Search found 1298 matches

by melinath
May 20th, 2011, 8:05 pm
Forum: Scenario & Campaign Development
Topic: UMC Image Resources as add-on or as website?
Replies: 34
Views: 5925

Re: UMC Image Resources as add-on or as website?

I think the idea of including everything on a good server (i.e. not in a wiki) is wonderful - if we could find someone to host it. And someone to write the backend. In terms of the add-on, I think the most important thing to do to keep it from getting too large would be to have strict guidelines on ...
by melinath
May 20th, 2011, 7:52 pm
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 33676

Re: Brent (0.1.7) – for 1.9

Hah. That is not intentional... I suspect it's because those villages have no owners, and I only tested on villages that had owners. I'll look into it. Thanks!
by melinath
May 19th, 2011, 9:55 pm
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 33676

Re: Brent (0.1.7) – for 1.9

I've only recently set up the current quest system; a lot of the quests (the skeleton, dwarves, faerie battlefield, etc.) are still running on the same code as they were back on 1.8. I'm going to be bringing them in line as I have the time, and as I get to them, they will start to use the same quest...
by melinath
May 19th, 2011, 1:49 am
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 33676

Re: Brent (0.1.7) – for 1.9

Corrected: start positions upon leaving and entering various maps. The issues entering the dwarven city. the issue illustrated in Brent1. Not corrected because they are supposed to be that way: World map day cycle Brent not capturing villages. To correct: missing words in story message. use of CAPTU...
by melinath
May 18th, 2011, 10:30 pm
Forum: Scenario & Campaign Development
Topic: Portraits collection for UMC
Replies: 15
Views: 6429

Re: Portraits collection for UMC

You could have separate folders for "match guidelines completely", "need transparent (or black) version", and "very nice but need some additional work" and then try to solicit people to do the update work. To clarify, by "very nice but need some additional work&quo...
by melinath
May 18th, 2011, 5:04 am
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 33676

Re: Brent (0.1.7) – for 1.9

Turns out the problem is that you don't have Wesnoth_Lua_Pack installed. When Brent is on the add-on server, this will be handled by the add-on server, but for now people will have to remember to install it themselves. Also, you should be aware that there are some bugs that I know about in the most ...
by melinath
May 16th, 2011, 3:18 pm
Forum: Scenario & Campaign Development
Topic: Croredia - Unique, Different Campaign
Replies: 10
Views: 2383

Re: Croredia - Unique, Different Campaign

This sounds a lot like the work I've been doing on Brent. Any chance you'd be interested in working together?
by melinath
May 10th, 2011, 9:42 am
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 33676

Re: Brent (0.1.7) – for 1.9

Hmm. Drat. Yes, it would be great if you could post it on github. Thanks for sticking with this! I'll look into it as soon as I can.

Edit: confirmed on OSX 10.6.4.
by melinath
May 9th, 2011, 3:41 pm
Forum: Lua Labs
Topic: Wesnoth Lua Pack: Development Thread
Replies: 114
Views: 925941

Re: Wesnoth Lua Pack: Development Thread

Yes, that's a correct grid. But if you want to use the table for a dialog, you'll also need to have vestigial [tooltip] and [helptip] sections. See:
by melinath
May 9th, 2011, 1:13 pm
Forum: Lua Labs
Topic: Wesnoth Lua Pack: Development Thread
Replies: 114
Views: 925941

Re: Wesnoth Lua Pack: Development Thread

Hmm. My interpretation of the docs was a little different: that set_dialog_canvas lets you change how the dialog is displayed for a given state. AFAICT widget definitions are essentially statically defined in the core wml and can't be overridden by instances in most matters, and it seems like the st...
by melinath
May 7th, 2011, 3:37 am
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 33676

Re: Brent (0.1.7) – for 1.9

I probably won't track down the bug, since 1.9.6 is supposed to be released on Sunday and I'm not experiencing the problem on svn. Let me know if you're still having the problem after you upgrade. :-)
by melinath
May 7th, 2011, 12:44 am
Forum: Lua Labs
Topic: Wesnoth Lua Pack: Development Thread
Replies: 114
Views: 925941

Re: Wesnoth Lua Pack: Development Thread

New version at https://gist.github.com/956351. I'm happy to report that this version redirects "print" to the shell output area, as well as storing all output rather than just the most recent item. However, it gets awfully slow if you run more than ~7 cycles. I'm guessing it's due to the r...
by melinath
May 5th, 2011, 6:34 pm
Forum: Lua Labs
Topic: Wesnoth Lua Pack: Development Thread
Replies: 114
Views: 925941

Re: Wesnoth Lua Pack: Development Thread

@Exasperation: Thanks for the tips! I hadn't caught that bit in GUIToolkit... man, the docs on this are terrible. :-p In any case, the vertical and horizontal alignment issues are now fixed. Current version is attached, and at https://gist.github.com/956351 . @Anon: I can't find the code that you me...
by melinath
May 5th, 2011, 1:32 am
Forum: Lua Labs
Topic: Wesnoth Lua Pack: Development Thread
Replies: 114
Views: 925941

Re: Wesnoth Lua Pack: Development Thread

Hey, guys! Glad to see someone picked this up! :-) Recently, I've been frustrated with the command line as a tool for testing lua code in-game. I'm working on a lua debug shell and I was wondering whether you might be able to give me some feedback. I've attached the code, or you can view it at https...
by melinath
May 1st, 2011, 10:01 pm
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 33676

Re: Brent (0.1.7) – for 1.9

Brynne is currently unsupported in the github version. I'll remove her temporarily in my next push to the repository until I can bring her up to speed.

As for the Brent issues - hm. What version of 1.9 are you running?