Search found 1264 matches
- October 26th, 2008, 11:01 am
- Forum: Art Development
- Topic: What font was used for the legends on the main map?
- Replies: 3
- Views: 4353
Re: What font was used for the legends on the main map?
Oops, sorry about that. Replied by PM earlier today, didn't see this thread until now.
Monotype Corsiva and/or Carolus Roman
Monotype Corsiva and/or Carolus Roman
- May 26th, 2008, 11:33 am
- Forum: Art Development
- Topic: wizzardz: completed.
- Replies: 247
- Views: 90464
Re: wizzardz: Red Mage Male & Female White Mage Vol.2
Both of the new ones are good. I like the hair especially.
- May 26th, 2008, 11:16 am
- Forum: Off-Topic
- Topic: The User Art Topic
- Replies: 318
- Views: 171799
Re: It is gone again Art Topic
There is a fun SA thread where we've been playing through the Lone Wolf series. Here is some of my fanart:
Book 12 Spoiler
Book 20 Spoiler
Book 12 Spoiler
Book 20 Spoiler
- May 12th, 2008, 8:46 am
- Forum: Art Development
- Topic: wizzardz: completed.
- Replies: 247
- Views: 90464
Re: wizzardz: White Mage
The 'masculinity' remarks are unrelated to what I meant. Doesn't really bother me. @ kestenvarn: she is supposed to calmly, intospectively pose for a portrait :P - but i fear you're the minority, you're the only one who thinks she's too doll-like, all the others call her too manly (even if i would r...
- May 12th, 2008, 12:25 am
- Forum: Art Development
- Topic: wizzardz: completed.
- Replies: 247
- Views: 90464
Re: wizzardz: White Mage
Her expression is strange, doll-like. I can't really tell what it is supposed to be - what face is she making?
The grey leather is better. Nice hair.
The grey leather is better. Nice hair.
- May 9th, 2008, 10:05 pm
- Forum: Art Contributions
- Topic: Castle Tutorial? | Water-Chasm Transitions
- Replies: 68
- Views: 26810
Re: Castle Tutorial? | Water-Chasm Transitions
Sorry - that looks like a solid black hex with my gamma settings. The changes didn't appear until I raised it from 1.00 to 1.63.
- May 9th, 2008, 10:57 am
- Forum: Off-Topic
- Topic: The User Art Topic
- Replies: 318
- Views: 171799
Re: It is gone again Art Topic
For some reason I don't remember, Jetryl linked to this in an earlier thread to mention how the fairy was drawn. Maybe the subject was how odd it was to draw certain female monsters wearing clothes? And this was an alternative method of preserving decency... Anyways, I found this related strip a bit...
- May 9th, 2008, 3:47 am
- Forum: Art Contributions
- Topic: Castle Tutorial? | Water-Chasm Transitions
- Replies: 68
- Views: 26810
Re: Castle Tutorial? | Water-Chasm Transitions
Still not satisfied... http://i10.photobucket.com/albums/a139/Kestenvarn/bw/bfw-darkwater06.png http://i10.photobucket.com/albums/a139/Kestenvarn/bw/bfw-darkwater07.png http://i10.photobucket.com/albums/a139/Kestenvarn/bw/bfw-darkwater08.png PS. that means i know it sucks, this is just to show what ...
- May 8th, 2008, 1:09 am
- Forum: Art Contributions
- Topic: Castle Tutorial? | Water-Chasm Transitions
- Replies: 68
- Views: 26810
Re: Castle Tutorial? | Water-Chasm Transitions
I dont know if this is the right place for this question but... If we have animated water we would probably soon have animated forests (treas moving in the wind etc), and i remember from another thread that some suggested snowfall and such things. :? Water is one of the few things you do see common...
- May 6th, 2008, 1:25 am
- Forum: Art Contributions
- Topic: Castle Tutorial? | Water-Chasm Transitions
- Replies: 68
- Views: 26810
Re: Castle Tutorial? | Water-Chasm Transitions
Been busy the last few days, so instead have been thinking of different things to look at as inspiration. Two that came to mind were the water from Starcraft and the water from certain 16bit RPGs. Maybe animated.
- May 5th, 2008, 1:34 am
- Forum: Users’ Forum
- Topic: Map of the world
- Replies: 16
- Views: 6750
Re: Map of the world
The problem with making a map of the world is that once the map is done either new era lands can't be created in that area or the map has to be updated to add them in. Unless the map is done "old style" and the further you get from Wesnoth, the less accurate it gets and the more blank &qu...
- May 4th, 2008, 12:58 am
- Forum: Art Contributions
- Topic: Castle Tutorial? | Water-Chasm Transitions
- Replies: 68
- Views: 26810
Re: Castle Tutorial? | Water-Chasm Transitions
I have to correct myself on the two "blobs". The transition needs to cover the whole inner hex, otherwise the other terrain would show through the chasm wall. *That's* why the black is there. Makes sense. I can see this isn't going to be enough as-is: http://i10.photobucket.com/albums/a13...
- May 2nd, 2008, 1:17 am
- Forum: Art Contributions
- Topic: Castle Tutorial? | Water-Chasm Transitions
- Replies: 68
- Views: 26810
Re: Castle Tutorial? | Water-Chasm Transitions
Ah yeah, just checking what they were for.
- May 2nd, 2008, 12:09 am
- Forum: Art Contributions
- Topic: Castle Tutorial? | Water-Chasm Transitions
- Replies: 68
- Views: 26810
Re: Castle Tutorial? | Water-Chasm Transitions
Thanks for the template, mesilliac. I do wonder a bit about certain parts of the concave one, though:
- May 1st, 2008, 10:59 am
- Forum: Art Workshop
- Topic: Art for Legend of Wesmere: Legmir
- Replies: 298
- Views: 75918
Re: Art for Legend of Wesmere: Legmir
I like his outfit a lot.