Search found 837 matches

by ILikeProgramming
January 21st, 2007, 5:46 am
Forum: Ideas
Topic: Campaign Sever Split
Replies: 7
Views: 1911

I believe that this has been on the "to-do" list for over a year.
by ILikeProgramming
January 21st, 2007, 4:15 am
Forum: Ideas
Topic: Campaign Sever Split
Replies: 7
Views: 1911

Wesnoth already has problems with finding servers.

Personally, I'd rather see the (planned) improved GUI and instead upgrade wesnoth.org to not be as slow.
by ILikeProgramming
January 21st, 2007, 1:02 am
Forum: Ideas
Topic: WML Tutorial
Replies: 11
Views: 2423

I want to do the type of tutorial where the person starts making a simple part of a scenario (such as an [event] tag) to making an entire campaign.

My question is: what should I start at? A [side] tag? An [event] tag? An entire scenario? A campaign?
by ILikeProgramming
January 20th, 2007, 9:51 pm
Forum: Users’ Forum
Topic: other playable races ?
Replies: 14
Views: 3645

For multiplayer:
Download "Extended Era" It has a large number of factions

Single-Player:
"The Dark Hordes" lets you play undead
"Flight to Freedom" is Drakes



and of course there are many others
by ILikeProgramming
January 20th, 2007, 9:49 pm
Forum: WML Workshop
Topic: Help for the Helpless
Replies: 11
Views: 3267

Is "&" a valid terrain? (second to last letter)
by ILikeProgramming
January 20th, 2007, 9:46 pm
Forum: Ideas
Topic: Subdirectories in data/units
Replies: 1
Views: 550

Subdirectories in data/units

Wesnoth has a large number of units, and it is often hard to find the file for a specific unit because the directory is so large. In user campaigns, it is possible to type the first letter of the filename and skip to that letter, but in "units" the first word is always the race. Even worse...
by ILikeProgramming
January 20th, 2007, 9:07 pm
Forum: Ideas
Topic: WML Tutorial
Replies: 11
Views: 2423

WML Tutorial

I'm thinking of writing a WML tutorial like a campaign is done. Is this needed or do people think that the wiki pages are good enough?

I read somewhere that several people had attempted to do this before, so where can I find what they started to do?
by ILikeProgramming
January 20th, 2007, 7:09 pm
Forum: WML Workshop
Topic: WML Problem
Replies: 10
Views: 3987

Code: Select all

   
[store_unit] 
      variable=newunit 
      [filter] 
         x=$randomx 
         y=$randomy 
      [/filter] 
      kill=yes 
   [/store_unit] 
   [unstore_unit] 
      variable=newunit 
      find_vacant=yes 
 [/unstore_unit]
Whats the point of storing a unit and then unstoring it???
by ILikeProgramming
January 19th, 2007, 4:42 am
Forum: Users’ Forum
Topic: Wesnoth CD
Replies: 36
Views: 7532

I'd also like to see an autostart for the CD, if possible. I don't think that's too hard to do. For PCs, this is quite simple. But when I did a Google search for Macs (I don't have a mac at home) I got the following: Autorun for Mac OSX does NOT EXIST. YOU CANNOT AUTORUN ANYTHING Is this really tru...
by ILikeProgramming
January 18th, 2007, 4:29 am
Forum: Users’ Forum
Topic: Wesnoth CD
Replies: 36
Views: 7532

Do you think that all the packages will fit on one CD? From what I'm seeing, each OS has its own copy of Wesnoth. But 90% of them (data, images, music...) are the same. It's much more logical to have only one example of common data, but I have no idea if this is possible. Also: perhaps we should sta...
by ILikeProgramming
January 17th, 2007, 12:54 am
Forum: Users’ Forum
Topic: Wesnoth CD
Replies: 36
Views: 7532

I think that we should rewrite the installers so they install the add-ons at the same time as the game. That is a great idea, that goes beyond the scope of this CD initiative. Give the option to download two versions for each OS, one with add-ons and other as it is now, can be good. Is it possible?...
by ILikeProgramming
January 16th, 2007, 2:13 pm
Forum: Users’ Forum
Topic: Wesnoth CD
Replies: 36
Views: 7532

I have put the current folder structure on the wiki profile page: http://www.wesnoth.org/wiki/User:Elricz I think that we should rewrite the installers so they install the add-ons at the same time as the game. Here I agree with what Eleazar said on this post. Technically it can be done, but it woul...
by ILikeProgramming
January 15th, 2007, 10:51 pm
Forum: Technical Support
Topic: Wesnoth 1.2.1 Startup Problem
Replies: 4
Views: 2015

My installation of 1.2.1 does not contain this problem.

Did you modify any files in the game? Sometimes modifying seemingly unrelated files causes an error.

It could also be a result of installing one version of Wesnoth over another.
by ILikeProgramming
January 15th, 2007, 8:00 pm
Forum: Users’ Forum
Topic: Wesnoth CD
Replies: 36
Views: 7532

This is a great idea! On the scripts for units, they are done, all the files on http://units.wesnoth.org and their translations are simple HTML files, so they can be browsed offline without problems. I may make a version without the style selector, and they won't even use javascript. I think that we...
by ILikeProgramming
January 15th, 2007, 12:07 am
Forum: Users’ Forum
Topic: HttT - Valley of Statues - will it ever return?
Replies: 51
Views: 10753

Different players are likely to fare completely differently in this scenario, making subsequent scenarios even more difficult to balance. This is possible to avoid by using WML to have the strength of enemies depend on the units a player has. However, I agree that killer scenarios are frustrating.