Search found 220 matches
- May 25th, 2010, 1:10 am
- Forum: Users’ Forum
- Topic: What's your record for number of attacks without a hit?
- Replies: 25
- Views: 5344
Re: What's your record for number of attacks without a hit?
*sigh* I can see how easy it is to come here and think "oh great! another RGN thread in disguise!", but I read the OP's post and it doesn't seem this was his intent. Now the same thing that happened with the "share your bad luck" thread seem to be happening to this one… I do beli...
- May 8th, 2010, 8:22 pm
- Forum: Game Development
- Topic: Wesnoth card game?
- Replies: 4
- Views: 1877
Re: Wesnoth card game?
I lol'd hard!DuckSauce wrote:…although I read the fag…
Edit: there's also this project in the works…
- May 7th, 2010, 10:44 pm
- Forum: Game Development
- Topic: Dipseydoodle's FreeMUGD(Multi, User, Generic Dungeon) System
- Replies: 6
- Views: 1997
Re: Dipseydoodle's FreeMUGD(Multi, User, Generic Dungeon) System
Hmm, it's just that there's already so many ways to draw a good dungeon map, I don't see why I would waste my time making an ASCII one… Guess I just don't get it…
Re: Hulavuta's Rants
Not completely; I do believe this was also the plot of the movie Toys…West wrote:Maybe you already have...Gambit wrote:I own at combat flight simulators. I should join the military and control one of those unmanned aircraft.
^^ actually pans out.
This will be incomprehensible if you haven't read Ender's Game.
- April 27th, 2010, 6:57 pm
- Forum: Users’ Forum
- Topic: The Goblins' Finest Hour
- Replies: 19
- Views: 3908
Re: The Goblins' Finest Hour
I do beleive the goblin spam issue has been addressed before…
- April 21st, 2010, 10:17 pm
- Forum: Off-Topic
- Topic: Funny units names
- Replies: 198
- Views: 122316
Re: Funny units names
Hey, that was just a quick list…
Yes, really weird names could pop-up, but hey; isn't that the whole point of this thread?
Yes, really weird names could pop-up, but hey; isn't that the whole point of this thread?
- April 19th, 2010, 4:48 am
- Forum: Game Development
- Topic: Mr Bigmouth Anonymous.
- Replies: 25
- Views: 6118
Re: Mr Bigmouth Anonymous.
Hey, why not!? After all, they made a Dragonball Online game…Ken_Oh wrote:#2 An online, multiplayer (perhaps massively) form of River City Ransom (basically a Double Dragon-type game). Watch some gameplay and think about what could be expanded.
- April 17th, 2010, 8:39 pm
- Forum: Game Development
- Topic: Favorite freeware game
- Replies: 107
- Views: 39258
Re: Favorite freeware game
Yes. edit: I see you've found it now, but I'll leave this here for future people. Ah, but see, that thread is about favorite games period, which could be anything from tabletop games, to sport, to commercial video games… Here, the theme is specifically freeware/shareware games, which pretty much na...
- April 15th, 2010, 9:01 pm
- Forum: Strategies & Tips
- Topic: Eyestalk
- Replies: 13
- Views: 2926
Re: Eyestalk
Hmm, it was a while ago, but IIRC, my swordman (or was it a royal guard?) made quick work of the eyestalk. I also had my whitemage behind him so he would get healed…
- April 2nd, 2010, 10:22 pm
- Forum: Off-Topic
- Topic: Funny units names
- Replies: 198
- Views: 122316
Re: Funny units names
Robot names: Bender and Hal I'm wondering if it's so someone can make a robot faction and needs random names for his units… So I'm thinking for the first part of the names; Mecha~ Robo~ Astro~ Proto~ Servo~ Ultra~ Mega~ Aasimo~ Turbo~ Omni~ Golgo~ Prote~ Hyper~ Super~ Techno~ Mazin~ Star~ Gal~ Volt...
- March 30th, 2010, 2:05 pm
- Forum: Game Development
- Topic: WTactics: Create & Name the alliances & factions
- Replies: 4
- Views: 2420
Re: WTactics: Create & Name the alliances & factions
I was thinking mostly of how Chainmail addressed the problem with the alignments system. For example, if you wanted to play a Chaotc Evil army, you would have access to Chaotic Evil, Neutral Evil, or Chaotic Neutral troops. I was thinking a bit along the same lines, but probably using ideologies for...
- March 29th, 2010, 11:38 pm
- Forum: Game Development
- Topic: WTactics: Create & Name the alliances & factions
- Replies: 4
- Views: 2420
Re: WTactics: Create & Name the alliances & factions
Lolwut, no peasants? :lol2: Hmm, well that's a big change here. Not that I mind; many single player campaigns blurr the unit lines a bit like you have, but I'm not sure about limiting the game to only 3 factions… I'm thinking of separating each "race" or "sub-race/faction" as it'...
- March 25th, 2010, 5:02 pm
- Forum: Users’ Forum
- Topic: Elvish Lord/High Lord
- Replies: 17
- Views: 4553
Re: Elvish Lord/High Lord
Could it be that his power encourages one to be a little reckless with him? Lol, yeah I know… At time I've been thinking "well he has enough hp to soak the enemy's attack, and even if he hits with all but one of them, he should still be alive then i can retreat him to have him healed and the o...
- March 24th, 2010, 6:54 pm
- Forum: Users’ Forum
- Topic: Bad luck? Read this
- Replies: 94
- Views: 19131
Re: Bad luck? Read this
I was going to suggest to sticky this, but the other thread you linked too is already stickied… and yet people still complain…
Oh well!
Oh well!
- March 24th, 2010, 12:25 am
- Forum: Game Development
- Topic: ROBOT UNICORN ATTACK
- Replies: 4
- Views: 2318
Re: ROBOT UNICORN ATTACK
Somebody needs to make a vrsion of this game where you play a flaming nightmare and with heavy metal in the background… Maybe Biomechanic man from Jordi…