rant/idea suggestion
Replies: 107
Views: 16999

Re: Heir to the Throne rant/idea suggestion

I haven't made the gryphons more intelligent than they already are in SoF - just made Kalenz object to "enslaving" such beasts, the tree-shagging nature freak, and made it pay off if you make sure at least 1 gryphon is alive and don't kill any yourself. After all, ogres are probably smart...
by Orcish Shyde
April 13th, 2009, 4:27 pm
Forum: Scenario & Campaign Development
Topic: Resurection of Wesnoth Campaign
Replies: 34
Views: 10736

Re: Resurection of Wesnoth Campaign

I pretty much gave up on Fool's Errand due to trying to make a scenario like that, and I don't know when I'll be able to bother going back and finishing the job. Thus my recommendation is... don't bother. The only purpose of such a scenario would be to portray an exceedingly long journey. On the oth...
by Orcish Shyde
April 13th, 2009, 4:07 pm
Forum: Users’ Forum
Topic: Heir to the Throne rant/idea suggestion
Replies: 107
Views: 16999

Re: Heir to the Throne rant/idea suggestion

I haven't made the gryphons more intelligent than they already are in SoF - just made Kalenz object to "enslaving" such beasts, the tree-shagging nature freak, and made it pay off if you make sure at least 1 gryphon is alive and don't kill any yourself. After all, ogres are probably smart ...
by Orcish Shyde
April 12th, 2009, 1:42 pm
Forum: Users’ Forum
Topic: Heir to the Throne rant/idea suggestion
Replies: 107
Views: 16999

Re: Heir to the Throne rant/idea suggestion

Typical. Fixed in this tarball.
by Orcish Shyde
April 12th, 2009, 9:07 am
Forum: Users’ Forum
Topic: Heir to the Throne rant/idea suggestion
Replies: 107
Views: 16999

Re: Heir to the Throne rant/idea suggestion

Second official release of Iteration #1 of Orcish Shyde's Rewrite of HTTT is here. This one is rewritten up to Elven Council, and I decided to have Parandra spill the beans about Konrad's real identity there, thereby forcing Delfador to accept Li'sar as the real queen. This leaves the issue of where...
by Orcish Shyde
April 11th, 2009, 9:00 pm
Forum: Users’ Forum
Topic: Heir to the Throne rant/idea suggestion
Replies: 107
Views: 16999

Re: Heir to the Throne rant/idea suggestion

I noticed there was code where the gryphons seemed to appreciate it if you didn't kill any of them and didn't let them all die - enough for the implication, both in dialogue and in code, that you would be rewarded for your mercy. I was thinking of having Konrad seriously consider this course of acti...
by Orcish Shyde
April 11th, 2009, 5:52 am
Forum: Users’ Forum
Topic: Heir to the Throne rant/idea suggestion
Replies: 107
Views: 16999

Re: Heir to the Throne rant/idea suggestion

While going through the dialogue with intent to mess around with it, I noted that - bizarrely - Konrad actually sounds MORE confident in Bay of Pearls if you fail to beat both leaders, when surely he'd be bolstered by the steamroller victory. Currently reversing that, among other minor changes whic...
by Orcish Shyde
April 11th, 2009, 5:33 am
Forum: Art Contributions
Topic: Naga by Skizzaltix
Replies: 39
Views: 9237

Re: Portrait sketches

I'm liking the naga, but something is bugging me. The yellower scales on the bottom are presumably for sliding over the ground, but they would not slide as drawn. He should be smooth there and spiky elsewhere. Also, he looks uncomfortably compressed where his bottom belt is. Minor problem with that...