Search found 394 matches
- November 3rd, 2015, 7:38 pm
- Forum: Multiplayer Development
- Topic: Dwarvish Guardsmans in Survival Games (and default era)
- Replies: 8
- Views: 3297
Re: Dwarvish Guardsmans in Survival Games (and default era)
I completely agree with Yomar, I would also lower a bit the troll whelp and wose hp, idk if this would unbalance the game tough, but in my opinion adjusting the guardsman defense would actually balance out the game even more. It's counterintuitive to reduce the power level of each and every tank un...
- November 3rd, 2015, 8:12 am
- Forum: Users’ Forum
- Topic: The strange bonus system
- Replies: 4
- Views: 2653
Re: The strange bonus system
Yes I know, for this I wrote in the title "strange bonus system". Thx anyway.Raijer wrote:Dwarvish guardsman has something called "steadfast" which doubles his resistances on defense. That's what's messing up the calculation.
- November 2nd, 2015, 5:04 pm
- Forum: Users’ Forum
- Topic: The strange bonus system
- Replies: 4
- Views: 2653
Re: The strange bonus system
Sorry I forgot to write that this applies only against the Dwarvish guardsman. The Elvish archer (Base damage 6 thx to dexterity bonus) his dammage from 4 to 5 with leadership support (or it goes from 3 to 4 if there is no dexterity bonus), but the Loyalist bowman damage on day is 5 (base dam. 7) an...
- October 31st, 2015, 1:00 pm
- Forum: Multiplayer Development
- Topic: Dwarvish Guardsmans in Survival Games (and default era)
- Replies: 8
- Views: 3297
Re: Dwarvish Guardsmans in Survival Games (and default era)
It would change the gameplay of many campaign scenarios in which they are used to protect castle hexes, though.[/quote] Change gameplay ? (What you mean exactly ?) Not at all, it would make them just a bit more challenging. And they are not sooo many. Or at least I don't stumbled in so many Campaign...
- October 30th, 2015, 8:07 pm
- Forum: Users’ Forum
- Topic: Weapons in Wesnot
- Replies: 5
- Views: 2824
Re: Weapons in Wesnot
Thx, I will try them out.
- October 30th, 2015, 6:12 am
- Forum: Multiplayer Development
- Topic: Dwarvish Guardsmans in Survival Games (and default era)
- Replies: 8
- Views: 3297
Dwarvish Guardsmans in Survival Games (and default era)
Some survival games are just too easy if you stick Dwarvish Guardsmans in your castle. I remembering playing an online survival game, and even if at some point my units and those of another two players were exterminated, he managed to finish the game easily alone with his Dwarven Guardsman, some of ...
- October 30th, 2015, 4:39 am
- Forum: Users’ Forum
- Topic: Weapons in Wesnot
- Replies: 5
- Views: 2824
Weapons in Wesnot
Does anyone know if there is a database of the weapons used in BFW ? I'm also interested in knowing if exists any unit with a whip, maybe someone can point me to an Add-on era or some campaign that has an unit that uses a whip as a weapon. I wonder which damage it would deal ? Even if technically it...
- October 30th, 2015, 3:47 am
- Forum: Multiplayer Development
- Topic: Lv2 Prices and Attacks
- Replies: 5
- Views: 2474
Re: Lv2 Prices and Attacks
Yes Velensk, what you say makes sense, but I gues that there also campaigns with Elvish Druids, and she has more Survivability than the White Mage, and its easier to level, anyway thx for the info. So if not even Lv2 units will ever be balanced (at least no in the near future), balancing Lv3 units w...
- October 29th, 2015, 10:45 pm
- Forum: Multiplayer Development
- Topic: Lv2 Prices and Attacks
- Replies: 5
- Views: 2474
Re: Lv2 Prices and Attacks
Yeah, Silver Mage is awesome, but also an handicap for the faction that has an another leader. Another unit that is a bit unbalanced for an lv2 unit is the White Mage, he cost 40 Gp and has only 35 Hp ! Common, I mean the Elvish Druid for example costs only 34Gp, she can heal like a White Mage plus ...
- October 29th, 2015, 3:45 pm
- Forum: Multiplayer Development
- Topic: Lv2 Prices and Attacks
- Replies: 5
- Views: 2474
Lv2 Prices and Attacks
Here are some Lv 2 units that should be balanced, at least I think. Dwarvish Thunderguard > 3 melee attacks for a resistant ranged unit are too many, they should stay at 2 attacks like the Lv1 unit. Troll > Maybe too cheap Goblin Pillager > Really too cheap considering all the extra abilities that h...
- October 21st, 2015, 10:20 pm
- Forum: Multiplayer Development
- Topic: Dwarvish Guardsman
- Replies: 3
- Views: 2640
Dwarvish Guardsman
Lately I'm playing a lot with Knagla, and I tend to create Dwarvish Guardsman walls, and this tactic works pretty well, only Drakes gives me a bit of trouble, with Burners (cause Guardsman have little resistance to fire) and saur skirmishers give me a bit of trouble, but luckly Burners are weak to p...
- October 18th, 2015, 2:13 am
- Forum: Multiplayer Development
- Topic: Elvish Rider Vs All Others
- Replies: 0
- Views: 1124
Elvish Rider Vs All Others
Someone can explain me, why the Elvish Scout suddenly gets 50% def in villages when he is promoted to Elvish Outrider ? I kinda understand why Naga Myrmidon gets 50% def on terrain, cause its explained in the description, I suppose they are agile, cause they have serpentine bodies, but if I remember...
- October 18th, 2015, 1:58 am
- Forum: Users’ Forum
- Topic: Balance of khalifate faction
- Replies: 3
- Views: 1880
Re: Balance of khalifate faction
Hero Age is not even balanced for other units, beside that Halberdier don-t has any impact resistance, only pierce while Mudafi has 2 kinds of resistances and more HP than Pikeman.
Beside this, you have to consider the whole faction, not only single units.
Beside this, you have to consider the whole faction, not only single units.
- October 18th, 2015, 1:54 am
- Forum: Art Contributions
- Topic: Loyalists
- Replies: 52
- Views: 65617
Re: Loyalists
All in all its not so bad, but the chest looks a bit oversized to me if compared to the legs, or the legs are just too short.
- October 16th, 2015, 7:26 am
- Forum: Users’ Forum
- Topic: The strange bonus system
- Replies: 4
- Views: 2653
The strange bonus system
Sometime I notice things, that I never noticed before. Yesterday I noticed that the arcer during day does always 5 dammage, even with leadership support, I guess it depends how numbers are rounded down, Idk in how many situations things like this happen, because I don't remember right now. It's a bi...