Search found 82 matches
- December 28th, 2010, 6:26 am
- Forum: Scenario & Campaign Development
- Topic: Children of Dragons
- Replies: 188
- Views: 64722
Re: Children of Dragons
Great campaign! Granted, the art could use some work, but it get's the point across and besides, the sprites are good, so I like it. The story was good, it all made sense, and I think it added a lot to the game. A few things I noticed: About the scenario where Kahn reverts to level 1: might it have ...
- December 27th, 2010, 7:56 pm
- Forum: Add-on Feedback
- Topic: Fate of a Princess
- Replies: 92
- Views: 53467
Re: Fate of a Princess
1. What version of Battle for Wesnoth did you play? 1.8.5 2. What version of Fate of a Princess (or the scenario) did you play? Not sure. Whichever one was available on the add-ons. 3. What difficulty level did you select to play the campaign? (easy/normal/hard) Easy 4. How difficult did you find th...
- December 24th, 2010, 4:18 am
- Forum: Art Contributions
- Topic: Campaign art - Descent into Darkness
- Replies: 161
- Views: 58254
Re: Campaign art - Descent into Darkness
And we have no record of him being arbitrarily evil and cruel to humans; just orcs or people who get in his way. Ok, so, cloak of failing orc faces. I'm kidding! Doesn't have to be there at all. But jewelry probably makes sense (would anyone really just let that ring sit there for all eternity?) an...
- December 23rd, 2010, 9:45 pm
- Forum: Art Contributions
- Topic: Campaign art - Descent into Darkness
- Replies: 161
- Views: 58254
Re: Campaign art - Descent into Darkness
I think it would be pretty cool and distinctive if that left eye socket had a faint blueish glow in it as a sort of psychological remnant of the lazy eye. I agree with this. Also, it'd be cool to have a portrait for him when he is a mighyt, powerful lich, not just the weakened lich he is after the ...
- December 23rd, 2010, 9:20 pm
- Forum: Add-on Feedback
- Topic: Fate of a Princess
- Replies: 92
- Views: 53467
Re: Fate of a Princess
Ok, I'm still finishing up, but this is some general stuff (actual bugs). One the scenario in the dragon's lair, how exactly do we deal with the mermen we encounter? I kept tying to sneak past them with a unit, grab a village, and then teleport Ameck to the village, and get her to walk in the dragon...
- December 22nd, 2010, 2:06 am
- Forum: Delfador’s Memoirs
- Topic: Scenario 14: Shadows
- Replies: 23
- Views: 24471
Re: Scenario 14: Shadows
(1) What difficulty levels have you played the scenario on? Easy (2) How difficult did you find the scenario? (1-10) 2 - required minor non-suicidal moves (3) How clear did you find the scenario objectives? great (4) How clear and interesting did you find the dialog and storyline of the scenario? aw...
- December 21st, 2010, 6:01 pm
- Forum: Dead Water
- Topic: Scenario Review: DW 4 - Slavers
- Replies: 30
- Views: 28984
Re: Scenario Review: DW 4 - Slavers
This was a good scenario. I'm mostly just here to point out some missing frames in the saurians. After they attack and pull back, they seem to disappear for a moment. Nothing big. But could we see more drakes in this? I know this isn't a drake campaign but when I saw Keshan I thought, "This is ...
- December 20th, 2010, 4:40 pm
- Forum: Legend of Wesmere (single player)
- Topic: V1.7/1.8 - 22 - Northern Battle
- Replies: 23
- Views: 23621
Re: V1.7/1.8 - Scenario Review: LoW 22 - Northern Battle
REALLY, FIX THE BUGS! I lost 2 Sylphs, 2 shydes. This way overpowered Landar, who blasted by army to bits while healing his own, and I was back to level 1 and 2s I played on 1.8.3 Hello Kingslayer, regarding the 1.8 version of Wesnoth, it will not be continued. There will most likely no more 1.8.x ...
- December 7th, 2010, 6:33 am
- Forum: Art Contributions
- Topic: Campaign art - The Rise of Wesnoth
- Replies: 385
- Views: 130433
Re: Campaign art - The Rise of Wesnoth
So, all of these look fantastic. Priest Edmond doesn't look quite the way I pictured him, but I feel that may be a personal preference so I won't complain. It's Lady Jessica that's giving me a bad impression. I know the current art is, well, not good. It's certainly rough and simple, but she had a v...
- November 30th, 2010, 10:43 pm
- Forum: Scenario & Campaign Development
- Topic: Updated Story of the Wose
- Replies: 115
- Views: 40838
Re: Updated Story of the Wose
So, first off, thank you for the advice with beating the scenario in the caves. I never would have thought of it. Um, for that scenario though, I would like to point out that the Lich sounds nothing like a lich. Maybe it was intentional but he's quite silly instead of hateful. Now, for the next scen...
- November 29th, 2010, 9:03 pm
- Forum: The Rise of Wesnoth
- Topic: The Rise of Wesnoth 5 - The Oldwood
- Replies: 35
- Views: 29121
Re: The Rise of Wesnoth: The Oldwood
(1) What difficulty levels and game versions have you played the scenario on? Easy, 1.8.4 (2) How difficult did you find the scenario? (1-10) Really easy ~2 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and storyline of the scenario? ...
- November 26th, 2010, 6:16 am
- Forum: Scenario & Campaign Development
- Topic: 1.12 SP Drake Campaign, Brave Wings
- Replies: 186
- Views: 65033
Re: 1.8 SP Drake Campaign, Brave Wings
Ok, so I just finished the campaign and it was awesome! Loved just about all of it. I managed to beat it without losing almost any units, just the way I think easy should go with sufficient effort. Just a note: the objectives for destroying the orc's weapon were a bit undefined. I never knew that on...
- November 23rd, 2010, 9:51 pm
- Forum: Art Workshop
- Topic: Anime Wesnoth Portraits
- Replies: 22
- Views: 6971
Re: Anime Wesnoth Portraits
Hmm.. yeah, I gotta agree that the spearman has nothing distinctively "spearman-ish" about him. But that fix is easy - add a spear. The mage portrait is SO GOOD, but it is a bit more suited towards the dark adept. Personally, I would just keep it, make some light changes, and rename it to ...
- November 22nd, 2010, 6:13 am
- Forum: Art Contributions
- Topic: Campaign art - Descent into Darkness
- Replies: 161
- Views: 58254
Re: Campaign art - Descent into Darkness
hmm.. is it just me or does Darken Volk look more like a traveling merchant than a necromancer?
- November 21st, 2010, 6:16 pm
- Forum: Art Workshop
- Topic: Anime Wesnoth Portraits
- Replies: 22
- Views: 6971
Re: Anime Wesnoth Portraits
Oh, yeah! So those are the new portraits. Oh, definitely amazing, agreed. But I still say the Eastern Invasion could use a revamp.elvish_sovereign wrote:Try playing LoW or TRoW with the new portraits. They are.... amazing