Search found 106 matches

by Kernigh
February 6th, 2012, 7:18 pm
Forum: WML Workshop
Topic: Linking Custom Era to Custom Campaign
Replies: 7
Views: 1418

Re: Linking Custom Era to Custom Campaign

You define 1Infection as an empty macro, then attempt to include ~add-ons/1Infection/_main.cfg , which would be seen as ~add-ons//_main.cfg . Wrong. By PreprocessorRef , macro calls must have braces. So ~add-ons/{1Infection}/_main.cfg would be seen as ~add-ons//_main.cfg , but ~add-ons/1Infection/_...
by Kernigh
February 3rd, 2012, 2:16 am
Forum: Multiplayer Development
Topic: (1.10) A New Land Classic 0.14.4
Replies: 33
Views: 11828

Re: (1.10) A New Land Classic 0.14.2

Version 0.14.2 is now on the add-on server. Version 0.14.2: * README.rst now mentions Wesnoth 1.10. * For each option in "Get to Work!", if the cost is too high, then the option now becomes red. All red options are too expensive. * When workers destroy villages in swamp or water, or destro...
by Kernigh
January 26th, 2012, 10:13 pm
Forum: Tournaments
Topic: [Complete] TOURNAMENT: Conquest
Replies: 184
Views: 50906

Re: TOURNAMENT: Conquest

Lich_Lord wrote:No save yet, my new computer stores Wesnoth files in a different location than my previous one, so still looking for it.
Read this: Where is my user data directory? Your saves should be in a folder named saves inside your user data directory.
by Kernigh
January 24th, 2012, 7:49 pm
Forum: Multiplayer Development
Topic: (1.10) A New Land Classic 0.14.4
Replies: 33
Views: 11828

Re: (1.9) A New Land Classic 0.14.1

Version 0.14.1 is now on the add-on server.

Code: Select all

Version 0.14.1:
 * Nagas no longer refer to themselves as merfolk.
 * The option to build an Orcish Keep now has an image for Orcish Keep,
   not Underground Keep.
by Kernigh
January 23rd, 2012, 3:26 am
Forum: Strategies & Tips
Topic: Heir to the Throne - Loyals-Only
Replies: 14
Views: 5872

Re: Heir to the Throne - Loyals-Only

I couldn't find anything with a Search, so here I am: Has anyone been crazy enough to do a loyals-only run? I found this: Challenge: Not recruiting any unit During February 2005, forum user Monkey tried to play Heir to the Throne, easy difficulty, Wesnoth 0.8.10, while "not recruiting any unit...
by Kernigh
January 22nd, 2012, 6:29 pm
Forum: WML Workshop
Topic: Important v1.10 Syntax Changes (also applies to 1.9+)
Replies: 11
Views: 5286

Re: Important v1.10 Syntax Changes (also applies to 1.9+)

Also the macro CONDITION (a simple shortcut for the [variable] tag) stopped to work. (The macro worked with 1.8 because it was defined in \data\multiplayer\scenarios\ANL_utils\ .) The CONDITION macro has been removed. Wesnoth 1.10 has a new macro, VARIABLE_CONDITIONAL . It acts the same. [set_varia...
by Kernigh
January 17th, 2012, 3:01 am
Forum: Multiplayer Development
Topic: Assistance coding ladder for wesnothd
Replies: 4
Views: 1645

Re: Assistance coding ladder for wesnothd

db_query("insert into wesnoth.testing3 values ("+player1.str()+")"); What is value of string "insert into wesnoth.testing3 values ("+player1.str()+")"? I suspect that your string is not a valid database query. I am not sure (because I know not SQL), but you m...
by Kernigh
January 15th, 2012, 5:01 pm
Forum: Multiplayer Development
Topic: Wesband, MP dungeon-crawler (now for Wesnoth 1.9.14+ !)
Replies: 958
Views: 218687

Re: Wesband, MP dungeon-crawler (now for Wesnoth 1.9.14+ !)

This is a bug report. I am running Wesband 0.8.1 on Wesnoth 1.9.14+svn (52592). There is no "Get Item" command. Wesband Help describes a "Get Item" command (when I stand on an item), but I never see this command. Instead, I must use the "Manage Inventory" command to get...
by Kernigh
January 13th, 2012, 10:58 pm
Forum: Multiplayer Development
Topic: (1.10) A New Land Classic 0.14.4
Replies: 33
Views: 11828

Re: (1.9) A New Land Classic 0.14.0

Version 0.14.0 is now on the add-on server. Peasants, ruffians, goblin spearmen and walking corpses: get to work! Version 0.14.0: * Kernigh became maintainer and converted this add-on from Wesnoth 1.8 to 1.9. This add-on now requires Wesnoth 1.9. * The directory's name changes from A_New_Land to A_N...
by Kernigh
January 13th, 2012, 5:21 pm
Forum: Multiplayer Development
Topic: Hornshark Island (new)... something needed to be changed
Replies: 29
Views: 9044

Re: Hornshark Island (new)... something needed to be changed

Please make a bug report for this blocker: http://gna.org/bugs/?group=wesnoth No one has reported the bug. So I reported it as 19281 . I wrote, "To reproduce this bug, start Hornshark Island with Age of Heroes. I try this, and find that AoH Loyalists get extra units, but no other faction gets ...
by Kernigh
January 13th, 2012, 12:53 am
Forum: Technical Support
Topic: Very strange problem with many add ons.Please try to help
Replies: 5
Views: 1970

Re: Very strange problem with many add ons.Please try to hel

I think this problem has something common with "too much WML". Have too much WML? Try the following! Delete the cache. Read this post by SXC . Delete (or move away) the entire userdata/cache folder. (Where is userdata?) Increase the memory limit. I recommend at least 2 gigabytes for Wesno...
by Kernigh
January 12th, 2012, 11:22 pm
Forum: Multiplayer Development
Topic: (1.10) A New Land Classic 0.14.4
Replies: 33
Views: 11828

Re: A New Land Classic - Wesnoth 1.9

And what about of "Isle of domned Volcano"? I did read that as "Isle of Domed Volcano". Your map looks like a volcano, but it never uses the new Volcano terrain. (This terrain is unwalkable and puts lava on a mountain.) I did not want to use the word "volcano", so I en...
by Kernigh
January 6th, 2012, 2:39 am
Forum: Multiplayer Development
Topic: SXC Development
Replies: 194
Views: 238940

Re: SXC Development

Something is broken in SXC_ENEMY_UPGRADE - it doesn't create the variable new_trait The problem is from lines like this: {VARIABLE_OP new_trait format "creep.modifications.trait[$new_trait_i].id"} With Wesnoth 1.9, [set_variable]format= no longer exists. One must use [set_variable]value= ...
by Kernigh
January 5th, 2012, 7:07 pm
Forum: WML Workshop
Topic: a bug in 1.9.13? [store_side] creates 'colour'
Replies: 5
Views: 807

Re: a bug in 1.9.13? [store_side] creates 'colour'

Do not enable debug mode! When I tried debug mode, it spammed me with warnings about 'colour' being deprecated, because my add-on often uses [store_side]. Debug mode does almost nothing except spam these 'colour' warnings, so it is better to disable debug mode. Perhaps I should patch it to give war...
by Kernigh
January 5th, 2012, 2:51 am
Forum: WML Workshop
Topic: bug overload
Replies: 2
Views: 538

Re: bug overload

wesnoth is telling me i have a problem in core and not what the real problem is i have looked for it but cant find it :( Check WML passed to macros, such as IF_VAR. If you have code like {IF_VAR x greater_than 3 ( [set_variable] name=x add=1 [/wrong_closing_tag] )} then Wesnoth will error about a b...