Search found 1468 matches
- August 20th, 2003, 12:03 am
- Forum: Developers’ Discussions
- Topic: Sound & Music
- Replies: 16
- Views: 5378
The best way to get sound effects is ... to use a microphone and record them, later they can be tweaked and mixed (and muffled) but the free stuff avalaible in the web is crap... (yes I searched a bit...) There are also a couple (or +) of sound effects CD, IIRC one even dedicated to game devlopers. ...
- August 19th, 2003, 11:14 pm
- Forum: Developers’ Discussions
- Topic: Cost for recall
- Replies: 15
- Views: 6042
- August 19th, 2003, 11:10 pm
- Forum: Developers’ Discussions
- Topic: The One Font (to rule them all)
- Replies: 11
- Views: 5603
- August 19th, 2003, 10:47 pm
- Forum: Developers’ Discussions
- Topic: The One Font (to rule them all)
- Replies: 11
- Views: 5603
- August 19th, 2003, 10:16 pm
- Forum: Developers’ Discussions
- Topic: Game graphics
- Replies: 8
- Views: 5140
More images
One of a tattered Orcish captain before Asheviere's throne, much like Li'sar is before her throne. The Orc is reporting the fall of Elensefar to Konrad's men, and he reports seeing an 'old man in a purple cloak' among them, who Asheviere realizes is Delfador. Hearing that, after previously thinking...
- August 19th, 2003, 1:29 am
- Forum: Developers’ Discussions
- Topic: Wesnoth webpage
- Replies: 36
- Views: 6139
Hey!! I fixed that aeons agoDave wrote: We don't have an official logo, but I do like the little banner Paco has on his page at http://www.geocities.com/fmunoz_/wesnoth/ -- although that says 'Battle of Wesnoth' when it's meant to be 'Battle for Wesnoth'
David
- August 19th, 2003, 12:58 am
- Forum: Developers’ Discussions
- Topic: Wesnoth webpage
- Replies: 36
- Views: 6139
- August 18th, 2003, 8:13 am
- Forum: Strategies & Tips
- Topic: How to beat Scenario 3
- Replies: 37
- Views: 10962
This is strategy that I used to beat the level I also used fighters to soak the attacks of the nagas, put the figther in a shallow water tile (or better in a village island) but just near the coast, the nagas will ignore your merman and attack the fighter, next turn move the fighter to land and heal...
- August 17th, 2003, 3:47 pm
- Forum: Developers’ Discussions
- Topic: Suggestions
- Replies: 6
- Views: 4273
If you want and Dave doent put any objection do the spanish localization. Bueno ya esta bien de escribir en inglés, bienvenido, si quieres y Dave no pone objeciones haz las traducciones :-) yo creo que me he metido en bastante fregao haciendo los gráficos. Un salodo Paco P.S. The spanish text ...
- August 17th, 2003, 1:21 pm
- Forum: Translations & Internationalization
- Topic: Internationalization
- Replies: 132
- Views: 39236
- August 17th, 2003, 12:28 pm
- Forum: Developers’ Discussions
- Topic: Game graphics
- Replies: 8
- Views: 5140
But it's very hard to maintain the same style in all that drawings
I will try it after finishing all the oher stuff that needs to be done...
I did some face images some time ago (maybe 2-4 years ago) you can check them at
http://www.geocities.com/fmunoz_/dm/dm.html
I will try it after finishing all the oher stuff that needs to be done...
I did some face images some time ago (maybe 2-4 years ago) you can check them at
http://www.geocities.com/fmunoz_/dm/dm.html
- August 17th, 2003, 11:41 am
- Forum: Developers’ Discussions
- Topic: Game graphics
- Replies: 8
- Views: 5140
- August 17th, 2003, 10:15 am
- Forum: Developers’ Discussions
- Topic: Game graphics
- Replies: 8
- Views: 5140
Game graphics
Well this thread is created to give me praise and such things ... Nahh only to show some game graphics in development... The images to be shown http://arsfortunata.com/images/story1.jpg http://arsfortunata.com/images/story2.jpg UPDATED!!, Almost finished .. needs a bit more work in the lower half. h...