Search found 162 matches

by Lorbi
June 14th, 2007, 7:05 pm
Forum: WML Workshop
Topic: Change unit price for one side
Replies: 15
Views: 4470

ok .. thx for the hint
by Lorbi
June 14th, 2007, 6:52 pm
Forum: WML Workshop
Topic: Change unit price for one side
Replies: 15
Views: 4470

Change unit price for one side

I wonder if that is possible in WML
I want that side X can recruit unitY for a gold instead of the nornmal price of b gold

is this possible anyway ? any ideas ?
by Lorbi
June 14th, 2007, 1:04 pm
Forum: Multiplayer Development
Topic: What's a Goblin?
Replies: 37
Views: 9231

at very very tiny map they are also have their uses
nearly no villages => they take no upkeep
not much space to move => two units without ZOC are often of more use to block ways then one that has ( or to shield leader )

have a replay showing that but no idea how to upload here ...
by Lorbi
June 14th, 2007, 12:18 pm
Forum: Faction & Era Development
Topic: Napoleonnoth
Replies: 92
Views: 29897

would really like to see it ... installed recently but fails to load because of missing unit type "commander_R" : (
by Lorbi
June 14th, 2007, 11:38 am
Forum: Ideas
Topic: new name for soul shooter
Replies: 141
Views: 29905

Boneranger maybe ...

to make use of a pars pro toto every combination of:
Bone-, Death-, Soul- etc.
with -bow, -arrow, -bolt etc
would be possible ( most of them are suggested already )
by Lorbi
June 13th, 2007, 9:26 pm
Forum: Multiplayer Development
Topic: Open letter concerning MP RPG scenarios
Replies: 48
Views: 10147

you can do this things more or the less with WML but what in my opinion wesnoth lacks most is a way to _show_ such things its easy for me to have some variable that counts +2 every turn and represents the users mana ... but where to show him his amount of mana ? either there is some building or such...
by Lorbi
June 13th, 2007, 9:21 pm
Forum: Ideas
Topic: new name for soul shooter
Replies: 141
Views: 29905

i really don't like Aptrgang : (
by Lorbi
June 13th, 2007, 2:35 pm
Forum: Ideas
Topic: new name for soul shooter
Replies: 141
Views: 29905

Undead Guy with Bow
maybe too long ...

Deathranger
Deathbow
...
not very creative today : (
by Lorbi
June 13th, 2007, 1:48 pm
Forum: Strategies & Tips
Topic: Orc Strategies
Replies: 50
Views: 17084

i had a very hard time fighting undead at day with northeners reason: ghuls the strategy that wiped me out was to attack at day with an army that had a lot of ghuls ... because they have not very low hp and it at day i do -25% dmg they are very hard to kill ... so for the undead it was easy to poise...
by Lorbi
May 21st, 2007, 1:55 pm
Forum: WML Workshop
Topic: every second turn ..
Replies: 4
Views: 1657

that is smarter than mine : )
thanks
by Lorbi
May 21st, 2007, 11:19 am
Forum: WML Workshop
Topic: every second turn ..
Replies: 4
Views: 1657

thx for the advice but after some testing i found out that [set_variable] name=spawnghost add=$turn_number [/set_variable] doesnt work so i build a workaround that is now doing its job as expectet .. although i hardly can believe there is no better solution : / [event] name=side turn first_time_only...
by Lorbi
May 21st, 2007, 6:41 am
Forum: WML Workshop
Topic: every second turn ..
Replies: 4
Views: 1657

every second turn ..

I'm yet a beginner in WML so please dont blame me if my code looks strange do you. I want a Unit to spawn at a a certain position every second turn. I already managed to spawn a unit every turn and to let a unit spawn at a certain turn. Now i did some code to let a unit spawn at every second turn bu...