Search found 169 matches
- March 20th, 2013, 12:41 pm
- Forum: Users’ Forum
- Topic: looking for Campain
- Replies: 4
- Views: 1759
Re: looking for Campain
Legend of the Invincibles? It did have a drop mechanic.
- January 27th, 2013, 2:52 am
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 11. The Battle for Zocthanol Isle
- Replies: 33
- Views: 35542
Re: Scenario Review: (UTBS) 11. The Battle for Zocthanol Isl
1) What version and difficulty level did you play the scenario on? Please do not submit feedback from pre 1.4. 1.9 Normal 2) Do you think the difficulty is adequate to the level? If not describe the issue that made the scenario to easy/hard. Too easy, i easily overwhelmed the orcs and undead with my...
- January 27th, 2013, 2:47 am
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 12. The Final Confrontation
- Replies: 42
- Views: 53915
Re: Scenario Review: (UTBS) 12. The Final Confrontation
1) What version and difficulty level did you play the scenario on? Please do not submit feedback from pre 1.4. 1.9 something medium 2) Do you think the difficulty is adequate to the level? If not describe the issue that made the scenario to easy/hard. "3". Peope found this hard. Realy? I g...
- January 17th, 2013, 9:10 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 5. A Subterranean Struggle
- Replies: 56
- Views: 54268
Re: Scenario Review: (UTBS) 5. A Subterranean Struggle
(1) Challenging) (2) How difficult? (1-10) 9, at least for me allying wit the trolls. A suddeny and rather unpleasent bump in the campaigns diffaculty. I found this a lot harder than the scenarios that came afterwards. (3) How clear? Clear, though all the trolls leaving with little warning was annoy...
- November 19th, 2012, 11:26 am
- Forum: Sceptre of Fire
- Topic: Scenario Review: SoF 9 - Caverns of Flame
- Replies: 35
- Views: 38779
Re: Scenario Review: SoF 9 - Caverns of Flame
The dialogue was silly. Perhaps if they all accepted they were in a no win situation and the only thing they could do is sacrifice their lives to stop the elves getting the scepter then this might make sense, but "lets trigger and active volcano while we're inside it and try to find a way out! ...
- October 13th, 2012, 8:20 pm
- Forum: Scenario & Campaign Development
- Topic: "A Gryphon's Tale" campaign
- Replies: 214
- Views: 58886
Re: "A Gryphon's Tale" campaign
played the 1.8 verions. The ally ai in scenario 5 needs to be fixed, and if your supposed to use Zophas their should be more hint IN THE SCENARIO rather than expecting people to check a guide (who really thiks to check a guide on their first run?). You've had multiple complaints about it so i'm surp...
- October 4th, 2012, 2:04 pm
- Forum: Scenario & Campaign Development
- Topic: Girl unDead
- Replies: 65
- Views: 29499
Re: Girl unDead
Haven't tried your campaign yet, but I can tell you Google Translator is a really bad translator for Japanese. Use a better one if you can find it, or use it and get someone to proofread for you.
- September 7th, 2012, 3:45 pm
- Forum: Strategies & Tips
- Topic: Too many unbalanced campaigns
- Replies: 28
- Views: 7958
Re: Too many unbalanced campaigns
I don't think HTT is that good of a campaign and I find most campaigns reasonbly fair, with the odd obnoxious scenario
- September 7th, 2012, 2:14 pm
- Forum: Scenario & Campaign Development
- Topic: Wild Era Campaign - Dreams of Urduk
- Replies: 10
- Views: 6588
Re: Wild Era Campaign - Dreams of Urduk
Hey i started playing this campaign yesterday. It looks interesting but i cant finish the first scenario. The objective is to "bring everyone south through the swamps". I 've moved rasduk garan and urduk at the south edge of the map but nothing happens. Is there a specific location i have...
- September 4th, 2012, 6:11 pm
- Forum: Off-Topic
- Topic: Funny units names
- Replies: 198
- Views: 120836
Re: Funny units names
I had an elf Captin named Isan (say it out loud). I'm sure he can be trusted.
I realise not everyone well get this refernce
I realise not everyone well get this refernce
- September 4th, 2012, 2:26 pm
- Forum: Eastern Invasion
- Topic: [Historical] Scenario Review: EI 17 - Weldyn Under Attack
- Replies: 21
- Views: 22580
Re: Scenario Review: EI 17 - Weldyn Under Attack
1) Normal 2) 3 to beat. 2 to survive. Impossible scenario my ass, I only saved a Paladin, Mage of Light and White Mage from that scenario, and had a little less gold than the guide recomenned. I simply used my leveled units, then spammed armoured troopers and was easily able to push the enemy back, ...
- August 9th, 2012, 1:42 pm
- Forum: Strategies & Tips
- Topic: Killed all liches on Princess' Revenge!
- Replies: 9
- Views: 6274
Re: Killed all liches on Princess' Revenge!
You sir, are badass
- August 9th, 2012, 1:01 pm
- Forum: Scenario & Campaign Development
- Topic: The Barren Queen
- Replies: 18
- Views: 5473
Re: The Barren Queen
You could take the Princee sprite and put a spear there? Depends on how good your sprite skills are.
- August 4th, 2012, 3:23 pm
- Forum: Scenario & Campaign Development
- Topic: Antar, Son of Rheor [Development Thread]
- Replies: 457
- Views: 125941
Re: Antar, Son of Rheor
I add another vote for updating. Its a pretty good campaign.
Also the first scenario is a little more difficulty than expected, but really not that hellish.
Also the first scenario is a little more difficulty than expected, but really not that hellish.
- August 4th, 2012, 3:07 pm
- Forum: Scenario & Campaign Development
- Topic: A Vision Blinded (15 scenarios, all complete and working)
- Replies: 266
- Views: 83001
Re: A Vision Blinded (15 scenarios, all complete and working
Yeah the new verison of Auld Lang Syne was a lot more playable and fun. Actually quite an exciting scenario. Only problem is, although its still challenging in the beginning I wonder if the new changes allow it be completed very quickly (I won on turn 15), allowing a lot of gold(855 irrc) for the ne...