Search found 419 matches

by max_torch
October 9th, 2021, 7:13 pm
Forum: Off-Topic
Topic: Wesnoth 10 years from now
Replies: 16
Views: 17615

Re: Wesnoth 10 years from now

It has now been seven years since this thread. I made a public Trello board to show what actually has and hasn't come true. Cards with green labels were predictions in this thread that were "realistic" and red were predictions that were "crazy". The list "Not sure" mean...
by max_torch
October 9th, 2021, 6:03 pm
Forum: Users’ Forum
Topic: Suggestions to improve Wesnoth if we had $500,000?
Replies: 53
Views: 21899

Re: Suggestions to improve Wesnoth if we had $500,000?

Gotta say I appreciate the work you put into sharing your thoughts stencil.
by max_torch
October 8th, 2021, 12:59 pm
Forum: Writers’ Forum
Topic: Dialog connections between mainline campaigns [Soliciting Ideas]
Replies: 1
Views: 1630

Re: Dialog connections between mainline campaigns [Soliciting Ideas]

DM in EI:
In Delfador's Memoirs, Delfador reforms the army of Wesnoth to have a lot of enlisted mages and heavy infantry. This is why in EI, in the fight against Mal-Ravanal, a lot of mages and heavy infantry are in the military. The player gets to consistently recruit heavy infantry in EI.
by max_torch
October 8th, 2021, 5:37 am
Forum: Writers’ Forum
Topic: Dialog connections between mainline campaigns [Soliciting Ideas]
Replies: 1
Views: 1630

Dialog connections between mainline campaigns [Soliciting Ideas]

I have posted some issues on Wesnoth's githhub that are about creating more connective dialog between some mainline campaigns. See #6151 and #6174 . I am soliciting ideas from the wider forum community, regarding possible dialog inclusions and changes that can be made to mainline campaigns to make t...
by max_torch
October 5th, 2021, 7:37 am
Forum: Sceptre of Fire
Topic: Scenario Review: SoF 8 - The Dragon
Replies: 43
Views: 39174

Re: Scenario Review: SoF 8 - The Dragon

Tested and it works. There is absolutely no way to clearly understand that this is how the interface for this campaign mechanic works with what exists so far in the campaign text AFAIK. In fact, if I did not stumble upon it and suspect I was missing something, I would have never discovered this.
by max_torch
October 4th, 2021, 8:38 pm
Forum: Art Workshop
Topic: Gothic-themed Wesnoth Art
Replies: 10
Views: 1908

Re: Gothic-themed Wesnoth Art

looks like if wesnoth was dark souls art style
by max_torch
October 4th, 2021, 8:06 pm
Forum: Sceptre of Fire
Topic: Scenario Review: SoF 8 - The Dragon
Replies: 43
Views: 39174

Re: Scenario Review: SoF 8 - The Dragon

When Thursagan steps on the keep near the Dragon, he says "step closer if you want to see my runework". Moving a unit beside him makes this rune animation overlay appear on the unit. Does this actually do anything or is this just flashy? You can rightclick the unit to 'buy' a rune to empo...
by max_torch
October 4th, 2021, 1:51 pm
Forum: Sceptre of Fire
Topic: Scenario Review: SoF 8 - The Dragon
Replies: 43
Views: 39174

Re: Scenario Review: SoF 8 - The Dragon

When Thursagan steps on the keep near the Dragon, he says "step closer if you want to see my runework". Moving a unit beside him makes this rune animation overlay appear on the unit. Does this actually do anything or is this just flashy?
by max_torch
September 29th, 2021, 3:39 pm
Forum: Strategies & Tips
Topic: Recruit vs Recall of L1 units with partial experience
Replies: 16
Views: 4739

Re: Recruit vs Recall of L1 units with partial experience

You still have to make sure to give more kills to the L1 units you recalled, otherwise there was no point. You have to make use of it's advancement to really make it worth it. Sometimes though, it attracts the enemy because the AI really prefers to kill units that have XP - it can be okay if it dies...
by max_torch
September 28th, 2021, 6:38 pm
Forum: Strategies & Tips
Topic: Recruit vs Recall of L1 units with partial experience
Replies: 16
Views: 4739

Re: Recruit vs Recall of L1 units with partial experience

Sometimes, if there are a lot of lvl2 enemies it can be worth recalling even an L1 that needs 16XP to level up - the point is that it's a unit that needs only one kill to level up. Especially resilient L1s like spearmen which have 42HP can even survive quite a beating and enjoy a level heal.
by max_torch
September 27th, 2021, 5:47 pm
Forum: Secrets of the Ancients
Topic: Scenario 17: Mortality
Replies: 16
Views: 20500

Re: Scenario 17: Mortality

Okay, I don't see a compelling reason why only two of them should be able to level up, and others of the same unit type shouldn't. I wouldn't be interested in changing that. I didn't spend a lot of time on the death messages, so it's likely that they could be improved. But, if either leaders gets k...
by max_torch
September 27th, 2021, 2:41 pm
Forum: Mainline Campaign Development
Topic: Secrets of the Ancients (Undead Campaign)
Replies: 208
Views: 186539

Re: Secrets of the Ancients (Undead Campaign)

I made several GitHub issues containing several suggestions about the text and dialog of the campaign (and one bug). See below links to Git Issues: Image cropping issues in North Knalga - https://github.com/wesnoth/wesnoth/issues/6118 Suggestion for Against the World - https://github.com/wesnoth/wes...
by max_torch
September 19th, 2021, 3:52 am
Forum: Multiplayer Development
Topic: Almost all best 1v1 replays for default era and ladder era played on 1.14
Replies: 12
Views: 3659

Re: Almost all best 1v1 replays for default era and ladder era played on 1.14

Can I ask what the criteria were for declaring a game as "one of the best"?
by max_torch
September 16th, 2021, 4:30 am
Forum: Strategies & Tips
Topic: Before You Play (Campaigns) Series
Replies: 0
Views: 1769

Before You Play (Campaigns) Series

Before You Play Allow me to present the start of the "Before You Play" series. This is a series of articles that gives you information about what you should expect mechanically and strategically before beginning a Wesnoth Campaign, without spoiling everything and without getting too speci...
by max_torch
September 15th, 2021, 3:51 pm
Forum: Strategies & Tips
Topic: Novice+intermediate campaigns on permadeath
Replies: 28
Views: 9039

Re: Novice+intermediate campaigns on permadeath

Though very frustrating at times, I also learned a lot of new strategies, and I've saved all replays in case anyone is interested, even though there is no way to prove that I did not reload. For HttT I borrowed strategies from other users for several scenarios, but for most intermediate campaigns I...