Search found 837 matches
- January 21st, 2007, 5:46 am
- Forum: Ideas
- Topic: Campaign Sever Split
- Replies: 7
- Views: 1911
- January 21st, 2007, 4:15 am
- Forum: Ideas
- Topic: Campaign Sever Split
- Replies: 7
- Views: 1911
- January 21st, 2007, 1:02 am
- Forum: Ideas
- Topic: WML Tutorial
- Replies: 11
- Views: 2423
- January 20th, 2007, 9:51 pm
- Forum: Users’ Forum
- Topic: other playable races ?
- Replies: 14
- Views: 3645
- January 20th, 2007, 9:49 pm
- Forum: WML Workshop
- Topic: Help for the Helpless
- Replies: 11
- Views: 3267
- January 20th, 2007, 9:46 pm
- Forum: Ideas
- Topic: Subdirectories in data/units
- Replies: 1
- Views: 550
Subdirectories in data/units
Wesnoth has a large number of units, and it is often hard to find the file for a specific unit because the directory is so large. In user campaigns, it is possible to type the first letter of the filename and skip to that letter, but in "units" the first word is always the race. Even worse...
- January 20th, 2007, 9:07 pm
- Forum: Ideas
- Topic: WML Tutorial
- Replies: 11
- Views: 2423
WML Tutorial
I'm thinking of writing a WML tutorial like a campaign is done. Is this needed or do people think that the wiki pages are good enough?
I read somewhere that several people had attempted to do this before, so where can I find what they started to do?
I read somewhere that several people had attempted to do this before, so where can I find what they started to do?
- January 20th, 2007, 7:09 pm
- Forum: WML Workshop
- Topic: WML Problem
- Replies: 10
- Views: 3987
Code: Select all
[store_unit]
variable=newunit
[filter]
x=$randomx
y=$randomy
[/filter]
kill=yes
[/store_unit]
[unstore_unit]
variable=newunit
find_vacant=yes
[/unstore_unit]
- January 19th, 2007, 4:42 am
- Forum: Users’ Forum
- Topic: Wesnoth CD
- Replies: 36
- Views: 7532
I'd also like to see an autostart for the CD, if possible. I don't think that's too hard to do. For PCs, this is quite simple. But when I did a Google search for Macs (I don't have a mac at home) I got the following: Autorun for Mac OSX does NOT EXIST. YOU CANNOT AUTORUN ANYTHING Is this really tru...
- January 18th, 2007, 4:29 am
- Forum: Users’ Forum
- Topic: Wesnoth CD
- Replies: 36
- Views: 7532
Do you think that all the packages will fit on one CD? From what I'm seeing, each OS has its own copy of Wesnoth. But 90% of them (data, images, music...) are the same. It's much more logical to have only one example of common data, but I have no idea if this is possible. Also: perhaps we should sta...
- January 17th, 2007, 12:54 am
- Forum: Users’ Forum
- Topic: Wesnoth CD
- Replies: 36
- Views: 7532
I think that we should rewrite the installers so they install the add-ons at the same time as the game. That is a great idea, that goes beyond the scope of this CD initiative. Give the option to download two versions for each OS, one with add-ons and other as it is now, can be good. Is it possible?...
- January 16th, 2007, 2:13 pm
- Forum: Users’ Forum
- Topic: Wesnoth CD
- Replies: 36
- Views: 7532
I have put the current folder structure on the wiki profile page: http://www.wesnoth.org/wiki/User:Elricz I think that we should rewrite the installers so they install the add-ons at the same time as the game. Here I agree with what Eleazar said on this post. Technically it can be done, but it woul...
- January 15th, 2007, 10:51 pm
- Forum: Technical Support
- Topic: Wesnoth 1.2.1 Startup Problem
- Replies: 4
- Views: 2015
- January 15th, 2007, 8:00 pm
- Forum: Users’ Forum
- Topic: Wesnoth CD
- Replies: 36
- Views: 7532
This is a great idea! On the scripts for units, they are done, all the files on http://units.wesnoth.org and their translations are simple HTML files, so they can be browsed offline without problems. I may make a version without the style selector, and they won't even use javascript. I think that we...
- January 15th, 2007, 12:07 am
- Forum: Users’ Forum
- Topic: HttT - Valley of Statues - will it ever return?
- Replies: 51
- Views: 10753