Search found 199 matches
- June 4th, 2006, 12:50 pm
- Forum: Users’ Forum
- Topic: 1.1.4 Autosave feature
- Replies: 36
- Views: 6643
- June 3rd, 2006, 8:30 am
- Forum: Users’ Forum
- Topic: 1.1.4 Autosave feature
- Replies: 36
- Views: 6643
These three commands are IMO a quicker way to address your issue: Ctrl-V shows how many enemy units can reach any given hex. Ctrl-B shows the same, but without taking your units ZoC into account. Mouse-over any unit to see where it can move. no, that way I have a lot more work, that the normal 'gue...
- June 3rd, 2006, 3:47 am
- Forum: Users’ Forum
- Topic: 1.1.4 Autosave feature
- Replies: 36
- Views: 6643
Hi, well it helps yes, but in the same time, not really ;) I am not a good player - so I don't want to finish a unit with has lots of movements and or its battle left, because maybe I forgot something or just did not forsee a possible problem. A lot of times I even choose to not finish them, because...
- June 3rd, 2006, 12:40 am
- Forum: Users’ Forum
- Topic: Favorite unit and least favorite
- Replies: 63
- Views: 14431
Most fav: Elvish Shyde she is fast over all terrains, hard to hit in the forests, has nice attacks (magical and slow), but at the same time is not too deadly, so other units can get the XP and level up. And she heals. Great unit. Least fav: everything drake. They are expensive and too easy to kill. ...
- June 3rd, 2006, 12:34 am
- Forum: Users’ Forum
- Topic: Woses&Elves nobody fights back?
- Replies: 6
- Views: 1190
- June 2nd, 2006, 10:56 pm
- Forum: Users’ Forum
- Topic: 1.1.4 Autosave feature
- Replies: 36
- Views: 6643
Hi, I usually forget one unit - and that did not matter with earlier versions, because there were always the autosave from the end of the last turn. 'oops, forgot the scout AGAIN, no deal, load game and everything is fine'. This is gone, and this really sucks... I prefer the old method. If some poin...
- June 2nd, 2006, 10:11 pm
- Forum: Users’ Forum
- Topic: Woses&Elves nobody fights back?
- Replies: 6
- Views: 1190
Woses&Elves nobody fights back?
Hi, I am playing the Wose&Elves campaign at the moment - and the Aragwaith warriors never fight back when attacked. Elves, Woes, doesn't make a different - and it looks like the elves don't fight back either when attacked. When they attack, they do some damage, btw, with the orcs I saw, that the...
- June 2nd, 2006, 9:59 pm
- Forum: Technical Support
- Topic: 1.1.4 ai moves dead slow
- Replies: 11
- Views: 2202
- June 2nd, 2006, 4:27 pm
- Forum: Technical Support
- Topic: 1.1.4 ai moves dead slow
- Replies: 11
- Views: 2202
- June 2nd, 2006, 12:37 am
- Forum: Technical Support
- Topic: 1.1.4 ai moves dead slow
- Replies: 11
- Views: 2202
I compiled myself. In gentoo linux, gcc 4.1.0 this was my configure line: /configure --disable-lite --disable-server \ --disable-campaign-server --disable-editor \ --enable-tools --enable-nls --enable-game \--without-gnome --with-kde --prefix=/usr/games \ --libdir=/usr/games/lib --datadir=/usr/share...
- June 1st, 2006, 8:55 pm
- Forum: Technical Support
- Topic: 1.1.4 ai moves dead slow
- Replies: 11
- Views: 2202
1.1.4 ai moves dead slow
Hi, were there some timing changes? With 1.1.4 the ai makes multiple seconds pauses (up to almost half a minute), and the moves themselves are pretty slow to. And yes, I have 'Accelerated Speed' set. 1.1.4 is much slower than 1.1.2a in starting time, loading savegames/campaigns/scenarios and ai move...
- January 30th, 2006, 12:12 am
- Forum: Strategies & Tips
- Topic: help for scenario : the princess's revenge
- Replies: 23
- Views: 7871
Hi, I usually put some elves (one of them a healer) in the forest in the east of the starting castle. Together with Delfi and Kalenz. Until the end, I am usually able to level at least one or two of them. Delfi at the north end of the forest to help Konrad against the ghosts. A strong army is send s...
- October 31st, 2005, 1:34 am
- Forum: Strategies & Tips
- Topic: Help On How to beat the level "The Isle Of Anduin"
- Replies: 34
- Views: 11440
Hi, I usually send Delfador, some mages and horsemen to the left (west) and some elves (everything that is leveled up or close to it) south. Delfi will take some damage, but with a little bit of luck and no fear to retreat, when appropriate, the mages and horsemen will make some xp. The elves will h...
- October 11th, 2005, 9:15 pm
- Forum: Technical Support
- Topic: Out of the swamps: Freedom bug
- Replies: 0
- Views: 317
Out of the swamps: Freedom bug
Hi,
at the end of the AI turn I get this error message and the game ends:
Error while playing the game:game_error: invalid site found in unit definition
at the end of the AI turn I get this error message and the game ends:
Error while playing the game:game_error: invalid site found in unit definition
- October 11th, 2005, 5:54 pm
- Forum: Strategies & Tips
- Topic: the eastern invasion:escape tunnel
- Replies: 11
- Views: 3240