Search found 369 matches
- September 28th, 2023, 12:50 am
- Forum: Multiplayer Development
- Topic: Monster Hunt 2.0
- Replies: 29
- Views: 11368
Re: Monster Hunt 2.0
This is a real hum dinger of a scenario. I've gotta try and rope in somebody online to play it. : ) Now what were the tricks again? Oh yeah, use a catchy name ("Are you a monster or a hero? Come find out!") , use the default era and don't give up too soon. ; ) Many thanks for bringing thi...
- September 25th, 2023, 2:27 am
- Forum: Multiplayer Development
- Topic: Monster Hunt 2.0
- Replies: 29
- Views: 11368
Re: Monster Hunt 2.0
I played this vs the AI but on reading the post here I suspect that's not the intended method? If AI play is supported though there is a fair problem with the monster leader rushing at the centre solo and getting killed (on turn 5). I didn't even get my leader there in time to help, the city AI sid...
- September 25th, 2023, 2:20 am
- Forum: Multiplayer Development
- Topic: Monster Hunt 2.0
- Replies: 29
- Views: 11368
Re: Monster Hunt 2.0
Hi, there is an inconvenience that the hero side can't undo even if they don't disclose any fog/shroud. Seems like some moveto event or something resetting undo. To be honest, with all horde control measures, still felt quite tedious, also I feel like zombies have an upper hand but maybe I didn't s...
- August 26th, 2023, 12:16 am
- Forum: Multiplayer Development
- Topic: Monster Hunt 2.0
- Replies: 29
- Views: 11368
Monster Hunt 2.0
This is an asymmetrical 1v1 multiplayer scenario. One player will control a powerful monster leading an endless zombie horde, and the other will control a group of powerful heroes. Many mechanics have been changed from standard Wesnoth to make things flow more smoothly. It is available on 1.16. I'd ...
- October 9th, 2016, 5:52 pm
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 300
- Views: 118967
Re: Era of High Sorcery
Sure, I can meet up. You free anytime tonight, east coast time? Also playing a game right now, if you're see this soon
- October 9th, 2016, 4:16 pm
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 300
- Views: 118967
Re: Era of High Sorcery
Hey EP, I came back to wesnoth after a long break, and naturally wanted to play the best add-on ever made. However, the latest version seems to be bugged. I get this error every time I try to go to the actions menu. I'm on windows 10, 1.12.6, and 2.2.0.1. For those interested, I was able to make it ...
- August 1st, 2015, 5:24 pm
- Forum: Coder’s Corner
- Topic: Getting Started
- Replies: 66
- Views: 89869
Re: Getting Started
Well, I've been here long enough, so I guess it's about time I give something back. I know c++ and python reasonably well, although I have close to nil experience working on a project this large. I'd like to try improving/adding to the scenario editor. Who should I talk to about that?
- January 25th, 2015, 8:04 pm
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 300
- Views: 118967
Re: Era of High Sorcery
I wasn't playing with the updated version when I had the menu issues
- January 23rd, 2015, 6:18 pm
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 300
- Views: 118967
Re: Era of High Sorcery
hi EP, I've got a couple bugs to report. First, it seems like when you try to choose skills during player 1's first turn (when you aren't player 1) it sometimes causes a whole bunch of error messages to show up. Also, I'm no longer able to access the menu by cycle-clicking between units on an oppone...
- January 19th, 2015, 3:03 am
- Forum: Multiplayer Development
- Topic: Era of High Sorcery
- Replies: 300
- Views: 118967
Re: Era of High Sorcery
This is pretty awesome, especially scribe. It opens up so many new strategies. Attached a screenshot for a bug I got. It happened during the other player's turn so I can't tell you much more.
- November 27th, 2014, 6:02 pm
- Forum: Multiplayer Development
- Topic: Monster Hunt
- Replies: 37
- Views: 19664
Re: Monster Hunt
Computer_Player: I appreciate all the feedback and glad you're enjoying this. Unfortunately, it has been almost a year since I've done any work on it. I'm thinking about porting it to 1.12 along with a big balance update, but I've been on a bit of a wesbreak lately with RL keeping me busy. It will p...
- October 3rd, 2014, 9:25 pm
- Forum: Multiplayer Development
- Topic: Galactic Empires (Wesnoth in Space)
- Replies: 617
- Views: 244756
Re: Galactic Empires (MP Sci-fi Scenario)
Hi Bob, So I've been thinking a bit about this and I wanted to share some ideas. The main problem I have with GE is that it takes a really long time to play. I think the main reason is the way population works. In that game we started the other day, we played 4 hours and I had filled up maybe 2.5 la...
- September 23rd, 2014, 2:21 am
- Forum: Multiplayer Development
- Topic: Galactic Empires (Wesnoth in Space)
- Replies: 617
- Views: 244756
Re: Galactic Empires (MP Sci-fi Scenario)
Hey Bob, love all the new changes. One thing seems strange though: the aphid no longer appears to be recruitable for the Vendeeni at the start. Instead they can get the Mite from the beginning. Is this a bug or an added feature? I haven't played a real game with them yet, but it seems like it might ...
- August 4th, 2014, 7:28 pm
- Forum: Multiplayer Development
- Topic: Monster Hunt
- Replies: 37
- Views: 19664
Re: Monster Hunt
Scenario is great, just tested it with my friend. We played on rather small map and game was one-sided, I mean monster died very quickly. What map sizes do you recommend for balanced gameplay? The default size for the map generator should be reasonably balanced, although it is far from perfect. Was...
- July 14th, 2014, 11:47 pm
- Forum: Off-Topic
- Topic: Movies discussion
- Replies: 499
- Views: 199257
Re: Movies discussion
Just saw Dawn of the Planet of the Apes , the sequel to the excellent Rise of the Planet of the Apes from 2011. I never much cared for the older apes movies, but these two have given new life to the series. Anyway, Dawn was even better than Rise. The pace slower and the story was darker. Everyone sh...