Search found 149 matches

by Jami
October 5th, 2007, 3:04 pm
Forum: Multiplayer Development
Topic: Like a lion
Replies: 21
Views: 4909

P.S. On playing defensive, I think you indeed have a advantage as long as you defend sucessfuly. The onus of the game weight heavily on the attacker. A attacker goes far from his home and attack a fortified enemy while on bad ground on enemy territory. But what happens when both players play defenc...
by Jami
October 3rd, 2007, 4:41 am
Forum: Art Workshop
Topic: Nightshade Faction Art thread.
Replies: 25
Views: 8294

There is not a concept thread about them. F8 simply sent me the stats for the faction and has playtested/made CFG's on his own. This thread exists because I like feedback on my work. That is all.
by Jami
October 1st, 2007, 7:14 pm
Forum: Users’ Forum
Topic: Harassment
Replies: 14
Views: 5299

Either way, unless he is an active participant he shouldn't be able to effect another person's gameplay at all, much less crash multiple people's games. Especially considering that HIS conduct... leaves much to be desired. Thanks for the update on the fix. I hope it works well and is released soon. ^^
by Jami
October 1st, 2007, 4:10 am
Forum: Users’ Forum
Topic: Harassment
Replies: 14
Views: 5299

Adding Mythological and Krimzon to the been-hit list.
by Jami
October 1st, 2007, 4:05 am
Forum: Users’ Forum
Topic: Harassment
Replies: 14
Views: 5299

Version 1.2.6
Wesnoth minimized, I recived a pop-up about illegal expressions, then I crashed to desktop.

Unfortunatly, I do not remember the exact text of the popup. If I did I would post it.
by Jami
October 1st, 2007, 3:55 am
Forum: Users’ Forum
Topic: Harassment
Replies: 14
Views: 5299

Harassment

Tonight myself and several others have been harassed by a player under several different names with a global IP. This player has harassed us though chat spam, vulgar behavior under assumed names, and has caused at least one game to crash as an observer, causing all of the players to crash to the mai...
by Jami
September 29th, 2007, 2:12 am
Forum: Art Contributions
Topic: New animations
Replies: 1502
Views: 612693

Yeah, as Jami is fine as just a minor art contributer. :3, if I stick with the project for long enough I might ask you to change it. But for such a small thing "Jami" is me, and I am Jami. :p

Updated the female Rogue death animation in the following archive.
by Jami
September 28th, 2007, 4:07 pm
Forum: Art Contributions
Topic: New animations
Replies: 1502
Views: 612693

. . .
by Jami
September 28th, 2007, 4:04 pm
Forum: Art Contributions
Topic: New animations
Replies: 1502
Views: 612693

Minor art contributer is fine. I've just finished the first draft of female version of the death animation ( her hair is a pain to manage >.<). It's mostly just cut+paste the appropriate differences. I've also been working on a Red Mage Idle. Although it still needs work. Edit : Not including frame ...
by Jami
September 28th, 2007, 3:54 am
Forum: Art Contributions
Topic: New animations
Replies: 1502
Views: 612693

I updated my Rogue death animation, In parcticular the "wobbly" left limbs and the falling arc of the dagger.
by Jami
September 27th, 2007, 8:16 pm
Forum: Art Workshop
Topic: Nightshade Faction Art thread.
Replies: 25
Views: 8294

DEATH, I'm going to need to say no. The edit you did on the redone warrior (the sparkles) do not add anything to the base sprite, and the mage does not fit in with the style that F8 wanted for the faction. additinally your mage is too dark to make out the details of it. If you'd like to contribute, ...
by Jami
September 26th, 2007, 6:37 pm
Forum: Art Workshop
Topic: Nightshade Faction Art thread.
Replies: 25
Views: 8294

After going through Wayfarer's guide for spriting and working on some mainline animations, I've been rethinking how I create sprites. Here is a *tentative* Nightshade Noble, one of the three upgrades to the fighter line. (Leadership unit). It has a somewhat different style than the rest of the night...
by Jami
September 25th, 2007, 3:49 pm
Forum: Art Contributions
Topic: New animations
Replies: 1502
Views: 612693

You might want to try having it fall in a straighter arc since at the moment it kinda looks like he's awkwardly throwing it down in front of him rather than dropping it. The dagger's trajectory is really not an issue. The major issue(s) to be tackled first are the blurriness on the hair, and the ce...
by Jami
September 24th, 2007, 8:33 am
Forum: Art Contributions
Topic: New animations
Replies: 1502
Views: 612693

He's supposed to be dropping it so that he can clutch his chest/gut as he falls. That might be more easily depicted by having the dagger fall closer to him. I'll look into it when I get a chance...
by Jami
September 24th, 2007, 8:22 am
Forum: Strategies & Tips
Topic: Drakes sucks versus Loyalists - Proof inside
Replies: 93
Views: 21833

Beholder, post some replays if you want people to take you seriously. Against good players, close matchups... not easy victories.

Untill then, why should anyone bother? I mean, it's just an empty challenge.