Search found 5914 matches
- September 24th, 2021, 6:55 pm
- Forum: Translations & Internationalization
- Topic: Traducción al español
- Replies: 229
- Views: 166672
Re: Traducción al español
Con 1.16 beta 1 hace unos meses el ciclo de vida de 1.14 llegó prácticamente a su fin (correo). Las posibilidades de un nuevo parche con traducciones actualizadas son prácticamente nulas salvo algún suceso sin precedentes...
- August 30th, 2021, 2:59 am
- Forum: WML Workshop
- Topic: Can't upload to 1.15.16
- Replies: 8
- Views: 697
Re: Can't upload to 1.15.16
Addressed this here since it's more of a general technical support issue.
- August 30th, 2021, 2:58 am
- Forum: Technical Support
- Topic: Uploading addon fails in 1.17
- Replies: 6
- Views: 758
Re: Uploading addon fails in 1.17
We found out there's an issue with Wesnoth 1.15.16 and the bleeding edge version from master that caused the add-ons client to send corrupt WML data to the server. We also suspect the MP client is affected under very specific circumstances. While the bug is already fixed for those tracking the sourc...
- July 27th, 2021, 4:16 pm
- Forum: Translations & Internationalization
- Topic: Chinese still can't be displayed in Windows correctly.
- Replies: 1
- Views: 1533
- June 29th, 2021, 9:06 pm
- Forum: Scenario & Campaign Development
- Topic: After the Storm 0.10.18.1 [Wesnoth 1.14.x & 1.15.12+]
- Replies: 653
- Views: 343712
After the Storm 0.10.17 [Wesnoth 1.14.x & 1.15.12+]
Version 0.10.17 is out! Tiny update addressing issues caused by the addition of Fire Wraiths in Wesnoth 1.15.14 found by Konrad2 during his stream. No Naia changes this time around. The complete changelog for this version of AtS follows: Version 0.10.17: ---------------- * Scenarios: * Fixed Fire G...
- June 20th, 2021, 10:51 am
- Forum: Technical Support
- Topic: Question about Add-on relocation
- Replies: 6
- Views: 1026
- June 13th, 2021, 4:16 pm
- Forum: Users’ Forum
- Topic: Game speed
- Replies: 4
- Views: 1374
Re: Game speed
To be honest I've seriously considered turning on Accelerated Speed and setting it to 1.7x by default.
- May 30th, 2021, 6:28 am
- Forum: Users’ Forum
- Topic: Japanese article describing a first-time player's experience with Wesnoth
- Replies: 6
- Views: 1194
Re: Japanese article describing a first-time player's experience with Wesnoth
I wonder if, instead of having artists do entirely new sets of mood portraits for all the units that don't currently have them yet, if it'd be possible to do something simpler like just having eyebrows or blush marks or cross-popping veins or sweat marks that can be overlaid on existing portraits w...
- May 27th, 2021, 4:15 am
- Forum: Translations & Internationalization
- Topic: Which is better for UMC? .mo or .po?
- Replies: 2
- Views: 1573
Re: Which is better for UMC? .mo or .po?
Definitely .po unless you make the .po files available for translators in some other way outside the game.
- May 24th, 2021, 6:33 am
- Forum: Scenario & Campaign Development
- Topic: After the Storm 0.10.18.1 [Wesnoth 1.14.x & 1.15.12+]
- Replies: 653
- Views: 343712
After the Storm 0.10.16 [Wesnoth 1.14.x & 1.15.12+]
Version 0.10.16 is out! Just a smol update addressing bugs in AtS E3S6 found by Konrad2 during his stream. No Naia changes this time around. The complete changelog for this version of AtS follows: Version 0.10.16: ---------------- * Language and i18n: * Updated translations: Russian. * Scenarios: *...
- May 23rd, 2021, 2:25 am
- Forum: News
- Topic: Wesnoth IRC channels now on Libera.Chat
- Replies: 0
- Views: 7277
Wesnoth IRC channels now on Libera.Chat
Hi there! While over the past few years Wesnoth’s Discord population has grown substantially, we made a decision early on to keep using the freenode IRC network as an integral part of our larger communications platform, allowing people on both chat services to talk to each other through our Discord/...
- May 18th, 2021, 9:40 am
- Forum: Technical Support
- Topic: Sync game data and save files with Steam between Linux and Windows
- Replies: 24
- Views: 7797
- May 16th, 2021, 1:51 am
- Forum: Scenario & Campaign Development
- Topic: After the Storm 0.10.18.1 [Wesnoth 1.14.x & 1.15.12+]
- Replies: 653
- Views: 343712
After the Storm 0.10.15 [Wesnoth 1.14.x & 1.15.12+]
Version 0.10.15 is out! This release primarily addresses an issue with Wesnoth 1.15.13 (coming soon) that causes fatal Lua errors during cutscenes, breaking the running script and leaving the game in an incorrect state. Related to this, a long-standing bug causing the game map to remain dark when p...
- May 16th, 2021, 1:45 am
- Forum: Scenario & Campaign Development
- Topic: Invasion from the Unknown 2.1.13.1 [Wesnoth 1.14.x & 1.15.12+]
- Replies: 259
- Views: 149937
Invasion from the Unknown 2.1.12 [Wesnoth 1.14.x & 1.15.12+]
Version 2.1.12 is out! This release primarily addresses an issue with Wesnoth 1.15.13 (coming soon) that causes fatal Lua errors during cutscenes, breaking the running script and leaving the game in an incorrect state. Related to this, a long-standing bug causing the game map to remain dark when pr...
- May 12th, 2021, 11:20 am
- Forum: Scenario & Campaign Development
- Topic: Invasion from the Unknown 2.1.13.1 [Wesnoth 1.14.x & 1.15.12+]
- Replies: 259
- Views: 149937
Re: Invasion from the Unknown 2.1.11 [Wesnoth 1.14.x & 1.15.12+]
Is it intended that Civilians, when advancing, can only choose from three options, chosen at random from the four Elvish units they should be able to advance to? It's not actually random. Male civilians advance to Archer, Hunter and Fighter, while female civilians can advance to Shaman instead of F...