Search found 259 matches
- October 5th, 2009, 7:36 pm
- Forum: Add-on Feedback
- Topic: Rebellion During the Dark Age
- Replies: 85
- Views: 31577
Re: Rebellion During the Dark Age
hi, i am now at "Search for Allies" and got a WML error about an unknown unit type "Orcish Assasin". when checking through the WML i noticed that it should actually read "Orcish Assassin", note the double double-s.
- October 5th, 2009, 12:41 pm
- Forum: Add-on Feedback
- Topic: Rebellion During the Dark Age
- Replies: 85
- Views: 31577
Re: Rebellion During the Dark Age
hi, playing your current version on BfW 1.7.6 default difficulty, so far i noticed the following: - the bug mentioned earlier with "scenario not found" can be cured by changing the "@" to a "~" in the last line of _main.cfg - the dialogues can't be clicked away, only pr...
- October 5th, 2009, 11:06 am
- Forum: Scenario & Campaign Development
- Topic: Campaign: The Knights of the Silver Spire
- Replies: 69
- Views: 21694
Re: Campaign: The Knights of the Silver Spire
hi, played current version on BfW 1.7.6, found no bugs.
great campaign so far. looking forward to the next scenarios.
great campaign so far. looking forward to the next scenarios.
- October 4th, 2009, 7:44 pm
- Forum: Scenario & Campaign Development
- Topic: Short Campaign: Battle Against Time (1.14)
- Replies: 15
- Views: 15918
Re: Short Campaign: Battle Against Time (1.6)
very nice campaign, well doable, interesting concept. found no bugs or flaws while playing through. good job.
- October 4th, 2009, 9:41 am
- Forum: Scenario & Campaign Development
- Topic: 1.8 SP Campaign: Trinity 0.0.17
- Replies: 104
- Views: 34254
Re: 1.7/1.8 SP Campaign: Trinity 0.0.1 (~15-20 scenarios)
so, in "Stormin Weldyn" the next scenario is declared "P04" where it should be "3_P04". also, the map for 3_P04 could again not be loaded due to illegal characters "Ww^Syb". and once again, the map editor has no problem with it. one wonders if BfW and the map ...
- October 2nd, 2009, 9:36 pm
- Forum: Scenario & Campaign Development
- Topic: 1.8 SP Campaign: Trinity 0.0.17
- Replies: 104
- Views: 34254
Re: 1.7/1.8 SP Campaign: Trinity 0.0.1 (~15-20 scenarios)
see attachment.but just in case I can't, could you post or send me a savegame file?
oh yeah, btw, you did a great job there. trinity already got me interested in BMR again. good story. yeah, really. keep up the great work.
- October 1st, 2009, 5:03 pm
- Forum: Scenario & Campaign Development
- Topic: 1.8 SP Campaign: Trinity 0.0.17
- Replies: 104
- Views: 34254
Re: 1.7/1.8 SP Campaign: Trinity 0.0.1 (~15-20 scenarios)
just started playing this on BfW 1.7.6 default difficulty. very nice first scenario. only thing i noticed is that Haldrad and Dardrus have to reach the signpost on the same turn, else it doesn't work. edit: in "Rebirth" the save game gets an error, "unexpected characters after variabl...
- October 1st, 2009, 10:54 am
- Forum: Scenario & Campaign Development
- Topic: Campaign: The Shadow of the Moon
- Replies: 9
- Views: 2661
Re: Campaign: The Shadow of the Moon
hi, played a bit into it on BfW 1.6.5, good storyline, interesting characters. just maybe 3 playable scenarios are not that much so far
i like it, keep it up
i like it, keep it up
- September 30th, 2009, 12:10 pm
- Forum: Scenario & Campaign Development
- Topic: The Sojournings of Grog (3.6.1 is out)
- Replies: 633
- Views: 165802
Re: The Sojournings of Grog (1.6)
well, while playing "Defense" i had an idea, dunno if you like it or if it contradicts the purpose of the scenario, but what about giving the player the opportunity for 10 more turns (in form of a dialogue) after turn 16 with a change of objectives to "kill all enemy leaders" and...
- September 29th, 2009, 8:27 pm
- Forum: Scenario & Campaign Development
- Topic: 1.12 SP Drake Campaign, Brave Wings
- Replies: 186
- Views: 65143
Re: 1.6.x SP Drake Campaign, Brave Wings
no real insult taken. wasn't the best of days for me, soz for the rather harsh reply.
- September 29th, 2009, 6:02 pm
- Forum: Scenario & Campaign Development
- Topic: 1.12 SP Drake Campaign, Brave Wings
- Replies: 186
- Views: 65143
Re: 1.6.x SP Drake Campaign, Brave Wings
Apparently he has already done that, docrock. it did not appear to me to be that way and i wanted to give an explanation. i just wanted to be helpful, if you think i missed something, well, tell me how to do it better. besides that, my only intention was to help people across a tight scenario while...
- September 29th, 2009, 9:54 am
- Forum: Scenario & Campaign Development
- Topic: 1.12 SP Drake Campaign, Brave Wings
- Replies: 186
- Views: 65143
Re: 1.6.x SP Drake Campaign, Brave Wings
I have checked the 09_tomahawk.cfg, and it seems is ok, because the next scenario is the 10_Orcish_Newport, so what is the problem?? the problem is that your save-game already includes the wrong statement. you could restart from the scenario before Tomahawk (if you still have a save from the last t...
- September 29th, 2009, 9:45 am
- Forum: Scenario & Campaign Development
- Topic: The Sojournings of Grog (3.6.1 is out)
- Replies: 633
- Views: 165802
Re: The Sojournings of Grog (1.6)
The most important bugs are when the same enemy kills two of your units. Also the code for their release in A7 needs update. Does the prisoners bit make it more fun? yes, it sure is interesting and fun, though if you do everything right you wont even run into that, just by looking at the code i dec...
- September 28th, 2009, 5:55 pm
- Forum: Scenario & Campaign Development
- Topic: The Sojournings of Grog (3.6.1 is out)
- Replies: 633
- Views: 165802
Re: The Sojournings of Grog (1.6)
so, playing part2 "South Gate": that map just does cry for exploit aloud: -at the time when the additional dwarves come in you should have 2-4 lvl2 trolls -now start dissolving the frontline from west to east and retreat especially the units with good xp -move everybody over the northeaste...
- September 27th, 2009, 4:47 pm
- Forum: Scenario & Campaign Development
- Topic: The Sojournings of Grog (3.6.1 is out)
- Replies: 633
- Views: 165802
Re: The Sojournings of Grog (1.6)
strange, hummcould not reproduce the problems with the various passages
whatever, played "First Contact" (new version), could not detect any bugs