Search found 2996 matches
- March 24th, 2024, 12:19 am
- Forum: Users’ Forum
- Topic: Can I propose a new faction with Japanese themes like samurai, ninja's and shrine priests?
- Replies: 3
- Views: 1480
- March 23rd, 2024, 7:20 pm
- Forum: Ideas
- Topic: New Lua functions.
- Replies: 11
- Views: 1741
Re: New Lua functions.
1 sounds useful.
2 has nothing to do with Lua functions.
3 I got impression if it difficult to improve performance.
2 has nothing to do with Lua functions.
3 I got impression if it difficult to improve performance.
- March 23rd, 2024, 12:56 am
- Forum: WML Workshop
- Topic: Trying to create a new weapon special.
- Replies: 13
- Views: 1674
Re: Trying to create a new weapon special.
You are not able to use anything that is not documented. Even if it does not show immediate error it does nothing. So to guide you towards solution, link where is MESSAGE documented.
- March 22nd, 2024, 8:41 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 10414
Re: Wesnoth 1.18.0 — Draconic Invasions Update
Ambush ability terrain filter for new types of forest terrain was also in this version.
- March 19th, 2024, 4:50 pm
- Forum: WML Workshop
- Topic: [solved] damage_type within [harm_unit]
- Replies: 5
- Views: 1363
Re: damage_type within [harm_unit]
[filter_wml] lets you do [filter_wml][abilities][harm_unit]value=48. If you want to work with ability id only then use regular filter not [filter_wml].
- March 19th, 2024, 1:41 pm
- Forum: WML Workshop
- Topic: [solved] damage_type within [harm_unit]
- Replies: 5
- Views: 1363
Re: damage_type within [harm_unit]
You seem to be trying to use actionWML tag as if it were ability.
- March 19th, 2024, 8:21 am
- Forum: WML Workshop
- Topic: Question on "name=unit placed" events
- Replies: 13
- Views: 1802
Re: Question on "name=unit placed" events
Lua is taken from local file, it is not sent over network unless wrapped in [lua]. It is probably oos to change this behaviour in 1.18 when something reacts to unit placed.
- March 18th, 2024, 3:00 pm
- Forum: WML Workshop
- Topic: Reset achievements for UMC campaign?
- Replies: 27
- Views: 2925
Re: Reset achievements for UMC campaign?
Without WML, the solution is to show error message to user telling to delete the achievement, and [end_level] defeat at start. WML based deletion would provide better user experience.
- March 18th, 2024, 8:58 am
- Forum: Technical Support
- Topic: How to play dunefolk on steam?
- Replies: 1
- Views: 1374
Re: How to play dunefolk on steam?
In screen with map selection, pick era which says dunefolk.
- March 17th, 2024, 8:23 pm
- Forum: WML Workshop
- Topic: Question on "name=unit placed" events
- Replies: 13
- Views: 1802
Re: Question on "name=unit placed" events
It is probably just matter of timing, whether attack_end triggers too soon to transfer them.
Changing side at turn end removes chance from AI to kill the corpses.
Changing side at turn end removes chance from AI to kill the corpses.
- March 17th, 2024, 6:39 pm
- Forum: WML Workshop
- Topic: Question on "name=unit placed" events
- Replies: 13
- Views: 1802
Re: Question on "name=unit placed" events
You can simplify side_turn_end to side_1_turn_end, side_2_turn_end.
- March 17th, 2024, 11:17 am
- Forum: WML Workshop
- Topic: Question on "name=unit placed" events
- Replies: 13
- Views: 1802
Re: Question on "name=unit placed" events
I am not going to download this file, but description sounds like unit id conflict.
Note that even if that is not the case, unit placed it allowed to trigger any time and it is your responsibility to filter if it should do something or not.
Note that even if that is not the case, unit placed it allowed to trigger any time and it is your responsibility to filter if it should do something or not.
- March 16th, 2024, 11:26 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1996
- Views: 604772
Re: Ageless Era - Current Version: 4.33
Ageless Era 4.33 is out on the 1.16 and 1.17 and 1.18 add-on server Version 4.33: * Units and Factions * Era of Magic update * Rashy Era update * Removed EoC - Quenoth Elves * Balance * Many balance changes. Detailed notes can be found from https://github.com/ProditorMagnus/Ageless-for-1-14/blob/ma...
- March 15th, 2024, 5:35 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 421271
Re: Rashy Era
VR_RECRUIT_UNIT_VARIATIONS_AQUANA refers to nonexisting VRAq Warrior. Also Rashy called it Swordman instead of more common Swordsman. For 1.18 compatibility you could access ghost tree images like image="units/{GHOST_IMAGE_FOLDER}/ghost-s-2.png" instead of image="units/undead/ghost-s-...
- March 11th, 2024, 4:00 pm
- Forum: WML Workshop
- Topic: Fake attack - is this possible?
- Replies: 2
- Views: 1323