Search found 5266 matches
- August 4th, 2011, 9:53 pm
- Forum: WML Workshop
- Topic: few questions solved
- Replies: 4
- Views: 649
Re: few questions
2. that would be "$(3 * $variable)"
- August 3rd, 2011, 10:29 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Compiling Wesnoth on Windows - pangocairo
- Replies: 5
- Views: 3108
Re: Compiling Wesnoth on Windows - pangocairo
Moved to the correct forum.
- August 3rd, 2011, 10:28 am
- Forum: WML Workshop
- Topic: Scripting Problem
- Replies: 5
- Views: 961
Re: Scripting Problem
Moved to the correct forum.
- August 1st, 2011, 7:48 pm
- Forum: WML Workshop
- Topic: Help with a tag!
- Replies: 4
- Views: 1146
Re: Help with a tag!
The WML Workshop is for posting when you have a problem, not if you want to know if a piece of code "could work". You should test the code first, then post if it doesn't work.
- August 1st, 2011, 7:45 pm
- Forum: Ideas
- Topic: [interface] skip replays entirely
- Replies: 14
- Views: 3309
Re: Problems with REPLAYS
The only way I can see 50-100 turns taking that long to get through is if you are watching them at normal speed. There is an accelerate speed option in Preferences that lets you increase the speed up to 16x normal.
- August 1st, 2011, 2:48 am
- Forum: WML Workshop
- Topic: campaign wont open
- Replies: 4
- Views: 1096
Re: campaign wont open
In the future, please use the edit button instead of double posting.
As for the actual thread, I would suggest downloading A Simple Campaign (basically a tutorial) and comparing what it was to what you have.
As for the actual thread, I would suggest downloading A Simple Campaign (basically a tutorial) and comparing what it was to what you have.
- August 1st, 2011, 12:16 am
- Forum: WML Workshop
- Topic: Revenant error?
- Replies: 6
- Views: 1387
Re: Revenant error?
Moved to the WML Workshop.
- July 31st, 2011, 6:00 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.9.8
- Replies: 20
- Views: 15246
Re: Wesnoth 1.9.8
@raleeha: Do a forum search, it shouldn't be that hard to find.
Also, stop posting useless junk here. This thread is not about whether or not you will download it, nor is it an add-on help thread.
Also, stop posting useless junk here. This thread is not about whether or not you will download it, nor is it an add-on help thread.
- July 29th, 2011, 6:34 pm
- Forum: WML Workshop
- Topic: Previously Stored Variables at Scenario Toplevel
- Replies: 5
- Views: 594
Re: Previously Stored Variables at Scenario Toplevel
The reason it's not working is because the [side] tag does not support variable substitution. Also what you could do is create a default leader every time, but use [hide_unit] so the player can't see him and place him in some inaccessible corner of the map.
- July 28th, 2011, 11:41 pm
- Forum: Users’ Forum
- Topic: Wesnoth article/review
- Replies: 6
- Views: 1879
Re: Wesnoth article/review
Nice job, much more accurate than the last couple reviews I've seen.
- July 28th, 2011, 7:09 pm
- Forum: WML Workshop
- Topic: question about out of sync errors
- Replies: 10
- Views: 2790
Re: question about out of sync errors
Moved to the correct forum.
- July 28th, 2011, 6:07 am
- Forum: WML Workshop
- Topic: max_moves
- Replies: 1
- Views: 443
Re: max_moves
If the unit has 7 moves and you set max_moves to 3, for the turn that it was changed the unit will have 7/3 moves. After that, the unit will have 3/3 moves. Just add a MODIFY_UNIT changing moves to 3 and it should be fine.
- July 27th, 2011, 6:46 pm
- Forum: WML Workshop
- Topic: Campaign won't start
- Replies: 60
- Views: 7046
Re: Campaign won't start
Test it out yourself. You should post for help if you can't figure something out, not for every question you have.
- July 27th, 2011, 3:47 am
- Forum: WML Workshop
- Topic: Help with making an MP Scenario
- Replies: 20
- Views: 3371
Re: Help with making an MP Scenario
In the future, please use the
Code: Select all
tag when posting pieces of code. It makes it much easier to read.
- July 27th, 2011, 2:50 am
- Forum: Users’ Forum
- Topic: Post your favorite UNITS/FACTION!
- Replies: 66
- Views: 11729
Re: Post your favorite UNITS/FACTION!
Seeing as powershot has been banned from the art forums, you might want to take what he said as absolute truth.