Search found 202 matches
- March 6th, 2021, 11:34 am
- Forum: Scenario & Campaign Development
- Topic: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
- Replies: 40
- Views: 17913
Re: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
It has been neglected for a while, but it has been upgraded. The latest version at the moment is ver0.7.10 and supports wesnoth 1.15. Future versions will be developed and released only in 1.15. The content of the campaign has been significantly rewritten, and the story is completely different, but ...
- March 5th, 2021, 8:16 am
- Forum: WML Workshop
- Topic: Healing + strengthening all units of a side at once
- Replies: 16
- Views: 2534
Re: Healing + strengthening all units of a side at once
In this case, the method proposed by Celtic_Minstrel is the simplest. The number of lines of code has been significantly reduced. [event] name=cast_spell first_time_only=no [modify_unit] [filter] side=1,3,5,6 [/filter] [object] id=ascendant_spells duration=forever [effect] apply_to=resistance replac...
- March 4th, 2021, 4:34 am
- Forum: WML Workshop
- Topic: Healing + strengthening all units of a side at once
- Replies: 16
- Views: 2534
Re: Healing + strengthening all units of a side at once
I tried a little different code written by Lord-Knightmare. The result with the 1.15 version is successful. Changed part object filter: id = $spell_units[$i].id| [unstore_unit]: Delete [store_unit] [filter] side=1 [/filter] kill=no variable = spell_units [/store_unit] [foreach] array = spell_units [...
- March 3rd, 2021, 1:17 pm
- Forum: WML Workshop
- Topic: Healing + strengthening all units of a side at once
- Replies: 16
- Views: 2534
Re: Healing + strengthening all units of a side at once
attack seems to need a key to filter. resistance doesn't seem to need 'replace = no'. It worked. [effect] apply_to=resistance [resistance] blade=-50 pierce=-50 impact=-50 [/resistance] [/effect] [effect] apply_to=attack range="melee" increase_damage=100% [/effect] [effect] apply_to=attack ...
- March 3rd, 2021, 4:00 am
- Forum: WML Workshop
- Topic: Healing + strengthening all units of a side at once
- Replies: 16
- Views: 2534
Re: Healing + strengthening all units of a side at once
Change "duration = turn end" to "duration = forever" and apply the object only once. Then, use [remove_object] when the effect expires. I often use this method.
- March 1st, 2021, 3:01 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 71189
Re: Witch Campaign: Mountain Witch
Hello Gigiskhan. Congratulations on completing the campaign. And answer your question. The new campaign for'Mountain Witch'is still in the planning stages. Completion will be a while away. In addition, preparations for the wesnoth 1.15 version of'Mountain Witch' are also contributing to the delay in...
- February 25th, 2021, 12:14 pm
- Forum: WML Workshop
- Topic: Questions about terrain vision_alias.
- Replies: 5
- Views: 703
Re: Questions about terrain vision_alias.
Wow! Thanks for the nice solution.
Using [vision_costs] fits my purpose. I'm happy to find a solution.
Using [vision_costs] fits my purpose. I'm happy to find a solution.
- February 25th, 2021, 7:37 am
- Forum: WML Workshop
- Topic: Questions about terrain vision_alias.
- Replies: 5
- Views: 703
Re: Questions about terrain vision_alias.
That method seems worth trying. However, there are some uncertainties. It says that [terrain_defaults] is also broken, so this tag may be removed in the future as well.
- February 25th, 2021, 3:54 am
- Forum: WML Workshop
- Topic: Questions about terrain vision_alias.
- Replies: 5
- Views: 703
Questions about terrain vision_alias.
The Terrain reference says that vision_alias doesn't work. Is there an alternative way to add this effect to the terrain?
I want to create a terrain that can't walk but doesn't block view.
I want to create a terrain that can't walk but doesn't block view.
- February 1st, 2021, 5:12 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 71189
Re: Witch Campaign: Mountain Witch
Hello gigiskhan. This weekend I didn't check the net so I didn't notice your post. I'm glad you were able to break through the scenario on your own. The vaccine hasn't arrived at my place yet. Let's be careful about each other's health. I would like to hear your impressions after completing the camp...
- January 29th, 2021, 3:38 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.15.9
- Replies: 8
- Views: 5500
Re: Wesnoth 1.15.9
1.15 On the startup screen for mac There is no "Language" button.
I'm sorry, it was a misunderstanding.
It was a small icon, I was unaware.
I'm sorry, it was a misunderstanding.
It was a small icon, I was unaware.
- January 26th, 2021, 3:33 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 71189
Re: Witch Campaign: Mountain Witch
Hello gigiskhan.
I'm glad you seem to enjoy this campaign.
Well, it's the location of the stairs, but it's not clear just by defeating the boss. There is a hidden switch that makes the stairs appear somewhere, so let's find it.
I'm glad you seem to enjoy this campaign.
Well, it's the location of the stairs, but it's not clear just by defeating the boss. There is a hidden switch that makes the stairs appear somewhere, so let's find it.
- January 15th, 2021, 5:10 am
- Forum: WML Workshop
- Topic: formula with set_variable
- Replies: 4
- Views: 635
Re: formula with set_variable
Thank you Celtic_Minstrel. Your commentary was very easy to understand and was helpful. Sure, 1 + 2 isn't as difficult as using mathematical formulas, but I thought I should practice with simple ones before trying complex math. And I made a big mistake in the syntax. :oops: But I'm not so shocked. W...
- January 13th, 2021, 6:25 am
- Forum: WML Workshop
- Topic: formula with set_variable
- Replies: 4
- Views: 635
Re: formula with set_variable
Thank you, Pentarctagon!
I arrived at the correct way of writing.
I got answer 3.
I arrived at the correct way of writing.
Code: Select all
[set_variable]
name = answer
formula = "$(1+2)"
[/set_variable]
- January 13th, 2021, 4:54 am
- Forum: WML Workshop
- Topic: formula with set_variable
- Replies: 4
- Views: 635
formula with set_variable
It may be a stupid question, but I'm in trouble because I don't know the answer. I want to addition using formula with set_variable, but it don't work. [set_variable] name = answer formula = $(1 + 2) [/set_variable] I want answer = 3, but the actual value is empty. Also, if the number part is replac...