Search found 517 matches

by UnwiseOwl
December 11th, 2017, 11:43 pm
Forum: Scenario & Campaign Development
Topic: Imperial Era Campaigns
Replies: 49
Views: 23456

Re: Imperial Era Campaigns

Thanks Octalot. You're right, I didn't get the ping!
by UnwiseOwl
June 18th, 2017, 6:00 pm
Forum: Scenario & Campaign Development
Topic: Dreams of Urduk
Replies: 10
Views: 7659

Re: Dreams of Urduk

Hello pauxlo,

Thanks for checking out the campaign, I'll try to take a look at the issue for you.

It's still working okay for me. Which version are you running?
by UnwiseOwl
May 25th, 2017, 9:52 am
Forum: Art Workshop
Topic: Hold my Bear I got this [DBL's Request thread]
Replies: 61
Views: 25679

Re: Hold my Bear I got this [DBL's Request thread]

Hey DBL, I know I've already had a go, so I'm very happy to let others go first, but I thought I'd post another character that I'd like to get a portrait for, please. https://units.wesnoth.org/1.12/pics/add-ons$Imperial_Era$images$units$elves-sidhe$veiledblade.png 1. Appearance age: Young adult (may...
by UnwiseOwl
May 23rd, 2017, 10:41 pm
Forum: Ideas
Topic: [mainline] Reorder campaign dialog
Replies: 25
Views: 8831

Re: [mainline] Reorder campaign dialog

pauxlo wrote:Weren't the campaigns at some point ordered by "point in the history of Wesnoth"? Or did I just imagine that?

(I'm not advocating to do that, though.)
Sounds like the sort of thing that Turin would have advocated for, back in the day. That's how we still do in Orbivm.
by UnwiseOwl
May 22nd, 2017, 1:24 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.8 (1.14 Beta 1)
Replies: 106
Views: 60183

Re: Wesnoth 1.13.8 (1.14 Beta 1)

Inky wrote: Don't other players use this too? :hmm:
I do. Or rather, I did. I haven't played a new campaign for a while.
by UnwiseOwl
May 22nd, 2017, 1:05 pm
Forum: Ideas
Topic: [mainline] Reorder campaign dialog
Replies: 25
Views: 8831

Re: [mainline] Reorder campaign dialog

My preferred order is AOI, AToTB, TSG, HttT. The reason that I place AOI first is that the resistances are simple. The campaigns that fight the undead, even if they do a good job explaining it like AToTB do, are a bit weird simply because of the weirdness of undead resistances to loyalist attacks. I...
by UnwiseOwl
April 30th, 2017, 8:34 pm
Forum: WML Workshop
Topic: Check units current defense
Replies: 17
Views: 4980

Re: Check units current defense

Would be great if it will be implemented for WML.
Seconded. I was also trying to do this recently.
by UnwiseOwl
April 30th, 2017, 3:58 pm
Forum: Art Workshop
Topic: Hold my Bear I got this [DBL's Request thread]
Replies: 61
Views: 25679

Re: Hold my Bear! I got this! [Request thread]

Right. Makes sense.
Thanks again. I'll get out of the way and let someone else reap the benefits of your skill now.
by UnwiseOwl
April 30th, 2017, 9:09 am
Forum: Art Workshop
Topic: Hold my Bear I got this [DBL's Request thread]
Replies: 61
Views: 25679

Re: Hold my Bear! I got this! [Request thread]

Many, many thanks DBL.
I am a huge fan. That's going straight to the pool room!

One quick question, what's the strange black line at the bottom?
by UnwiseOwl
April 29th, 2017, 12:48 am
Forum: Scenario & Campaign Development
Topic: Wescamp translations / reports of errors in campaigns, eras
Replies: 26
Views: 24484

Re: Wescamp translations / reports of errors in campaigns, e

Sorry to Necro an old thread, but can anybody tell me if the process described in this thread is still correct or if this is now done manually some other way? I have a campaign (Tale of Vaniyera) on the 1.12 and 1.13 add-on servers that I believe is ready to be translated. I have created the .pot us...
by UnwiseOwl
April 28th, 2017, 10:12 pm
Forum: WML Workshop
Topic: Replacing specific terrain
Replies: 8
Views: 2609

Re: Replacing specific terrain

To me
[terrain]
[and]... is complete gibberish.

But I guess this is why you're the coder and I'm not :P
by UnwiseOwl
April 28th, 2017, 9:08 pm
Forum: WML Workshop
Topic: Replacing specific terrain
Replies: 8
Views: 2609

Re: Replacing specific terrain

Zookeeper: That always seems like strange syntax.
Why is this preferable to the old=/new= like the [terrain_mask]?
by UnwiseOwl
April 28th, 2017, 8:56 pm
Forum: Art Workshop
Topic: Imperial Era Art Project (Workin' on Orcin')
Replies: 148
Views: 61524

Re: Imperial Era Art Project (Workin' on Orcin')

Hey Amorphous, I realise I've committed a grave injustice by going afk for a couple of years, and just when you were making such great progress with these orcs. I don't know if you're still around, but I figure a little feedback can't hurt anyway. I like the new Pugnator, but I think keeping him hel...
by UnwiseOwl
April 28th, 2017, 2:23 pm
Forum: Art Workshop
Topic: Embuck's sprite attempts
Replies: 34
Views: 14263

Re: Embuck's sprite attempts

Those are pretty neat.

One thing I'd mention is that these look like defensive frames, like the unit is brandishing the knife to fend off an attacker. That's not the way that you'd hold a knife if you were either just standing of if you were about to attack with it.