Search found 2229 matches

by The_Gnat
March 3rd, 2017, 4:39 am
Forum: Multiplayer Development
Topic: Add-on Request to Increase Health/Damage
Replies: 18
Views: 5845

Re: Add-on Request to Increase Health/Damage

I apologize about taking so long, but if your still playing wesnoth i have upload a add-on the "HP mod" to the wesnoth 1.13 server. Please post and say what you think of it! It adds a modification check box to multiplayer and single player which then allows you to move a scroll bar and cha...
by The_Gnat
March 3rd, 2017, 4:08 am
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 536
Views: 248202

Re: The Reign of the Lords

NEW RELEASE 1.2.3 [/b][/size] The Reign of The Lords 1.2.3 has now been released! Version 1.2.3 contains many, many new units as requested by LEO33 here is a image of the newest additions: units.png - The Credits have been updated to list every unit in the game - Added Elvish hierophant, Troll Fire...
by The_Gnat
March 3rd, 2017, 3:41 am
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 49255

Re: Massive Online Multiplayer Senarios

:shock: :D How do you come up with these so quickly? They're great! I like "The storm of deceit," or better yet a slight modification to "Storm of Deceit." I think "While your back is turned" is probably best of all, since it brings out the humorous part of the whole t...
by The_Gnat
March 3rd, 2017, 3:31 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.6
Replies: 197
Views: 78431

Re: Wesnoth 1.13.6

@gfgtdf: Thank you! I have moved my modification out of #ifdef MULTIPLAYER and it works now in singleplayer also. That is very useful! :D
by The_Gnat
March 3rd, 2017, 3:22 am
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 49255

Re: Massive Online Multiplayer Senarios

- I would consider instead of only creating a castle for the Woses and Outcasts, and giving them gold to recruit, also have random move to events where woses or outlaws appear. I'm not sure what you mean here, could you re-phrase? Basically i am saying we should create (as well as normal outcast an...
by The_Gnat
March 3rd, 2017, 1:49 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.6
Replies: 197
Views: 78431

Re: Wesnoth 1.13.6

Hello again, :D This time i have a question relating to 1.13 (rather than arbitrary balance opinions) ;) Here is a screenshot of the 1.13 campaign menu when i scroll down to the bottom (nothing irregular) campaign_menu_normal.png After loading a multiplayer map when i returned to the campaign menu a...
by The_Gnat
March 3rd, 2017, 1:37 am
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 49255

Re: Massive Online Multiplayer Senarios

I really like your ideas Midnight Carnival! :D Unfortunately i am currently do not have that much time and so i probably won't be able to contribute very much to this project right now, :? but i would still like to be involved. With that said i really like the ideas which are being developed here! A...
by The_Gnat
February 25th, 2017, 10:44 pm
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 49255

Re: Massive Online Multiplayer Senarios

Ok sounds good i will have a look at it! :D
by The_Gnat
February 25th, 2017, 10:20 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 671
Views: 284021

Re: The Gnats Franken Dungeon

Here i have made some other images. The first is a slight modification to a sprite in The Golden Age to create a melee animation:
hierophant-melee.png
hierophant-melee.png (7.19 KiB) Viewed 7671 times
The second is a new sprite i am now using to replace the Elvish Avatar in The Reign of the Lords:
avatar.png
avatar.png (5.01 KiB) Viewed 7670 times
by The_Gnat
February 25th, 2017, 10:19 pm
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 49255

Re: Massive Online Multiplayer Senarios

I don't have that much extra time but i would also like to contribute to this! What can i do to help? :D
by The_Gnat
February 25th, 2017, 10:10 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 671
Views: 284021

Re: The Gnats Franken Dungeon

Here is another archive for the zombie wolf rider with the death animations
zombie-wolf-rider.zip
(31.18 KiB) Downloaded 431 times
Here is the archive for the soulless wolf rider with full animations
soulless-wolf-rider.png
soulless-wolf-rider.png (4.1 KiB) Viewed 7675 times
soulless-wolf-rider.zip
(29.19 KiB) Downloaded 436 times
by The_Gnat
February 24th, 2017, 7:14 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 671
Views: 284021

Re: The Gnats Franken Dungeon

I made a male version of the prophetess of fire (the prophet)
by The_Gnat
February 24th, 2017, 5:21 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 671
Views: 284021

Re: The Gnats Franken Dungeon

Here is a Naga. Mechanical drew it originally as a tan desert Naga, forest dragon made it green and now i have made some slight changes to make it look more like the Naga Myrmidon:
by The_Gnat
February 24th, 2017, 4:19 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 671
Views: 284021

Re: The Gnats Franken Dungeon

And as midnight carnival suggested i have made changes to the praetorian and spearcasters shields
by The_Gnat
February 24th, 2017, 4:04 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 671
Views: 284021

Re: The Gnats Franken Dungeon

Oh by the way for anyone who is wondering forest dragon made a nice edit of the infiltrator portrait i drew, here it is
Frankenstein (by ForestDragon) of my Frankenstein of the Elvish Marksman
Frankenstein (by ForestDragon) of my Frankenstein of the Elvish Marksman
infiltrator.png (145.24 KiB) Viewed 9198 times