Search found 174 matches

by HaJo
August 2nd, 2007, 2:47 pm
Forum: Users’ Forum
Topic: Downloading Campaigns
Replies: 7
Views: 2067

Drake Clasher wrote:not everything is a campaign
This is a long-standing issue - the download-dialog should have a column
indicating the type of the addon, such as singleplayer-campaign, map-pack,
MP-campaign, era, music, etc.
by HaJo
August 2nd, 2007, 2:25 pm
Forum: Coder’s Corner
Topic: requesting more documentation
Replies: 7
Views: 3175

doxygen

Wesnoth could use some kind of further code documentation, .. Currently, the header files are the most documented part. it would be nice to have a friendly guide .. and also describe the purpose of each file in an arranged format. Even better if it contains some diagrams of some sort. One good tool...
by HaJo
August 2nd, 2007, 1:27 pm
Forum: Scenario & Campaign Development
Topic: New: Ooze Mini-Campaign
Replies: 71
Views: 42065

played at Hard, its too easy imho. How about renaming the current "Hard" level to "Normal", and adding a third level that is somewhat harder ? make the peasants/woodsmen/ruffians more expensive Just use the standard prices. Each turn recruiting keeps our hero from joining the fi...
by HaJo
August 1st, 2007, 3:53 pm
Forum: Scenario & Campaign Development
Topic: New: Ooze Mini-Campaign
Replies: 71
Views: 42065

This is a nice little campaign! I played v1.01 once on easy, and are now halfway thru scenario 4 on hard. Some remarks: Scenario 1: the most difficult/timeconsuming monster is the spider queen, because you can attack with only 2 units, and she can kill one of yours each turn with her poison. If you ...
by HaJo
July 26th, 2007, 5:07 pm
Forum: Website
Topic: Way to Dowload Wiki (snapshot)
Replies: 4
Views: 2414

tashi wrote:wget is a linux util right?
wget is also available for windows, see
http://gnuwin32.sourceforge.net/packages/wget.htm

And then there are a lot of ported GNU utilities for Win32
at http://unxutils.sourceforge.net ...
by HaJo
July 26th, 2007, 1:44 am
Forum: WML Workshop
Topic: Downloadable version of the WML manual
Replies: 2
Views: 1452

Re: Downloadable version of the WML manual

wsultzbach wrote:Is there a downloadable version of the WML manual?
Use wget, see http://www.wesnoth.org/forum/viewtopic.php?t=17229
by HaJo
July 25th, 2007, 11:21 pm
Forum: Website
Topic: Way to Dowload Wiki (snapshot)
Replies: 4
Views: 2414

Re: Way to Dowload Wiki (snapshot)

tashi wrote:Is there a way to download the wiki, like a snapshot?
How about using a program like the good old wget ?

E.g.

Code: Select all

wget -r -l1 http://www.wesnoth.org/wiki/CampaignWML
will download recursively, 1 level deep, all pages starting at CampaignWML.
by HaJo
July 23rd, 2007, 6:10 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Holidays
Replies: 23
Views: 9444

I have updated the holidays-campaign to work with wesnoth 1.3.6, so I could release this as v0.4 It is now playable again, but there are some problems: * some graphics look as if a wedge has been cut from them - see pictures * when the same scenario is played a second time, sometimes a wrong hero is...
by HaJo
July 23rd, 2007, 5:57 pm
Forum: Ideas
Topic: Sub-directories in Save directory
Replies: 16
Views: 5298

turin wrote:I suspect many UI improvements will come about pretty soon
Bump - now we have 1.3.6 ...
by HaJo
July 22nd, 2007, 12:58 am
Forum: WML Workshop
Topic: Syntax / Best practices guides
Replies: 10
Views: 3145

Re: thanks

Does those two tools only work on the 1.3.x series wmllint can be used to "up-convert WML and maps between versions", but might have problems on 1.2.x maps with custom terrains. wmlindent just reformats wml-code without looking at the syntax. WML has basically not changed, so it should wo...
by HaJo
July 22nd, 2007, 12:36 am
Forum: Art Contributions
Topic: Art for campaign Orcish Incursion
Replies: 1
Views: 1440

Art for campaign Orcish Incursion

The campaign Orcish Incursion is a good candidate for becoming a mainline beginners campaign, but badly needs better art. E.g. pictures and/or maps for the background of the story between the scenarios, like "group of orcs are attacking", "elves scouting", and other scenes like t...
by HaJo
July 19th, 2007, 9:17 am
Forum: Coder’s Corner
Topic: patch #764 - Colors for unit-info
Replies: 1
Views: 1555

patch #764 - Colors for unit-info

Last week, I submitted a patch that colorizes the info on units
in help (table of resistance, defense and movement).

The patch has not been applied yet, I got no questions or mail ,
and I also did not see any discussion about it.

Is there a problem with this patch ?
by HaJo
July 13th, 2007, 12:08 am
Forum: Scenario & Campaign Development
Topic: Campaign: Quest Gate
Replies: 14
Views: 4487

0.0.9 Added part two of the story (why the mages left) I'm running wesnoth v1.3.4 and I get these errors: error config: preprocessor symbol 'IF' expects 4 arguments, but has 3 arguments at 53 /home/hajo/.wesnoth/data/campaigns/Quest_Gate/utils/util.cfg 25 /home/hajo/.wesnoth/data/campaigns/Quest_Ga...
by HaJo
July 12th, 2007, 11:58 pm
Forum: Scenario & Campaign Development
Topic: Dogs Of War
Replies: 2
Views: 1282

Mist wrote:Dogs OF War v 0.1.0 is up and running on the server.
I'm running wesnoth v1.3.4 and I get these errors:

Code: Select all

error config: Illegal character in map: (Ff) 'Ff'
error general: The game map could not be loaded: Illegal character found in map. 
The scenario cannot be loaded.
by HaJo
July 12th, 2007, 11:12 pm
Forum: Faction & Era Development
Topic: Faehen Era
Replies: 7
Views: 3582

In all Zaxali units, kunadigin balista, kunadigin deathblade : is alignment=nuetral should be alignment=neutral I'm using wesnoth 1.3.4, I downloaded the Faehen_Era, and the errors above still appear: error config: Invalid alignment found for Kuandigin Ballista: 'nuetral' error config: Invalid alig...