Search found 475 matches

by Quietus
February 16th, 2009, 8:36 pm
Forum: Art Development
Topic: Help needed defining team rgb values for unit graphics
Replies: 1045
Views: 383261

Re: Help needed defining team rgb values for unit graphics

This completes a set of base frames for mer men , I've got 4 mermaids left to go. It's either them or the sylph next. I'm going to commit these tomorrow. They're not animated, but the current animations are a joke, and aren't worth holding up the inclusion of these new base frames. I think I'm goin...
by Quietus
February 12th, 2009, 8:45 pm
Forum: Art Workshop
Topic: Art for Descendant of the dragon
Replies: 138
Views: 32787

Re: Art for Descendant of the dragon

I thought i was Emperor Zurg :shock:
by Quietus
February 12th, 2009, 7:40 pm
Forum: Art Workshop
Topic: Art for Descendant of the dragon
Replies: 138
Views: 32787

Re: Art for Descendant of the dragon

bonehead11 wrote:Here is attack button for katana.
For a small moment I saw the last sprite holding an electric guitar, but it was just an illusion. Would be cool to have somewhere...
Wish granted.
Hehe :lol2:
by Quietus
February 8th, 2009, 9:14 am
Forum: Faction & Era Development
Topic: Historic Era
Replies: 25
Views: 5017

Re: Historic Era

Second, since you are including colonial-era American factions, I humbly suggest that you include a pirate faction of some sort, as that would be insanely awesome. :D Also, a horse-based faction like the Mongols would be interesting, though I don't know how it would affect balance. Woah Pirates and...
by Quietus
February 5th, 2009, 1:19 pm
Forum: Faction & Era Development
Topic: New Elven Faction: Castle Elves
Replies: 11
Views: 4199

Re: New Elven Faction: Castle Elves

helpful wrote:hey,

i have found out that i may not have the time making that era
Era?? :shock: so theres more?
by Quietus
February 5th, 2009, 9:20 am
Forum: Art Workshop
Topic: Extended and other stuff. Slow progress ... as usual
Replies: 287
Views: 74077

Re: Extended and other stuff. Slow progress ... as usual

Shadow master: I believe it's the dark elf sorceress. All the other dark elf units have very dark hair, is it intended that just the sorceress has blonder hair? her exposed leg to our right looks a little off shading wise i think :hmm: . Well my logic mind says so, while my arty half says it looks ...
by Quietus
February 2nd, 2009, 8:22 pm
Forum: Art Contributions
Topic: Deciduous trees
Replies: 79
Views: 20344

Re: Deciduous trees

Max2008 wrote:
solsword wrote:If I remember correctly, the sparser forest tiles are also used next to keep (and maybe mountain) tiles to prevent the forest from glitching through the keep walls.
forest_castle.PNG
but i guess zookeeper is aware of this...
Hey that looks pretty good :geek:
by Quietus
February 2nd, 2009, 10:59 am
Forum: Art Contributions
Topic: Thief Animation
Replies: 128
Views: 30155

Re: Standing and idle animations?

What Zookeeper means is that you need to have it on a transparant background rather than a white, currently the image will have a big white box round it in game.

I would also suggest having a look at TSI's aniamtions, you might be able to use some of it as reference.
by Quietus
January 22nd, 2009, 4:13 pm
Forum: Art Contributions
Topic: Mermen: Fighter Portrait
Replies: 124
Views: 32325

Re: Mermaid initiate portrait

Perhaps legnthen the hair to cover the breasts? Like "adam and eve" drawings

This is in fact what Godiva hair is--and has already been suggested--Thrawn
by Quietus
January 13th, 2009, 11:46 pm
Forum: Art Workshop
Topic: Art for The Silver Lands - Ice Wyrm sprite
Replies: 28
Views: 8861

Re: The Era of Strife

Some updates:

By request: Made her taller, sorted her face out, cleaned up the kimono and changed the staff a little. I know it doesnt look much iceyer, but the transparent effect looks quite cool in game

EDIT: Mispelling of kimono...silly me
by Quietus
January 13th, 2009, 12:40 am
Forum: Art Workshop
Topic: Art for The Silver Lands - Ice Wyrm sprite
Replies: 28
Views: 8861

Art for The Silver Lands - Ice Wyrm sprite

This is where the art for "The Silver Lands" will be developed. "The Silver Lands" is Espreon's indirect sequel to IFtU, and it will be released to the public "soon." - Espreon As requested by Espreon, a revamp of the ice maiden for the Elemental Monarchs. I modified t...
by Quietus
January 11th, 2009, 1:49 pm
Forum: Art Development
Topic: Loyalist Portrait Series
Replies: 921
Views: 260953

Re: Loyalist Portrait Series

Simply magnificent :shock:
by Quietus
January 9th, 2009, 11:36 pm
Forum: Faction & Era Development
Topic: Problem with era of strife
Replies: 21
Views: 4644

Re: Problem with era of strife

If you dont want to give me something to do, at least pm me what unit animations are completed!!! ulfgur http://wesnoth-umc-dev.svn.sourceforge.net/viewvc/wesnoth-umc-dev/trunk/Era_of_Strife/images/ Everything that has been committed to the latest update. You'll find everything you need to get star...
by Quietus
November 16th, 2008, 9:32 pm
Forum: Art Workshop
Topic: Minotaur Artwork Revised
Replies: 86
Views: 31539

Re: Minotaur Artwork Revised

Oh Quietus, there is a problem with the Gore sprite as one or more pixels which are supposed to be TC'd are not TC'd. Here is a TC'd Gore sprite to help you rectify the problem. Ah thats actually the pommel of the axe (bit at the end of the hilt). Its coloured red, so is easy to miss if viewing the...
by Quietus
November 16th, 2008, 8:52 pm
Forum: Art Workshop
Topic: Minotaur Artwork Revised
Replies: 86
Views: 31539

Re: Minotaur Artwork Revised

Ok editing my last post completly. According to Espreon the behemoths are minotaurs :oops: lol. Im thinking or returning to my old idea which was to place a minotaur shaped helmet on the ancient behemoth, much like the gladiators did. Update should be done by tommorow