Search found 5914 matches
- June 28th, 2007, 1:09 pm
- Forum: Ideas
- Topic: Idea/Question: 3D client for Wesnoth
- Replies: 32
- Views: 8696
- June 27th, 2007, 3:39 pm
- Forum: Ideas
- Topic: Idea/Question: 3D client for Wesnoth
- Replies: 32
- Views: 8696
- June 26th, 2007, 5:45 pm
- Forum: Game Development
- Topic: On GNU licensing and such
- Replies: 8
- Views: 4062
On GNU licensing and such
Well, since there are developers around here, I guess they know more about legal issues with software than me. I started to develop a 2D sidescrolling game engine in C++, for learning, for "having fun", and to accomplish certain goals certain people are aware of. I'm currently writing the ...
- June 26th, 2007, 1:20 pm
- Forum: Ideas
- Topic: New gameplay element: Life after Death!
- Replies: 40
- Views: 9434
Well, IMHO this would only do well for custom campaings and such, not for mainline . And it can easily be done with WML as someone stated above. However, in any case, I think it should be applied only to certain units, i.e. generals, dragoons, etc. Summary: this can be done currently but it will nev...
- June 25th, 2007, 5:48 pm
- Forum: Art Workshop
- Topic: my frankenstined units
- Replies: 19
- Views: 8358
- June 25th, 2007, 5:23 pm
- Forum: Ideas
- Topic: Add-Ons currently installed vs. ones avalible for download
- Replies: 16
- Views: 7501
- June 25th, 2007, 5:21 pm
- Forum: Art Contributions
- Topic: New Stone Path Tile
- Replies: 66
- Views: 24332
- June 25th, 2007, 4:57 pm
- Forum: Art Workshop
- Topic: my frankenstined units
- Replies: 19
- Views: 8358
- June 25th, 2007, 1:41 pm
- Forum: Technical Support
- Topic: I takes 33 sec to load the savegame
- Replies: 9
- Views: 2795
- June 22nd, 2007, 2:28 pm
- Forum: Strategies & Tips
- Topic: Fallen lich
- Replies: 4
- Views: 1811
He's talking about Fallen Lich Point, and how much money he should have got in Clearwater Port, all this in The Rise of Wesnoth campaing. I don't know, I always defeat all orcs in Clearwater to get some additional money. Then, I recruit an army of mages (L1, L2 reds and L2 whites) to defeat the unde...
- June 22nd, 2007, 1:39 pm
- Forum: Art Workshop
- Topic: alchemist
- Replies: 8
- Views: 4275
just because it's a recolor doesn't mean it's not useful... the best part is that they are graphics that aren't being used anymore, what with the new mages, and so if they could be sucked off into a different direction, and made into worthwhile units[...] Like the 1.0.2 Elves graphics, recolored an...
- June 22nd, 2007, 1:07 pm
- Forum: Ideas
- Topic: Saved games to login-specific folders?
- Replies: 19
- Views: 6684
- June 22nd, 2007, 1:03 pm
- Forum: Website
- Topic: Request for use of additional (official) emoticons:
- Replies: 23
- Views: 9619
- June 19th, 2007, 2:17 pm
- Forum: Users’ Forum
- Topic: Your reaction when you first played Wesnoth
- Replies: 69
- Views: 18626
- June 19th, 2007, 2:13 pm
- Forum: Technical Support
- Topic: AI question
- Replies: 5
- Views: 1896
Re: AI question
I've seen its source code file present in the distributions since 1.0.2 approximately. Always wondered what it was.Darth Fool wrote:Well, I can speak for the dfool_ai...