Search found 111 matches
- August 20th, 2017, 2:43 am
- Forum: Forum Games
- Topic: Puzzle challenges!
- Replies: 231
- Views: 137577
Re: Puzzle challenges!
Fish answer below, click only if you're Zap-Zarap or don't care to figure it out:
Spoiler:
- August 20th, 2017, 1:17 am
- Forum: Forum Games
- Topic: Puzzle challenges!
- Replies: 231
- Views: 137577
Re: Puzzle challenges!
Fish: The fish would lay eggs the day the hatch for simplification of the puzzle, and day 31, etc is when they would hatch. However you may indeed want to think outside the box, it is a riddle after all. Knights: Zap-Zarap got it. There are plenty of ways to do the same thing, and it doesn't have to...
- August 19th, 2017, 10:23 pm
- Forum: Forum Games
- Topic: Puzzle challenges!
- Replies: 231
- Views: 137577
Re: Puzzle challenges!
Fish answers: Nope!
The final solution to the board question requires each knight to point a different direction. They each need their own unique direction to face in.
The final solution to the board question requires each knight to point a different direction. They each need their own unique direction to face in.
- August 19th, 2017, 5:22 pm
- Forum: Forum Games
- Topic: Puzzle challenges!
- Replies: 231
- Views: 137577
Re: Puzzle challenges!
I can give you guys one. An old hermit lives in a cave where he keeps a large treasure. He enjoys the occasional visitor, but he's growing old now and wishes to pass his treasure on to someone less it be lost forever. However he won't give it to just anyone, you must solve his test first. He present...
- August 11th, 2017, 3:36 am
- Forum: Forum Games
- Topic: Puzzle challenges!
- Replies: 231
- Views: 137577
Re: Puzzle challenges!
Wine is easy: Split the barrels up into 23 groups of 22 twice (sans six for the last group), using numbers for the first set and letters for the second, make sure none of the barrels have the same combination of letter and number, then every hour (EDIT: and 1 minute) have the first man drink from th...
- July 25th, 2017, 4:50 pm
- Forum: Users’ Forum
- Topic: Forum
- Replies: 4
- Views: 2267
Re: Forum
Oh, on behalf of people with light sensitivity, and myself personally, thanks! I don't know what you'd specifically want/need in a replacement theme, nor can I help with that problem, probably, but good luck!
- July 25th, 2017, 2:14 am
- Forum: Users’ Forum
- Topic: Forum
- Replies: 4
- Views: 2267
Re: Forum
Better is pretty subjective. All the colors are bright enough that for someone like me with pretty bad light sensitivity it's hard to be on the forums for very long. That being said, I am actually here to post something positive. For the people that have a hard time with the brightness of the colors...
- July 17th, 2017, 3:38 am
- Forum: WML Workshop
- Topic: I cannot start my campaign
- Replies: 9
- Views: 4129
Re: I cannot start my campaign
Can you also check to make sure you have your 01_Outum.cfg in your scenarios folder and that it's id=01_Outum. All the spelling and capitalization and stuff is easy enough to overlook; it tends to bleed together after awhile for some. Then if all those things are good and it still is messing up, cou...
- July 10th, 2017, 1:38 am
- Forum: Strategies & Tips
- Topic: A Tale of Two Brothers, in Hard : ass wooped
- Replies: 7
- Views: 5291
Re: A Tale of Two Brothers, in Hard : ass wooped
If you are just beginning wesnoth I recommend playing it on "normal" difficulty. You might be running the scenario just fine but are just lacking the experience deal with the extra units hard is adding. If you insist on staying on hard, make sure to deny avenues that let more than two enem...
- June 25th, 2017, 2:04 pm
- Forum: Art Workshop
- Topic: The Gnats Franken Dungeon
- Replies: 671
- Views: 281066
Re: The Gnats Franken Dungeon
Looks really good. The extra sword on the back really sells that he is very experienced with various weapon and adds mass. You know, spreading the gold around anyways was actually a great call, really makes him stand out without losing too much darkness since you added a cape to balance it.
- June 25th, 2017, 3:14 am
- Forum: Art Workshop
- Topic: The Gnats Franken Dungeon
- Replies: 671
- Views: 281066
Re: The Gnats Franken Dungeon
Bigger is often better. Obviously it sounds weird to give a quick, assassin-y character more mass and heavier weapons, but I think that's what could help, along with some longer legs. Right now his arms are very scrawny especially with the illusion the baggy pants give of meaty thighs. Capes are wes...
- June 6th, 2017, 11:54 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1996
- Views: 606100
Re: Ageless Era - Current Version: 4.17
My advice for the vampires problem is to let people figure out that's why the gargoyle is there. Bad players that ignore a unit because it "looks weak" isn't really something that should sway big balance changes.
- July 29th, 2016, 3:28 pm
- Forum: Art Workshop
- Topic: ForestDragon's Franken-Art
- Replies: 241
- Views: 84297
Re: ForestDragon's Art
You could have it go straight down at the bottom for gravity, or make it hug her body a bit. Dresses also usually have some folds or creases, so you could try playing with the shading. hmmmm... sorry, i didn't quite get it some of what you said (can you please explain it in more detail), well, i ma...
- April 9th, 2016, 9:37 pm
- Forum: Art Workshop
- Topic: ForestDragon's Franken-Art
- Replies: 241
- Views: 84297
Re: ForestDragon's Art
I don't understand why you have his tail lifted off the ground, like the shadow would suggest?
- March 31st, 2016, 4:23 pm
- Forum: Art Workshop
- Topic: ForestDragon's Franken-Art
- Replies: 241
- Views: 84297
Re: ForestDragon's Art
as a continuation in the 'for other developers' series, i present you: a few anims for Elvish Blade Dancer from Oath of Allegiance It is really pity Kwandilin used this Zerovisus's sprite in his campaign. Not only that elf looks really fat, but look on his weapons! Such two-bladed sword is absolute...